Name | Windward | ||
Developer | Tasharen Entertainment Inc. | ||
Publisher | Tasharen Entertainment Inc. | ||
Tags | |||
Release | 2015-05-12 | ||
Steam | 2,04€ 1,79£ 2,49$ / 75 % | ||
News | |||
Controls | Keyboard Mouse Full Controller Support | ||
Players online |  12  | ||
Steam Rating | Very Positive | ||
Steam store | |||
SteamSpy | |||
Peak CCU Yesterday |
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Owners |  200,000 .. 500,000 +/-   | ||
Players - Since release |   +/- | ||
Players - Last 2 weeks |   +/- | ||
Average playtime (forever) | 716 | ||
Average playtime (last 2 weeks) | 0 | ||
Median playtime (forever) | 1059 | ||
Median playtime (last 2 weeks) | 0 | ||
Public Linux depots | Windward Linux [123.72 M] |
The wait is nearly over! The long-awaited sequel to Tasharen's Windward, originally released on Steam in 2015, is finally getting a sequel, and it's coming sooner than you think! |
I'm happy to announce that today marks the launch day for Tasharen's latest game, Project 5: Sightseer (available here on Steam). If exploration, resource gathering and base building is your thing, check it out! |
A little trip back in time for old hats and new come join us on the TASHAREN Community server. |
Ahoy, Captain!
https://www.youtube.com/watch?v=gmNEHR1ClSc |
I just wanted to take a moment to thank all of you guys again for being supportive of Tasharen's latest game -- Project 5: Sightseer. Since the original announcement just over a year ago we've had 3 open play test weekends where many of you got to play the free prototype, as promised, and allowed the two of us at Tasharen to gather a great amount of outstanding feedback. |
I just wanted to take a moment to thank all of you guys again for being supportive of Tasharen's latest game -- Project 5: Sightseer. Since the original announcement just over a year ago we've had 3 open play test weekends where many of you got to play the free prototype, as promised, and allowed the two of us at Tasharen to gather a great amount of outstanding feedback. |
Interested in checking out the next game Tasharen is working on? You can do that for free this weekend! |
Interested in checking out the next game Tasharen is working on? You can do that for free this weekend! |
I have no words... I'm blown away by everyone's support for the game that let it get noticed so quickly. I expected it to take a few months... but just under a week? You guys are amazing! |
I have no words... I'm blown away by everyone's support for the game that let it get noticed so quickly. I expected it to take a few months... but just under a week? You guys are amazing! |
As promised (and a bit delayed due to a curious buuuug), the Project 5: Sightseer pre-alpha play test for you Windward players is now live and will end some time on Monday morning, at least 48 hours from now. |
Edit: Play test ended on the 26th of December. Thank you everyone for the awesome feedback! Until then, please vote for the project on Greenlight to help! |
Interested in the next game by Tasharen? Watch FatPlanetEntertainment's stream here: https://www.twitch.tv/fatplanetentertainment/ |
Yup. It's true! W2 is now known as Project 5: Sightseer, and is now one of the games on Greenlight: http://steamcommunity.com/sharedfiles/filedetails/?id=822934920 |
Yup. It's true! W2 is now known as Project 5: Sightseer, and is now one of the games on Greenlight: http://steamcommunity.com/sharedfiles/filedetails/?id=822934920 |
It's no secret at this point that I've been busy working on the followup game to Windward for the past several months. Windward was an excellent project to work on, but I feel like it has achieved what I had in mind for it: a multiplayer action game set in the Age of Sail meant to be played with your friends. Now... I feel like it's time to move forward a few years into the future. |
It's no secret at this point that I've been busy working on the followup game to Windward for the past several months. Windward was an excellent project to work on, but I feel like it has achieved what I had in mind for it: a multiplayer action game set in the Age of Sail meant to be played with your friends. Now... I feel like it's time to move forward a few years into the future. |
If you haven't been sailing around Windward recently, and particularly around the seas of the Tasharen server, you may have missed some of the newly added content that has been in testing there recently. The kind of content that requires some planning, preparation, and patience. I am talking, of course, about creatures like these: |
If you haven't been sailing around Windward recently, and particularly around the seas of the Tasharen server, you may have missed some of the newly added content that has been in testing there recently. The kind of content that requires some planning, preparation, and patience. I am talking, of course, about creatures like these: |
Today's Deal: Save 60% on Windward!* |
A much-requested feature, Steam Workshop support is now live: http://steamcommunity.com/app/326410/workshop/ |
A much-requested feature, Steam Workshop support is now live: http://steamcommunity.com/app/326410/workshop/ |
Just a little over a year ago Windward launched on Steam Early Access. What did I do to celebrate, you may ask? Why, I was completely absorbed working on the then-upcoming Fall update to even notice. Shame on me! |
If you have a powerful Android device such as NVIDIA SHIELD Tablet or console, you can now take Windward with you wherever you go. Better yet, since it's the same game code, you can use your tablet to play cross-platform with your friends on PC, Mac and Linux! If you are unsure if your mobile device is up to the task, you can check the PassMark benchmark to see where it ranks, but keep in mind that it's truly meant for the NVIDIA SHIELD Console, so your experience may vary! |
The crazy rush of the release is finally behind me, and now I get to look back on the whole experience and wonder how I lived through it. I can see it now... telling my kids years from now, "ARR! Back in my day we used to release indie games and sleep maybe a combined of 10 hours in the first week! Uphill! Both ways!" Which... honestly wouldn't be far from the truth. |
Windward is Now Available on Steam and is 15% off!* |
Terrible puns aside, Windward has reached a major milestone today, officially leaving Early Access and hitting version 1.0! ARR!! |
Arr, Captains! |
Ahoy, Captains! |
Ahoy there,
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Ahoy, Captains! |
Happy Holidays, fellow Captains! |
Ahoy thar! |
Greetings Fellow Captains! |
Greetings fellow Captains! Apologies for the 1 day delay in getting this out to you, I was waylaid by offline life this week. Not to worry though, there has been plenty of work on the game in the meantime! After the extensive feedback on the damage/difficulty of the game, some adjustments have been made to keep it from feeling frustrating. It turns out that the game was treating level 7 and higher as CH13 for pirate captains, yikes! Sliders have been added for difficulty at world creation, as well as combat damage. Diplomacy has received some attention as well, to make it more impactful, and it now correctly impacts the price of ships, reputation gain, etc. To balance that, it's also been adjusted and scaled so that it's less effective as you become more powerful. Here are the full notes and changes from Aren: |
Greetings fellow Captains! Can you believe it's already time for another weekly update? Time has certainly flown! This week has been centered on a lot of balance and trying to get combat and AI feeling better. While this balancing will be an ongoing thing as the game develops and is polished, we want to be sure there is an element of challenge, and a need to employ tactics to win a battle. Challenge level 13 has been added, as well as the ability to play as a pirate. Content has been fleshed out across the game, from the starting areas all the way through to the new level 13 late game additions. Here are Aren's notes for this week, and remember, you can follow daily notes on the google doc here: |
Greetings Fellow Captains! Time for our first weekly wrap up, bringing everyone up to date on the patch notes for this week. For those who want to follow it day to day, be sure to keep an eye on the Google Docs thread, which Aren updates as he goes along! You can find that here: |
Ahoy, everyone! |