Spawn Recall and Settings Buttons Restored Those buttons were put back on the button list in the view. Harvest Ring Bug Harvesting operations at rings are broken due to parent planet's axial tilt. Fixed. Render Ring Bug Rendering of rings when you are inside them is broken due to parent planet's axial tilt. Fixed. Story Typo A typo was reported in the story. Fixed. Snow Capped Peaks Snow capped peaks were lost when worlds changed to the Perlin noise generated terrain. I never see snow capped peaks any more. The bottom of the clouds and the snow line were both lowered, among other related changes. This does not consider air temperature so don't be surprised if its too warm for snow on a snow capped peak at the equator. This change will affect worlds that already exist. Tall hills may become snow capped. This will cause a slight change in resources because ice will appear as a resource in the snowy areas. Smooth Terrain Sometimes the bumpiness of terrain is so smooth it creates weird shorelines that look like big round blobs. A slight change was made to the initialization of the Perlin noise parameters so terrain will not be so flat. This change will not affect worlds that already exist. Ring Rendering Rings around planets suffer from a number of rendering problems.
- Rings overlap the planet incorrectly as you approach the planet from a distance. They look correct up to a point then suddenly they overlap the planet completely, incorrectly, where the back side of the ring is in front of the planet instead of behind it.
- Rings are clipped by the atmosphere incorrectly when you are close to the planet. This is seen as a ring seeming to disappear as it passes behind the transparent layers of the atmosphere.
[ 2024-01-19 17:39:24 CET ] [ Original post ]
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Start as an indigenous person on an undeveloped world. Hunt for food. Survive wild animals. Build a home.
Discover natural resources. Build mines and wells to gather resources from the land.
Establish an empire to govern your work.
Found a city to manage its buildings. Build more buildings to manufacture things from natural resources and other things.
Advance your civilization. Make space rockets to explore space. Venture out into your home solar system.
Discover exotic natural resources in dangerous environments on other worlds. Build cities there to harvest resources and send them to factories on the home world.
Travel directly to any star in the sky using a space rocket, a daunting task.
Develop technology to make starships that can travel instantly through wormholes to other solar systems. Walk aboard them. Operate their controls. Command a crew of NPCs. Lift off. Fly up through the atmosphere to outer space. Land on other worlds, anywhere, not at designated places.
Discover natural resources on other worlds, on land, beneath seas, in rings like those of Saturn, in coronas of stars, and in seas of liquefied gases on giant worlds like Jupiter.
Design unique spacecraft and buildings with the built-in 3D modeler. Make them function, with operable doors, landing gear, lights, turbo lifts, transporters, engines, shields, weapons, and more. Share your designs with others in the Steam Workshop.
Not everyone is a 3D modeler; it is not easy. The Steam Workshop offers a growing assortment of fantastic spacecraft and buildings designed by people with a gift for 3D modeling. Their work is there for you to enjoy.
- OS: Ubuntu 22
- Processor: As many CPU cores as possible.Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: OpenGL 3.2
- Storage: 500 MB available space
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