Memory Usage I did an analysis of the memory used by the program to determine if there was any significant leakage or overuse. All the big memory consumers in the game were accounted for. There were a few surprises. It surprised me that initializing the OpenAL sound system used up 500MB of memory. That was simply initializing the system, without loading any of my own sound files. It also surprised me that each atom manager used 100MB of memory. They contain very few variables and a couple of thread objects. I presume the thread objects were responsible for the overhead. You can control the number of these. The default on my system was 10, which used up 1GB of memory. I loaded a game that has several cities in multiple solar systems, with spacecraft flying around harvesting things. This game ran all night long. In the morning the overall memory usage was not significantly higher than when I went to bed. I do not believe there is a memory leak, at least not a large one. As a game develops, memory usage soon approaches 4GB resident, with that much or more in virtual memory. A 32 bit computer can only address up to 4GB of memory so I decided not to bother building a 32 bit version of the game after the update today. Today's update will be the last 32 bit build unless someone speaks up. Item Models A few commodity items did not have models to represent them in the game. Some items needed an update to their model. These things now have new or updated 3D models.
- Adamantine
- Adamantite
- Blueprints
- Borexino Precipitate
- Certificate for Spacecraft Title
- Computer
- Dynamite
- Gold
- Gold Ore
- Gold Ring
- Ice Cream
- Microscope
- Myrasplicer
- Nanopath Calibrator
- Nuclear Fuel Rod
- Plutonium
- Red, Green and Blue Binders
- Storage Crystal
- Tesloid Dissipator
- Thumb Drive
Hazeron Starship
Hazeron Freehold LLC
Hazeron Freehold LLC
2023-12-01
Action Indie Strategy Casual RPG Adventure Simulation F2P Sports MMO Racing Singleplayer Multiplayer Coop EA
Game News Posts 30
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
Mostly Positive
(45 reviews)
http://www.hazeron.com/
https://store.steampowered.com/app/2239520 
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Start as an indigenous person on an undeveloped world. Hunt for food. Survive wild animals. Build a home.
Discover natural resources. Build mines and wells to gather resources from the land.
Establish an empire to govern your work.
Found a city to manage its buildings. Build more buildings to manufacture things from natural resources and other things.
Advance your civilization. Make space rockets to explore space. Venture out into your home solar system.
Discover exotic natural resources in dangerous environments on other worlds. Build cities there to harvest resources and send them to factories on the home world.
Travel directly to any star in the sky using a space rocket, a daunting task.
Develop technology to make starships that can travel instantly through wormholes to other solar systems. Walk aboard them. Operate their controls. Command a crew of NPCs. Lift off. Fly up through the atmosphere to outer space. Land on other worlds, anywhere, not at designated places.
Discover natural resources on other worlds, on land, beneath seas, in rings like those of Saturn, in coronas of stars, and in seas of liquefied gases on giant worlds like Jupiter.
Design unique spacecraft and buildings with the built-in 3D modeler. Make them function, with operable doors, landing gear, lights, turbo lifts, transporters, engines, shields, weapons, and more. Share your designs with others in the Steam Workshop.
Not everyone is a 3D modeler; it is not easy. The Steam Workshop offers a growing assortment of fantastic spacecraft and buildings designed by people with a gift for 3D modeling. Their work is there for you to enjoy.
- OS: Ubuntu 22
- Processor: As many CPU cores as possible.Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: OpenGL 3.2
- Storage: 500 MB available space
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