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2024-05-16 Pirates, Fleet Improvements, Designer Bugs, Corrosion Shield, Thorns

Pirates Pirates got some improvements in this update.

  • Pirate marauders will form into fleets.
  • Pirates sometimes escort a pirate freighter that could have any sort of cargo.
  • Pirate scouts will sometimes be encountered.
Encounter size has always been determined by the relative mass of the pirate vs the human vessel. Previously the encounter size was limited to three; now it may be as many as five. Up to six if they are escorting a freighter. Pirate scouts play an important role in the creation of pirate bases. Previously, the first pirate ship encountered triggered the creation of a pirate base somewhere in the sector. Now a pirate scout is encountered when there is no base in the sector. It will move somewhere in the solar system and perform a sensor scan. If it completes the scan, a pirate base is created somewhere in the sector. Scouts may also be encountered after a base exists so seeing a scout is not an indication that no base exists. As before, once pirate base exists in a sector, pirate encounters are more frequent. Designer Vertex Normals Some actions in the designer cause the normals at the face vertices to get broken. Fixed. Designer Paste At Orientation Orientation of pasted objects is wrong when using the Paste At function. Fixed. Ramp Bug Try to walk on cargo ramp of Gulliver while it is hovering and I end up on the ground instantly as soon as I cross the threshold. Fixed a hull void in the model. Orchard Bug I constructed an orchard but it did not start growing the product I selected initially. Fixed. Blueprint Not Loaded Bug "Blueprint not loaded. Server is loading it." What server? Removed exchange entries when the program starts if there is no corresponding blueprint. Windmill Can we have a single windmill model, instead of groups of four of them? Done. Near/Far Clip Bug Planets morph strangely at a certain distance away. They seem to ooze into the scene. Fixed. Fleet Ship Maneuver Will a fleet ship with 0 maneuver drive cause the entire fleet to fall into the sun? When a fleet ship's maneuver acceleration drops below 10m/s, it will drop out of the fleet. When the flagship's acceleration drops below 10m/s, it dissolves the fleet. Corrosion Shield It would be nice to have some protection from insidious and corrosive atmospheres. A shield module was suggested. Corrosion Shield Module added. It blocks 80% of kinetic and energy damage. It blocks 90% of acid damage and 100% of corrosion damage. The name "atmosphere shield" was suggested. I did not choose that because atmosphere's cause other kinds of damage besides just corrosion. Fleet Orbit Bug Atlantis orbited a gas giant with half the fleet hanging down into the atmosphere. Fixed. On Screen Avatar Buttons Move the Recall Home and Avatar Selection Page buttons to the Avatar menu. They would be appropriate there and that would remove two buttons from the screen. Done. Huge Thorns Thorns on plants are often huge, like walls of broomsticks sticking out of the trunks of plants. Thorns were toned down a bit. They still don't cause any damage.


[ 2024-05-17 00:46:07 CET ] [ Original post ]

Hazeron Starship
Hazeron Freehold LLC Developer
Hazeron Freehold LLC Publisher
2023-12-01 Release
Game News Posts: 30
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
Mostly Positive (47 reviews)
Public Linux Depots:
  • [0 B]
Explore and colonize a vast universe. Twenty one galaxies filled with countless stars and planets and other things await your discovery.

Start as an indigenous person on an undeveloped world. Hunt for food. Survive wild animals. Build a home.

Discover natural resources. Build mines and wells to gather resources from the land.

Establish an empire to govern your work.

Found a city to manage its buildings. Build more buildings to manufacture things from natural resources and other things.

Advance your civilization. Make space rockets to explore space. Venture out into your home solar system.

Discover exotic natural resources in dangerous environments on other worlds. Build cities there to harvest resources and send them to factories on the home world.

Travel directly to any star in the sky using a space rocket, a daunting task.

Develop technology to make starships that can travel instantly through wormholes to other solar systems. Walk aboard them. Operate their controls. Command a crew of NPCs. Lift off. Fly up through the atmosphere to outer space. Land on other worlds, anywhere, not at designated places.

Discover natural resources on other worlds, on land, beneath seas, in rings like those of Saturn, in coronas of stars, and in seas of liquefied gases on giant worlds like Jupiter.

Design unique spacecraft and buildings with the built-in 3D modeler. Make them function, with operable doors, landing gear, lights, turbo lifts, transporters, engines, shields, weapons, and more. Share your designs with others in the Steam Workshop.

Not everyone is a 3D modeler; it is not easy. The Steam Workshop offers a growing assortment of fantastic spacecraft and buildings designed by people with a gift for 3D modeling. Their work is there for you to enjoy.

MINIMAL SETUP
  • OS: Ubuntu 22
  • Processor: As many CPU cores as possible.Memory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: OpenGL 3.2
  • Storage: 500 MB available space
GAMEBILLET

[ 6107 ]

17.54$ (12%)
2.75$ (75%)
2.00$ (80%)
16.52$ (17%)
1.77$ (11%)
8.46$ (15%)
29.74$ (15%)
17.54$ (12%)
13.34$ (11%)
17.39$ (13%)
9.98$ (67%)
49.49$ (1%)
11.43$ (12%)
52.19$ (13%)
26.39$ (12%)
6.76$ (15%)
12.50$ (50%)
8.39$ (16%)
6.22$ (11%)
16.79$ (16%)
12.71$ (15%)
4.22$ (15%)
4.19$ (16%)
3.35$ (16%)
12.59$ (16%)
26.69$ (11%)
17.79$ (11%)
16.90$ (15%)
13.14$ (12%)
12.74$ (15%)
GAMERSGATE

[ 1170 ]

5.0$ (75%)
0.43$ (91%)
7.44$ (70%)
2.54$ (49%)
0.68$ (91%)
0.64$ (87%)
1.28$ (91%)
4.25$ (91%)
8.5$ (66%)
1.31$ (91%)
4.67$ (53%)
2.55$ (87%)
6.38$ (57%)
1.25$ (75%)
7.44$ (70%)
11.99$ (40%)
0.53$ (92%)
0.85$ (83%)
10.07$ (28%)
0.68$ (89%)
0.51$ (83%)
31.99$ (20%)
24.85$ (45%)
13.49$ (10%)
3.57$ (74%)
1.49$ (79%)
2.13$ (79%)
10.91$ (22%)
7.64$ (58%)
1.28$ (91%)

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