New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )
Name | Shroud of the Avatar: Forsaken Virtues | |
Developer | Portalarium | |
Publisher | Portalarium | | |
Tags | RPG Singleplayer Multiplayer Co-op | | |
Release | 2018-03-27 | |
Steam | € £ $ / % |
News | 499 |
Controls | Keyboard Mouse |
Players online |  38  |
Steam Rating | Mixed |
Steam store |  https://store.steampowered.com/app/326160  |
SteamSpy |
Peak CCU Yesterday | |
Owners |  100,000 .. 200,000 +/-   |
Players - Since release |   +/- |
Players - Last 2 weeks |   +/- |
Average playtime (forever) | 13 |
Average playtime (last 2 weeks) | 0 |
Median playtime (forever) | 16 |
Median playtime (last 2 weeks) | 0 |
Public Linux depots | Shroud of the Avatar: Forsaken Virtues Linux Depot [13.28 G]
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LINUX STREAMERS (6)
exapiperrpg_rulestheblakeridgwayacupandalip
thearzuonpenguinpropaganda
Release 29 Patch Notes: April 28, 2016 |
Release 29
Welcome to Shroud of the Avatar: Forsaken Virtues Early Access Release 29! Notes on what is in this release are available here.
April 28, 2016
Build Number 405 6:30 PM
Changes:
- Southmarsh: Fixed floating tree and cleaned up nearby trees that were nudged into terrain detail trees.
- Skrekk: various dialog fixes
- Fixed some bugs with male avatar hands
- Minor fix in Isle of Storms dialog
- Skrekk: Added merchant and farmer conversations
- Fixed issue where Avatar would not visually attack in direction of the reticle in some situations (ex. when over encumbered)
- Crypt of the Avatar now accessible (for real this time)
- Make default for turning off the cursor for combat mode false.
- SFX in Malice and Novia overworld now properly linked to volume sliders
- Guard Tower, Keep with Corner Turret, Gondola and Small Longboat from Add On Store should now properly appear in game when purchased
- Fixed various exceptions
- Fixed issue where Decorative Pets were not moving when placed in "Patrol" mode
- Fixed NPCs not animating some emotes
- Hospitaller custom book cover no longer uses Sojourner Tales image
- Fix for male dreads hairstyle clipping with head wearables
- Added LOS check to player targeting. No more shooting through walls!
- Skrekk: unique conversations for Kobold officers and castle advisors added.
- POTs:
- Findupre - changed biome to Mountain
- The Stormlands - changed biome to Island
- Misika : Changed biome to Swamp 01a. Added interconnection with Point West.
- Serenite: Changed biome to Swamp. Removed interconnection with POT Malus
- Port Arx Draconis: Changed biome to Forest 01a
- Irenholde: Changed biome to Mountains
- Horned Society: Changed biome to Mountains
- Don't allow destroying items that are currently offered for trade. Update item name when renamed while currently offered for trade.
- New Hospitaller book gets its own icon
- Added more city lights to Brittany and fixed bug with the Dam.
- Fixed bug preventing fishing in Ardoris
- Fixed bug where multiple versions of same item in inventory would change to same dye color until re-logging
- Fixed performance issues with crafting UI
- Fixed bug where ingredients would not update properly in crafting UI
- Obsidian Alchemists now correctly trade Obsidian Crowns for Potions of Conservation
- NPC titles are now shown in the same position as player titles (above the name), instead of being displayed as a guild name would (below the name)
- Polish text and add tooltips for mouse look sensitivity sliders
- Added back two mouse button movement when in cursor mode (also fixed in Overworld)
- Charge combat skill now working again
- New conversations in Ardoris and Kingsport will correctly respond to the "goodbye" command.
- Arabella no longer has a chance of giving no response to "meet your fate" during the first conversation in Isle of Storms.
- Help popup in Isle of Storms no longer gives the wrong key for the Compass.
- Fix for visible rope collision geometry on Airship Player Home
- Finishing Elara Solstar's task in Desolis marks Wynston Haevia's request as complete in the player's journal and vice versa.
- Game now defaults to Interactive Mode
- Targeted Emotes: /emote will display a text message in chat
Known Issues:
- Linux: We are experiencing significant issues with the Linux version of the game.
- Avatars don’t idle. Stuck in walking animation.
- Movement breaks when casting various skills while running.
- Dying snaps avatars to incorrect position within a scene. Will eventually crash.
- Using Coconuts in select scenes (like Aerie) will throw the avatar out of boundaries. Will eventually crash.
- Taking screenshots crashes the client
- Pets are not behaving properly. They will change randomly
- R is no longer working to make combos
- PVP Scoreboard is broken
- The new Targeting system still has various issues that need fixing
- Pathfinding is breaking in some houses and basements
- Local chat is failing in some situations
- Many SFX are not properly tied to the sound volume controls.
- Some items like musical instruments will show as 0/0 durability. This does not affect their functionality
- Lighting and fog levels are still being tuned to work with the new weather system, expect anomalies
- Death and Resurrection do not work properly in the team arena
- Water lots in Dynamic Player Owned Towns can currently only be placed along shorelines, not on docks
- If you upgrade from a property owning pledge between data wipes you will receive extra lot deeds.
- If your video drivers are out of date characters will appear as if they are covered in triangles.
- Some cities are experiencing performance spikes
- Some pledge, add on, and stretch goal items have not yet been built and/or do not yet have tech support.
- The update to Unity 5 caused a host of general texture and lighting related issues, and not all of these have been resolved.
- Distant tree billboards may have a white outline that is especially noticeable at night, and some trees may shimmer with white at night.
- Skin tone will sometimes not match properly on different parts of the body
- ALT key can no longer be bound. This was necessary to re-enable quick self cast with ALT
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[ 2016-04-29 01:10:14 CET ] [ Original post ] |