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Name

 Shroud of the Avatar: Forsaken Virtues 

 

Developer

 Portalarium 

 

Publisher

 Portalarium 

 

Tags

 

RPG 

 

Singleplayer 

 

Multiplayer 

 

 Co-op 

Release

 2018-03-27 

 

Steam

 € £ $ / % 

 

News

 499 

 

Controls

 Keyboard 

 

 Mouse 

 

Players online

 38 

 

Steam Rating

 Mixed 

Steam store

 https://store.steampowered.com/app/326160 

 

SteamSpy

Peak CCU Yesterday

  

Owners

 100,000 .. 200,000 +/-  

 

Players - Since release

  +/-  

Players - Last 2 weeks

  +/-  

Average playtime (forever)

 13  

Average playtime (last 2 weeks)

 0 

Median playtime (forever)

 16 

Median playtime (last 2 weeks)

 0 

Public Linux depots

 Shroud of the Avatar: Forsaken Virtues Linux Depot [13.28 G] 




LINUX STREAMERS (6)
exapiperrpg_rulestheblakeridgwayacupandalip
thearzuonpenguinpropaganda




Release 29 Patch Notes: April 29, 2016

Release 29
Welcome to Shroud of the Avatar: Forsaken Virtues Early Access Release 29! Notes on what is in this release are available here.

April 29, 2016  

Build Number 407 8:45 PM

Changes:


  • Samael in Highvale now no longer flees at the sight of the wounded knight he is supposed to help.

  • Fixed master volume slider bug caused by fade in/out between scenes

  • Brigid in Resolute now is more likely to respond to players who have an amulet of testimony for her.

  • Fixed Oracles in Brittany

  • Fixed various Exceptions

  • Polished reticle colors

  • Players should no longer receive online status messages from players who are not 2-way friends.

  • Players in Isle of Storms told their archetype explicitly after choosing one.

  • Fixed culling layers on rocks at Foundation Wall in Brittany

  • Solania: Fixed navmesh

  • Don't show friend requests from blocked players

  • Fixed issues with Crypt of the Avatar

  • Can now interact with Hospitaller Book when placed as decoration

  • Players must speak to Edvard and begin the Path of Love before taking the boat to Soltown.

  • Made hotkey behavior for combat and non-combat hotbars consistent

  • Brittany: Fixed some bugs with Stairs, edited culling layer on Boulders, terrain polish.

  • Do not allow blessing effects to be dismissed

  • Fixed for gap at wrist on male sleeveles cloth, chain, and leather armors

  • Fixed issues with Tracy of Resolute identification paperwork

  • Changed animation for using Blessing Potions from Eat to Drink Potion

  • Fixed issue where one player's pet was being propagated to all other players resulting in apparently random

  • Fixed male dreadlocks clipping with hats and helmets (again)

  • Players now get confirmations for all three times you use the enchant ability

  • Batch crafting now possible with ingredients in containers inside inventory

  • Splitting stacks on a crafting station table now has the source stack correctly showing the remaining quantity

  • Crafting warnings now happen before completion

  • Disabled Salvage at Alchemy Station (which was locking up client)

  • Added "R" key back for combos.

  • Edvard in Blood River no longer quits out of his dialog immediately when shown the bonesteel dagger.

  • Edvard in Highvale no longer tells the player to go to Resolute to get to Soltown, but instead points the player towards the caravan about to leave.

  • Fixed issues where targeting reticle was not properly displaying in range versus out of range

  • Solace Bridge switches, gates, levers now properly linked to volume sliders

  • Fixed bug where game would stutter and mouse cursor would flicker violently when rotating camera with select UI panels open

  • Changes for free attach charge times.  Faster, but lower max for charged attacks

  • Fixed missing collision with Dungeon Stairs

  • Avatars will once again play talk emote when in conversation

  • Melee weapons can now hit multiple targets again

  • POTs:

    • Avanish Hope: Fixed bug blocking access to Novia

    • Carmel: Upgraded to Village

    • Vale Halla (Frost Valley): New, nested in Brittany

    • Isle of Ghosts: Restored island to Novia overworld. Removed interconnection to/from POT Neath.

    • Estate D'LaRose: New, near Aerie (-483.1 12.5 -204.1).

    • Allaman: New, nested in Ardoris.

    • Haunted Keep of Solania: New, nested in Solania

    • Mountain POT template: Added generic Town Crier in central hub. Added Discovery for Town Crier that is awarded at the west entrance, the east entrance, and upon entring the hub.

    • Goldfield: New, nested in Braemar

    • Clevedon: New POT, nested in Aerie

    • D'Jernstad: Cleaned up interconnection wagon placement on Holtrot end.

    • Underground POT Template: Minor update to Town Crier discovery

    • Avernus: New POT, nested in Brittany

    • D'Jernstad: New POT, nested in Holtrot

    • Stormsong Vale: Fixed name/ownership issue

    • Grayskull: New, nested in Kingsport




Known Issues:

  • Linux: We are experiencing significant issues with the Linux version of the game.

    • Avatars don’t idle. Stuck in walking animation.

    • Movement breaks when casting various skills while running.

    • Dying snaps avatars to incorrect position within a scene. Will eventually crash.

    • Using Coconuts in select scenes (like Aerie) will throw the avatar out of boundaries. Will eventually crash.

    • Taking screenshots crashes the client



  • PVP Scoreboard is broken

  • The new Targeting system still has various issues that need fixing

  • Pathfinding is breaking in some houses and basements

  • Local chat is failing in some situations

  • Many SFX are not properly tied to the sound volume controls.

  • Some items like musical instruments will show as 0/0 durability. This does not affect their functionality

  • Lighting and fog levels are still being tuned to work with the new weather system, expect anomalies

  • Death and Resurrection do not work properly in the team arena

  • Water lots in Dynamic Player Owned Towns can currently only be placed along shorelines, not on docks

  • If you upgrade from a property owning pledge between data wipes you will receive extra lot deeds.

  • If your video drivers are out of date characters will appear as if they are covered in triangles.

  • Some cities are experiencing performance spikes

  • Some pledge, add on, and stretch goal items have not yet been built and/or do not yet have tech support.

  • The update to Unity 5 caused a host of general texture and lighting related issues, and not all of these have been resolved.

  • Distant tree billboards may have a white outline that is especially noticeable at night, and some trees may shimmer with white at night.

  • Skin tone will sometimes not match properly on different parts of the body

  • ALT key can no longer be bound. This was necessary to re-enable quick self cast with ALT





[ 2016-04-30 18:31:48 CET ] [ Original post ]