New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )
Name | Shroud of the Avatar: Forsaken Virtues | |
Developer | Portalarium | |
Publisher | Portalarium | | |
Tags | RPG Singleplayer Multiplayer Co-op | | |
Release | 2018-03-27 | |
Steam | € £ $ / % |
News | 499 |
Controls | Keyboard Mouse |
Players online |  38  |
Steam Rating | Mixed |
Steam store |  https://store.steampowered.com/app/326160  |
SteamSpy |
Peak CCU Yesterday | |
Owners |  100,000 .. 200,000 +/-   |
Players - Since release |   +/- |
Players - Last 2 weeks |   +/- |
Average playtime (forever) | 13 |
Average playtime (last 2 weeks) | 0 |
Median playtime (forever) | 16 |
Median playtime (last 2 weeks) | 0 |
Public Linux depots | Shroud of the Avatar: Forsaken Virtues Linux Depot [13.28 G]
|
LINUX STREAMERS (6)
exapiperrpg_rulestheblakeridgwayacupandalip
thearzuonpenguinpropaganda
Release 29 Patch Notes: May 4, 2016 |
Release 29
Welcome to Shroud of the Avatar: Forsaken Virtues Early Access Release 29! Notes on what is in this release are available here.
May 4, 2016
Build Number 412 12:00 PM
Changes:
- Fixed a bunch of exceptions
- Fixed issue with musical instruments not playing multiple notes
- Fixed issues with ransom locations
- Fix for booting a user from a basement when the plot ownership changes
- Fixed issue where humanoid NPCs without weapons were breaking
- Fixing healing touch only working on caster
- Fixed Kobold Rowhouse: anyone who had this house placed needs to re-place it, i.e. change their house to something else, then back
- Novia: Players entering Novia from Solania will always spawn at ground level.
- Fixed access issues for POTs: Cornerstone & Glenraas
- Optimizations for crafting that should reduce the amount of hitching
- Removed lot-encroaching tree from Large Coastal Forest PRT Loc: (-215.9, 42.0, -301.0)
Known Issues:
- POT NPCs can no longer be right clicked to be picked up
- Linux: We are experiencing significant issues with the Linux version of the game.
- Avatars don’t idle. Stuck in walking animation.
- Movement breaks when casting various skills while running.
- Dying snaps avatars to incorrect position within a scene. Will eventually crash.
- Using Coconuts in select scenes (like Aerie) will throw the avatar out of boundaries. Will eventually crash.
- Taking screenshots crashes the client
- The new Targeting system still has various issues that need fixing
- Pathfinding is breaking in some houses and basements
- Local chat is failing in some situations
- Many SFX are not properly tied to the sound volume controls.
- Lighting and fog levels are still being tuned to work with the new weather system, expect anomalies
- Death and Resurrection do not work properly in the team arena
- Water lots in Dynamic Player Owned Towns can currently only be placed along shorelines, not on docks
- If you upgrade from a property owning pledge between data wipes you will receive extra lot deeds.
- If your video drivers are out of date characters will appear as if they are covered in triangles.
- Some cities are experiencing performance spikes
- Some pledge, add on, and stretch goal items have not yet been built and/or do not yet have tech support.
- The update to Unity 5 caused a host of general texture and lighting related issues, and not all of these have been resolved.
- Distant tree billboards may have a white outline that is especially noticeable at night, and some trees may shimmer with white at night.
- Skin tone will sometimes not match properly on different parts of the body
- ALT key can no longer be bound. This was necessary to re-enable quick self cast with ALT
|
[ 2016-05-04 18:55:15 CET ] [ Original post ] |