TUXDB - LINUX GAMING AGGREGATE
 NEWS TOP_PLAYED GAMES ITCH.IO CALENDAR CHAT WINE SteamDeck
 STREAMERS CREATORS CROWDFUNDING DEALS WEBSITES ABOUT
 PODCASTS REDDIT 

 

SUPPORT TUXDB ON KO-FI

MENU

ON SALE

New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )


Name

 Shroud of the Avatar: Forsaken Virtues 

 

Developer

 Portalarium 

 

Publisher

 Portalarium 

 

Tags

 

RPG 

 

Singleplayer 

 

Multiplayer 

 

 Co-op 

Release

 2018-03-27 

 

Steam

 € £ $ / % 

 

News

 499 

 

Controls

 Keyboard 

 

 Mouse 

 

Players online

 38 

 

Steam Rating

 Mixed 

Steam store

 https://store.steampowered.com/app/326160 

 

SteamSpy

Peak CCU Yesterday

  

Owners

 100,000 .. 200,000 +/-  

 

Players - Since release

  +/-  

Players - Last 2 weeks

  +/-  

Average playtime (forever)

 13  

Average playtime (last 2 weeks)

 0 

Median playtime (forever)

 16 

Median playtime (last 2 weeks)

 0 

Public Linux depots

 Shroud of the Avatar: Forsaken Virtues Linux Depot [13.28 G] 




LINUX STREAMERS (6)
exapiperrpg_rulestheblakeridgwayacupandalip
thearzuonpenguinpropaganda




Release 32 Patch Notes: July 30, 2016

Welcome to Shroud of the Avatar: Forsaken Virtues Early Access Release 31! Notes on what is in this release are available here.

July 30, 2016

Build Number 450 10:45 AM

Changes:


  • Fixed issue where effects like fire DOTs from Flame Fist were getting applied to caster in PVP

  • Fixed weird head side-to-side bobbing while running

  • Because Fog doesn't work well with legacy foliage assets, we edited the weather data file to give that weather type a 0% chance of occurring, until such time as we can get all those old assets replaced

  • Polish on stance of the avatar on bow idle animations so they are not as hunched over

  • Jeanne in Soltown now always accepts her daughter's necklace if you have found it.

  • Fixed rain falling inside Soltown tavern

  • Liches in Etceter Crag mines can longer move past magic barrier areas.

  • Removed blank books from starting player items since they cannot be traded nor used as decorations

  • Jaanaford: Fixed issue with water appearing out of place, up high.

  • Ferig's Battle Camp: Added min and max times on looping emotes.

  • Brittany Estates: Added min and max times on looping emotes.

  • Fixed deco pets in basements that weren't spawning

  • Fixed issue where Braids and Page style male haircuts were reverse labeled.

  • Japeth's Love quest fixed.

  • Renabled decoration merchant with increased prices for decorations

  • Fixed Hot Tub stair collision

  • Fixed tree assignment on swamp biome Keep and Castle island terrains

  • Owlshead sewer spawn rate reduced

  • Melee Skeleton Tier 7 difficulty increased 10%

  • Non-PVP players must now soft target PVP players.  Non-PVP players are no longer automatically flagged for PVP (while "Show Open PVP Confirmation" option is disabled).

  • Ore spawn rates in OwlsNest have been reduced to be more in line with the risk.

  • Ashton in Soltown no longer looks for you to kill 5 zombies, but instead looks for a book held by the zombies.

  • Journal entry added for Arabella's first conversation with the Avatar in the Isle of Storms

  • Adjusted power downwards of special tamed mimic from pledge rewards

  • Added back in short hair option to Female character creation

  • Brittany Wharfs: Added min and max times to all waypoints for emotes. SOTA-32474

  • Death touch effect targeting changed to arc system.  Updated sub effect targeting from AOE to single target.

  • Generic child dialogs

  • Soltown: Named the 4 children

  • Fix for when NPCs bump into player and complained about being run into.

  • Changed cooldown on fireball to 15 seconds

  • POT Shadow's Rest: Fixed issue preventing lot placement

  • Removed non-basic craftable armor from tailoring merchant

  • Fixed rotation of duke keep walls on one of the Keep Island Lots

  • Fixed rotation of keep walls on one of the Keep Island Lots

  • Removing non-basic armor off tailoring merchants

  • Increased fuel count on general crafting merchant at player request (99->1000)

  • Added new POT maps to map merchant

  • Updated deco lights that are offered at bookstore

  • Removed craftable light from mining merchant

  • Royal Artisan Supply Cache pledge reward now being delivered

  • Skrekk: Deleted giant-sized mug at (9.9, 65.0, 132.5)

  • Brittany Estates: The gate that should lead into Central Brittany now does so.

  • Soltown Catacombs: The gap in the section of wall at (-220.6, 0.0, 101.5) has been closed.

  • Reliquary decorations got the final love they needed to be ready to deliver

  • Brittany Central: More Decorating NPC Buildings

  • Kobold 3-Story w/ Open Deck (Town Home) display names are updated


Known Issues:

  • Some items listed in the R32 instructions are not in the game yet including:

    • Merchant inventory overhauls for POT Merchants

    • New Recipes

    • New Juggles

    • Blood Reliquary Bundles

    • Expert Crafting Station balance

    • Wings



  • Using the Mirror on Isle of Storms can crash sometimes

  • Bloom can't be disabled

  • Armor Set Bonuses not working

  • Novia Overworld rework has introduced various stuck spots, incorrect collision and "exit into the air" issues

  • Some UI text is not wrapping correctly

  • Rain is coming through the roof of some buildings

  • The new Targeting system still has various issues that need fixing

  • Stability: The latest version of Unity we are using has introduced significant stability issues along with memory leaks. We are working with Unity to resolve these as quickly as we can

  • Pathfinding is breaking in some houses and basements

  • Local chat is failing in some situations

  • Many SFX are not properly tied to the sound volume controls.

  • Lighting and fog levels are still being tuned to work with the new weather system, expect anomalies

  • Death and Resurrection do not work properly in the team arena

  • Water lots in Dynamic Player Owned Towns can currently only be placed along shorelines, not on docks

  • If your video drivers are out of date characters will appear as if they are covered in triangles.

  • Some cities are experiencing performance spikes

  • Some pledge, add on, and stretch goal items have not yet been built and/or do not yet have tech support.

  • The update to Unity 5 caused a host of general texture and lighting related issues, and not all of these have been resolved.

  • Distant tree billboards may have a white outline that is especially noticeable at night, and some trees may shimmer with white at night.

  • Skin tone will sometimes not match properly on different parts of the body

  • ALT key can no longer be bound. This was necessary to re-enable quick self cast with ALT


[ 2016-07-30 20:38:44 CET ] [ Original post ]