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Name

 Shroud of the Avatar: Forsaken Virtues 

 

Developer

 Portalarium 

 

Publisher

 Portalarium 

 

Tags

 

RPG 

 

Singleplayer 

 

Multiplayer 

 

 Co-op 

Release

 2018-03-27 

 

Steam

 € £ $ / % 

 

News

 499 

 

Controls

 Keyboard 

 

 Mouse 

 

Players online

 38 

 

Steam Rating

 Mixed 

Steam store

 https://store.steampowered.com/app/326160 

 

SteamSpy

Peak CCU Yesterday

  

Owners

 100,000 .. 200,000 +/-  

 

Players - Since release

  +/-  

Players - Last 2 weeks

  +/-  

Average playtime (forever)

 13  

Average playtime (last 2 weeks)

 0 

Median playtime (forever)

 16 

Median playtime (last 2 weeks)

 0 

Public Linux depots

 Shroud of the Avatar: Forsaken Virtues Linux Depot [13.28 G] 




LINUX STREAMERS (6)
exapiperrpg_rulestheblakeridgwayacupandalip
thearzuonpenguinpropaganda




Release 34 Patch Notes: October 3, 2016

Release 34
Welcome to Shroud of the Avatar: Forsaken Virtues Early Access Release 34! Notes on what is in this release are available here.

October 3, 2016

Build Number 485 11:45 PM CDT


  • Fixed it so that we no longer a apply "Crafted By" name to stackable crafted items (arrows, ingots, etc)

  • Chillblain's Compendium of Pain and Suffering: Swapped subdividing slimes with more challenging non-dividing slimes in room 7

  • Emma recognizes "poem" as a keyword when turning Japeth's poem in for her to critique.

  • Novia and Hidden Vale Overworld: Used correct overworld tier marker for Graff Gem Mines Entrance, as well as for one other Novia scene and a Hidden Vale scene.

  • Bloodriver Massacre (and Bloodriver Aftermath): Fixed non-interactive barn door and fixed stuck spot.

  • Fixed female black angel wings clipping at shoulders

  • Fixed Viking and Virtue cloak's fur mantle not showing light properly

  • Stone Ruins (all 3 sizes) added to game

  • Removed 2 Ardoris guards that were discovered to have no conversations.

  • Fixed disappearing hand while playing accordions

  • Adjusted lights in the 2016 Jack o Lanterns.

  • Fixed extra non-interactive door and graphics bug with balcony on 4-story Elven Rowhouse.

  • Oracle Watchers: Reduced the population in scenes where there were too many Oracle Watchers.

  • Aerie: Corrected position of evening trigger for Ship Captain Xander Elonson.

  • Added deco surfaces to shelves in haunted house so now items can be placed on them.

  • Sanctus Spine: Corrected issues with Control Point not having properly prepped default values.

  • Brittany Fields: Fixed the ladder teleport targets for the short palisade walls with ladders, ensuring players properly appear on the ground when going down.

  • POT Rift's End: Adjusted location of this POT post-Novia overhaul, 2 hexes to the west.

  • Brittany Fields: Made sure terrain on player lot was flat.

  • More additions to names blacklist

  • Ardoris: Expanded leashes of all guards in scene.

  • Fixed various exceptions and error messages

  • Fixed Kiln guard missing head.

  • Fixed placement issues on Stone Ruins decorations

  • Charlotte Gray in Solace Bridge no longer has an infinitely reverberating crying sound effect.

  • Fixed missing cloth physics on male Viking cloaks

  • Global adjustments to audio volume

  • Isle of storms minor bug audio fixed

  • SFX : Added audio to Pet Proxys

  • Fixed loot bundle on Ghost Corpion- gave him normal ghost loot bundle since skinning a ghost scorpion is crazy - fixed loot bundle tiers on other Corpions

  • Fixed issues with Tent Decorations that cannot be placed

  • Fixed fireworks volume not being linked to distance

  • PRT Grumridge: This town is no longer marked as "party only" and "return at start point." (It never should have been.) S

  • Fixed Spellbinder's Stance icon

  • Soltown SFX: all audio made to be 3d sources and linked to volume sliders

  • Fixed broken skeleton NPCs in Necropolis (and elsewhere

  • Fixed bent drumsticks on Lute & Drum One Man Band

  • Fixed translucent female eyebrows

  • Adjusted colliders on Gold Rug decoration to allow better placement

  • Caravassos in the Epitaph awards the Pontificate emote for avatars that may have been locked out from it earlier

  • Necropolis: Reworked the terrain at (112.9, -6.4, 366.8) to ensure NPCs can walk through this section of hallway.

  • Fixed decoration placement issues in Edelmann Benefactor home

  • Necropolis: Crystal resource nodes in area of (18.7, -11.1, 255.9) are now dynamically spawned, yellow (more appropriate for the region of the world), and respawn "extremely slow" (after 60 minutes, because there are no defending NPCs).

  • The Epitaph: Removed small duplicate light effect object at exit point, and adjusted positioning of valid one.

  • Fixed runic fonts on Overworld banners

  • Fixed the internal plaster material in the Shingle Roof homes

  • Resource Nodes: Fixed the global scale of the resource nodes so they should all appear noble (first reported in Whiteguard Foothills).

  • The Catpocalypse of 2016 has ended. (NPCs no longer attack cats)

  • Particle fix on light spell

  • Fix for resurrecting pet not being permanent.  Fix previously permadead necklace not allowing a new creature to be tamed.

  • Fixed specular shader materials for edges of mouth and eyes on avatars

  • Large Ornate Stone Fireplace 9-Pack (digital) no longer delivers contents for Large Ornate Stone & Wood Fireplace

  • Allen the Barman in Desolis correctly gives the "sigh" emote when talking about living in a swamp.

  • Fixed leashing distance on Troll in Obsidian Keep

  • Fixed SFX for the Ghost pets

  • Fixed Tanya Cumpston's dialog in Ardoris so she will be more likely to tell her troubles to a passing avatar.

  • Fixed equip slot definition for Street Organ for female avatars

  • Novia Overworld: Added overworld tile template to hex for Gladsheim - was somehow removed at some point. Also cleaned up the overworld terrain/town deco a little for Gladsheim while I was there - houses were sunk into the hillside a bit.

  • Removed displays of lot selection group number on Account Page as not relevant anymore

  • Made town tile types on Overworld have full movement speed.

  • Fixed issues with decorations in Shinge Roof Town Home

  • Fixed face on Zombie dog

  • Fixed Wolf Hat deforming when Avatar blinked

  • Added shutters to Wood & Plaster 4-story row-house and Shingle-roof 2-Story home

  • Fixed issue where home pets were not patrolling on house lots

  • Adjusted lighting intensity at starting area of Isle of Storms map

  • Kiln Cistern: Replaced all one-way ladders in scene with two-way ladders, including chain-suspended ladder.

  • Small Stone Ruins recipe

  • Fixed coal not being recognized in Alchemy for Astrolabe recipe

  • Fixed Copper ingots not being recognized in Carpentry for Street Organ

  • Gothic Mansion: Fixed walls not accepting decorations and visual bugs with front door

  • POT Brewood: Corrected exit hex coordinates for Brewood

  • Rectangular lamp props placed in POTs now produce light again

  • Fixed wall jutting out in Elven 4-Story Row House

  • Fixing Bow Interface Icons to make them more visible in the interface (especially the Paper-doll)

  • Fixed issue where "Out of range" atempts to tame targets caused 100% collar loss.

  • Restored missing shutters on Wood & Plaster 4 Story Row House

  • Fixed window rendering issue in Blue Tile Roof 4-Story Row House

  • Ardoris General store sells recipes for trophy heads (for now)

  • Restored interior windowpanes to Shingle-Roof Row Houses

  • Fixed scale of Campfire globally

  • Player vendors are once again accepting new listings

  • Extended the interactive collision on the Breakaway Cave Wall to make it easier to use these in tight spaces (like caves!)

  • LifeDrain and DeathRay visuals no better align to targets

  • Smoke emotes should now be visible on Mac and Linux

  • All player owned towns have had dedicated banker NPCs added; town criers in those towns have enough to do without juggling bank balances.

  • The Master Trainers in Brittany Wharfs have names that although are placeholder copies of other NPCs in Novia correctly denote what they train. Please note that for R34 other trainers do not know about these new Masters.

  • Many NPCs in Ardoris set to bark much less frequently and only when in sight.

  • Fix for Ardoris lover not having a name assigned

  • Ardoris merchants no longer try to walk around stalls to talk to players.

  • Fixed issue involving turning in pre-R34 mail to Desolis town crier. Added ability to reset whether one is delivering mail, once per month, to fix players caught with "lost" mail.

  • Party leader changing instances no longer causes other party members in different match-making mode to also switch instances.


Known Issues

  • Some items listed in the R34 instructions are not in the game yet including:

    • New POT templates in the POT Submission Form

    • Ornate Marching Band Shirt and Hat (Add-Ons)

    • 3 and 4 Story Elven Row House Bundles (Add-On)

    • /sigh emote learnable from NPC



  • Oracle Confessions don't give gold in POT Confirmatories

  • Various visual anomalies with all versions of the One Man Bands

  • Various issues with Sound Effects and Music (sfx not effected by volume sliders, odd popping noises, no music in main menu, etc)

  • Portable Aetheric Amplifier (aka Headphones) will sometimes stop working

  • AMD A8 Graphics Chipsets do not work with Unity Games including Shroud

  • Fire Arrow icon not visible in tutorial

  • Using the Mirror on Isle of Storms can crash sometimes

  • Novia Overworld rework has introduced various stuck spots, incorrect collision and “exit into the air” issues

  • Some UI text is not wrapping correctly

  • Rain is coming through the roof of some buildings

  • The new Targeting system still has various issues that need fixing

  • Pathfinding is breaking in some houses and basements

  • Local chat is failing in some situations

  • Many SFX are not properly tied to the sound volume controls.

  • Lighting and fog levels are still being tuned to work with the new weather system, expect anomalies

  • Death and Resurrection do not work properly in the team arena

  • Water lots in Dynamic Player Owned Towns can currently only be placed along shorelines, not on docks

  • If your video drivers are out of date characters will appear as if they are covered in triangles.

  • Some cities are experiencing performance spikes

  • Some pledge, add on, and stretch goal items have not yet been built and/or do not yet have tech support.

  • The update to Unity 5 caused a host of general texture and lighting related issues, and not all of these have been resolved.

  • Distant tree billboards may have a white outline that is especially noticeable at night, and some trees may shimmer with white at night.

  • Skin tone will sometimes not match properly on different parts of the body

  • ALT key can no longer be bound. This was necessary to re-enable quick self cast with ALT





[ 2016-10-03 19:09:38 CET ] [ Original post ]