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New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )


Name

 Shroud of the Avatar: Forsaken Virtues 

 

Developer

 Portalarium 

 

Publisher

 Portalarium 

 

Tags

 

RPG 

 

Singleplayer 

 

Multiplayer 

 

 Co-op 

Release

 2018-03-27 

 

Steam

 € £ $ / % 

 

News

 499 

 

Controls

 Keyboard 

 

 Mouse 

 

Players online

 38 

 

Steam Rating

 Mixed 

Steam store

 https://store.steampowered.com/app/326160 

 

SteamSpy

Peak CCU Yesterday

  

Owners

 100,000 .. 200,000 +/-  

 

Players - Since release

  +/-  

Players - Last 2 weeks

  +/-  

Average playtime (forever)

 13  

Average playtime (last 2 weeks)

 0 

Median playtime (forever)

 16 

Median playtime (last 2 weeks)

 0 

Public Linux depots

 Shroud of the Avatar: Forsaken Virtues Linux Depot [13.28 G] 




LINUX STREAMERS (6)
exapiperrpg_rulestheblakeridgwayacupandalip
thearzuonpenguinpropaganda




Release 34 Patch Notes: October 6, 2016

Welcome to Shroud of the Avatar: Forsaken Virtues Early Access Release 34! How to Play instructions and game update notes on Release 34 are available in the forums.

October 6, 2016

Build Number 491, 11:50 AM


  • Fixed issue where mail packets were not being issued for Brittany Wharfs. Reset everyone's "I lost my mail" flag.

  • Easier to discover how to get the /shrug emote from the Shish in Desolis if you've already spoken to her once.

  • Fixed female zombie masks sorting issues

  • Fixed issue where you sometimes would get a tamed creature even when taming failed

  • Fixed theft detection in Guard Towers

  • Elysian Illumination now reveals hidden and damages undead as the description states

  • Fixed male kilts sorting poorly with legs while running

  • Central Brittany: Ensured all horses and cows are outside of stalls and in open areas good for taming

  • Updated text for moon skills to be more clear about when they are active.

  • Piercing breeze no longer stops movement by caster

  • Fixed a null pointer exception on fish schools that was making fish invisible

  • Fixed Charlotte's broken arm during cheer emote

  • Novia Overworld: Reassigned some hexes on/near the road around (-55.7, 16.3, 106.6) to be road (or grass) hexes instead of forest.

  • Backed out latest change to destructible barrel prefab, which shrunk all instances of this barrel in the game.

  • Brightbone Pass, Superstition Canyon: 3 of the 6 ladders near the Control Point had their trigger volumes blocked by the collision of the walls they were against. I expanded the trigger volumes and all ladders now work correctly.

  • Fixed issue that was causing game lockups on Mac & Linux

  • Whiteguard Foothills and clones: Smoothed out the terrain at (33.6, 74.8, -114.9) to help ensure NPCs don't walk into a little dip that used to be there which was deep enough to think they were falling and cause them to jump. They now walk smoothly up the slope.

  • Flapping bats flap more


Known Issues

  • Some items listed in the R34 instructions are not in the game yet including:

    • New POT templates in the POT Submission Form

    • Ornate Marching Band Shirt and Hat (Add-Ons)

    • 3 and 4 Story Elven Row House Bundles (Add-On)



  • Various visual anomalies with all versions of the One Man Bands

  • Various issues with Sound Effects and Music (sfx not effected by volume sliders, odd popping noises, no music in main menu, etc)

  • Portable Aetheric Amplifier (aka Headphones) will sometimes stop working

  • AMD A8 Graphics Chipsets do not work with Unity Games including Shroud

  • Fire Arrow icon not visible in tutorial

  • Using the Mirror on Isle of Storms can crash sometimes

  • Novia Overworld rework has introduced various stuck spots, incorrect collision and “exit into the air” issues

  • Some UI text is not wrapping correctly

  • Rain is coming through the roof of some buildings

  • The new Targeting system still has various issues that need fixing

  • Pathfinding is breaking in some houses and basements

  • Local chat is failing in some situations

  • Many SFX are not properly tied to the sound volume controls.

  • Lighting and fog levels are still being tuned to work with the new weather system, expect anomalies

  • Death and Resurrection do not work properly in the team arena

  • Water lots in Dynamic Player Owned Towns can currently only be placed along shorelines, not on docks

  • If your video drivers are out of date characters will appear as if they are covered in triangles.

  • Some cities are experiencing performance spikes

  • Some pledge, add on, and stretch goal items have not yet been built and/or do not yet have tech support.

  • The update to Unity 5 caused a host of general texture and lighting related issues, and not all of these have been resolved.

  • Distant tree billboards may have a white outline that is especially noticeable at night, and some trees may shimmer with white at night.

  • Skin tone will sometimes not match properly on different parts of the body

  • ALT key can no longer be bound. This was necessary to re-enable quick self cast with ALT


[ 2016-10-06 18:52:46 CET ] [ Original post ]