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Name

 Shroud of the Avatar: Forsaken Virtues 

 

Developer

 Portalarium 

 

Publisher

 Portalarium 

 

Tags

 

RPG 

 

Singleplayer 

 

Multiplayer 

 

 Co-op 

Release

 2018-03-27 

 

Steam

 € £ $ / % 

 

News

 499 

 

Controls

 Keyboard 

 

 Mouse 

 

Players online

 38 

 

Steam Rating

 Mixed 

Steam store

 https://store.steampowered.com/app/326160 

 

SteamSpy

Peak CCU Yesterday

  

Owners

 100,000 .. 200,000 +/-  

 

Players - Since release

  +/-  

Players - Last 2 weeks

  +/-  

Average playtime (forever)

 13  

Average playtime (last 2 weeks)

 0 

Median playtime (forever)

 16 

Median playtime (last 2 weeks)

 0 

Public Linux depots

 Shroud of the Avatar: Forsaken Virtues Linux Depot [13.28 G] 




LINUX STREAMERS (6)
exapiperrpg_rulestheblakeridgwayacupandalip
thearzuonpenguinpropaganda




Release 34 Patch Notes: October 7, 2016

Welcome to Shroud of the Avatar: Forsaken Virtues Early Access Release 34! How to Play instructions and game update notes on Release 34 are available in the forums.

October 7, 2016

Build Number 492, 11:45 AM


  • Fixed issue (hopefully) that was causing SFX to arbitrarily cut out

  • Novia and Hidden Vale: Slightly increased size of teleport triggers for boat-to-Novia/Hidden Vale. Decreased the size of teleport triggers for boats that connect to POT islands. (Note: This should dramatically reduce the chances that players will accidentally click on the Jade Island POT boat teleporter when trying to click on the boat-to-Novia.)

  • Fixed various exceptions

  • Fix for players getting stuck when teleporting to chairs. We now save last valid position before laying in bed or sitting in chair and restore that when getting up.

  • Fixed issue with spells interrupting during casting and messing up Global Cooldown

  • Fixed hair sorting issues with One Man Bands

  • Fixed issue where attempting to Tame a creature breaks game inputs until scene reload

  • Fixed bug that caused the death location skeleton to appear where the player was resurrected rather than where they died

  • Fixed bug that caused a pile of skeletons to appear where a single death occurred

  • Elysian Illumination will no longer damage party members for 0 points of damage.  Duration has also been increased as well as healing amount

  • Increasing Shadow bias on sky boxes to remove shadow acne.  This seems to have gotten worse with 5.4 upgrade.


Known Issues

  • Some items listed in the R34 instructions are not in the game yet including:

    • Ornate Marching Band Shirt and Hat (Add-Ons)



  • Various visual anomalies with all versions of the One Man Bands

  • Various issues with Sound Effects and Music (sfx not effected by volume sliders, odd popping noises, no music in main menu, etc)

  • Portable Aetheric Amplifier (aka Headphones) will sometimes stop working

  • AMD A8 Graphics Chipsets do not work with Unity Games including Shroud

  • Fire Arrow icon not visible in tutorial

  • Using the Mirror on Isle of Storms can crash sometimes

  • Novia Overworld rework has introduced various stuck spots, incorrect collision and “exit into the air” issues

  • Some UI text is not wrapping correctly

  • Rain is coming through the roof of some buildings

  • The new Targeting system still has various issues that need fixing

  • Pathfinding is breaking in some houses and basements

  • Local chat is failing in some situations

  • Many SFX are not properly tied to the sound volume controls.

  • Lighting and fog levels are still being tuned to work with the new weather system, expect anomalies

  • Death and Resurrection do not work properly in the team arena

  • Water lots in Dynamic Player Owned Towns can currently only be placed along shorelines, not on docks

  • If your video drivers are out of date characters will appear as if they are covered in triangles.

  • Some cities are experiencing performance spikes

  • Some pledge, add on, and stretch goal items have not yet been built and/or do not yet have tech support.

  • The update to Unity 5 caused a host of general texture and lighting related issues, and not all of these have been resolved.

  • Distant tree billboards may have a white outline that is especially noticeable at night, and some trees may shimmer with white at night.

  • Skin tone will sometimes not match properly on different parts of the body

  • ALT key can no longer be bound. This was necessary to re-enable quick self cast with ALT




[ 2016-10-07 17:41:17 CET ] [ Original post ]