New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )
Name | Shroud of the Avatar: Forsaken Virtues | |
Developer | Portalarium | |
Publisher | Portalarium | | |
Tags | RPG Singleplayer Multiplayer Co-op | | |
Release | 2018-03-27 | |
Steam | € £ $ / % |
News | 499 |
Controls | Keyboard Mouse |
Players online |  38  |
Steam Rating | Mixed |
Steam store |  https://store.steampowered.com/app/326160  |
SteamSpy |
Peak CCU Yesterday | |
Owners |  100,000 .. 200,000 +/-   |
Players - Since release |   +/- |
Players - Last 2 weeks |   +/- |
Average playtime (forever) | 13 |
Average playtime (last 2 weeks) | 0 |
Median playtime (forever) | 16 |
Median playtime (last 2 weeks) | 0 |
Public Linux depots | Shroud of the Avatar: Forsaken Virtues Linux Depot [13.28 G]
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LINUX STREAMERS (6)
exapiperrpg_rulestheblakeridgwayacupandalip
thearzuonpenguinpropaganda
Release 35 Patch Notes: October 31, 2016 |
Welcome to Shroud of the Avatar: Forsaken Virtues Early Access Release 35! How to Play instructions and game update notes on Release 35 are available in the forums.
October 31, 2016
Build Number 500, 12:00 PM
Changes:
- Fixed some deco wall surfaces on first floor of Gothic Mansion
- Some fixes to the Firedancer outfit on the male avatar
- Fixed some issues with the Viking Town Stronghold
- Fixed sorting issues and missing gold color with Firedancer outfit
- Ardoris Black Arrow quest convo additions
- Website fixes
- Increased falloff distance for NPC SFX so they can be heard from farther away
- Fixed various exceptions
- Fixed Obsidian Armor color again (hopefully we got it this time?)
- Fixed bugs with Elven Village Keep
- Removed duplicate shutters from Stucco Row Houses
- Fixed 4th story wall gap in Stone 4 story Row House.
- Yet another fix to address deco lights not providing light properly
- Fixed odd texture square in bank ceiling
- Fixed internal door frame texture in 4 story Wood & Plaster Row Houses.
- Made ants in Ant Farm darker to be more visible.
- Fixed incorrect compass rotation in Necropolis
- Fixed planter box highlight bug
- Fixed icon for music symbol that looked like a fish
- Control Points: Modified leash ranges for NPCs
- NPCs using the white male Owl's Head guard model can again be interacted with.
- Bloodriver: Fixed an issue that would sometimes cause undead enemies to not spawn.
- Fixed various Elven Town Tree Home issues
- Removed duplicate recipes from Ardoris merchant
- Fixed various Elven City Home issues.
- Solania Catacombs: Restored loot bundles on corpses in scene.
- Crypt of the Avatar: Removed the rusty sword from the arms of the Avatar skeleton at (90 25.997 291.799)
- Spectral Mines: Unified faction of undead here with bandits so they will no longer kill each other
- Fixed bug that would cause Flaming Bagpipes to endlessly spew flames (awwww!)
- Fixed blocked rear entrance of Shingle Roof 3-story Open Plan Village Home
- Fixed practice dummy being unplaceable.
- Improved pets following on/off player lots.
- Fixed windows with sorting errors in Ardoris carpentry shop
- Fixed craftable water well collision and water material
- Fixed male water gathering animation
- Fixed Roving Encounters not starting due to npc state corruption when joining a running scene.
- Fixed issue where Roving encounters were not matching location on Overworld
- Another iteration on Enchantment Item Glow: slowed down the speed of pulsing, lowered the intensity and made the color more white, less blue
Known Issues
- Fountains and Wells placed in POTs will only provide water to the POT owner
- /playsync not working for musical instruments
- Lot Deeds cannot be purchased in Offline Mode
- Rewards are not yet being delivered in Offline Mode
- AMD A8 Graphics Chipsets do not work with Unity Games including Shroud
- Fire Arrow icon not visible in tutorial
- Using the Mirror on Isle of Storms can crash sometimes
- Novia Overworld rework has introduced various stuck spots, incorrect collision and “exit into the air” issues
- Some UI text is not wrapping correctly
- Rain is coming through the roof of some buildings
- The new Targeting system still has various issues that need fixing
- Pathfinding is breaking in some houses and basements
- Local chat is failing in some situations
- Many SFX are not properly tied to the sound volume controls.
- Lighting and fog levels are still being tuned to work with the new weather system, expect anomalies
- Death and Resurrection do not work properly in the team arena
- Water lots in Dynamic Player Owned Towns can currently only be placed along shorelines, not on docks
- If your video drivers are out of date characters will appear as if they are covered in triangles.
- Some cities are experiencing performance spikes
- Some pledge, add on, and stretch goal items have not yet been built and/or do not yet have tech support.
- The update to Unity 5 caused a host of general texture and lighting related issues, and not all of these have been resolved.
- Distant tree billboards may have a white outline that is especially noticeable at night, and some trees may shimmer with white at night.
- Skin tone will sometimes not match properly on different parts of the body
- ALT key can no longer be bound. This was necessary to re-enable quick self cast with ALT
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[ 2016-10-31 17:59:35 CET ] [ Original post ] |