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Name

 Shroud of the Avatar: Forsaken Virtues 

 

Developer

 Portalarium 

 

Publisher

 Portalarium 

 

Tags

 

RPG 

 

Singleplayer 

 

Multiplayer 

 

 Co-op 

Release

 2018-03-27 

 

Steam

 € £ $ / % 

 

News

 499 

 

Controls

 Keyboard 

 

 Mouse 

 

Players online

 38 

 

Steam Rating

 Mixed 

Steam store

 https://store.steampowered.com/app/326160 

 

SteamSpy

Peak CCU Yesterday

  

Owners

 100,000 .. 200,000 +/-  

 

Players - Since release

  +/-  

Players - Last 2 weeks

  +/-  

Average playtime (forever)

 13  

Average playtime (last 2 weeks)

 0 

Median playtime (forever)

 16 

Median playtime (last 2 weeks)

 0 

Public Linux depots

 Shroud of the Avatar: Forsaken Virtues Linux Depot [13.28 G] 




LINUX STREAMERS (6)
exapiperrpg_rulestheblakeridgwayacupandalip
thearzuonpenguinpropaganda




Release 36 Patch Notes: November 17, 2016

Welcome to Shroud of the Avatar: Forsaken Virtues Early Access Release 36! How to Play instructions and game update notes on Release 35 are available in the forums.

November 17, 2016

Build Number 507, 9:30 PM


  • Added missing ladder to Glass Roof 4 Story Row House (craftable)

  • Hidden Vale PRTs now have proper town criers and bankers

  • Avatars will now properly animate when looting non-skinnable corpses (like humanoids)

  • Midras: Fixed interactive vine that lead to stuck spot.

  • Renamed crocodile size to prevent confusion with trophy head

  • Added extra mantel geometry in rowhouses that have built in fireplaces

  • Fixed incorrect crafting flags on few meats (like chicken)

  • Fixed bug that could cause the trophy/player name on skull candle to be lost - can no longer be stacked if the player names do not match

  • Fixed random lines showing up in terrain in numerous scenes.

  • Added recipe for Glass Roof Four-Story (Row Home) to carpentry

  • Isle of Storms: Adjusted collision at (35.0, 8.6, 58.2) and (21.1, 9.5, -62.6) to eliminate locations where players could "float" while against the collision.

  • Fixed issue that was blocking resource harvesting on vertical surfaces and also preventing interacting with breakable walls

  • Etceter: Removed the floating vials at (55.6, 23.7, 23.5).

  • Adjusted "terrain thickness" value  of Novia terrain from 1 to 3 to address players falling through terrain

  • Fixed issue with crafted repair kits displaying erroneous bonuses

  • POT Knightmare Falls: Overworld location change for POT Knightmare Falls was overwritten accidentally. Re-did location change.

  • Update to R36 Known Issues text

  • Corrected rendering issue on watered soil material.

  • Charlotte Gray now cries and is nervous as intended during the Solace Bridge tutorial.

  • Known Issues and Player Events books now updated for R36

  • Current task added to journal when speaking at first to Arabella in the Isle of Storms opening sequence.

  • Chaos Ankh now properly sends playes to random locations upon resurrection

  • Added sfx to doors in Elven Village Keep home

  • Fixed wrecked galleon collision errors (can be seen in Elad's Lighthouse scene)

  • Fixed missing geometry on roof of Lord Benefactor home

  • Removed deprecated Player Guide from starting inventories

  • Fixed icons for Gift Boxes

  • Update to Death Spell effects

  • Fixed issue with Cows and Sheep that was causing players to face backwards when skinning them

  • Added new Ice/Water Spell effects

  • Fixed collision issues with Round Tower Village home

  • Radiant Energy Capacitor and Radiant Energy Coil can now be used as Player Town decorations

  • Fixed various stuck spots and other visual errors in Brightbone Pass and Superstition Canyon

  • Fixed invisible floor in Lord Benefactor playerhouse.

  • Fixed issue where ABC files were not playing from start of file

  • Fixed issue where casting Chain Lightning while stealthed did not break stealth

  • Updated global Music Headrooom

  • Fixed issue where emote SFX would continue playing over ABC files

  • Fixed issue where dead players could still see emote VFX

  • Malice: Fixed issue where Spiders were moving through locked gates

  • Fixed issue where pet renames were being reset when resummoned

  • Crag Foothills: Fixed inaccessible ore node.

  • Fixed various exceptions

  • Added function for embedded clickable links in for Message of the Day

  • Fixed issues with Four Story Ornate Glass Roof Rowhouse

  • Fixed bug that caused a skill to be interrupted when the player begins dragging a glyph from their hotbar

  • Fixed pet raven, eagle, and owl nameplates being too high

  • Brittany Central: Fixed floating book in the castle library.

  • Fixed female avatar's black teeth

  • Added a special hold pose for pipes to prevent the stems from stabbing you through the torso when running

  • Fixed typo in Fortified Cloth Boots recipe

  • Fixed bugs with Practice Dummy recipe

  • Resurrection Ankhs can now be placed inside

  • Display recipe teachability in recipe item tooltip

  • Chaos Resurrection Decoration now named "Resurrection Chaos" as per Lord British

  • Resolved various inconsistencies among the Shingle Roof series of craftable houses

  • Fixed female bob hair style

  • Fixed issue where the Portable Aetheric Amplifiers (aka Headphones) would randomly stop working

  • Fixed resource node bug that produced incorrect yield when meticulous collection was interrupted

  • Polished some table and chairs placement in Ardoris Castle

  • The Epitaph: Made adjustments to help the spiders move around more easily

  • Fixed issue that was causing the Fireball casting animation to not complete

  • Fixed issue that was causing house pets to sometimes follow players off of the lots

  • Novia Overworld: The floating grass at (-112.2, 15.0, -294.4)  has been removed.

  • East Perennial Trail: Fixed issue with tree sorting into the Bootleggers hut

  • POT Styx: Upgraded from Village to Crossroads Village.

  • Added interactive candles to 2016 yule trees, also fixed white bark bug.

  • Necropolis: Moved braziers and other objects on the floor around (-5.1, 0.0, 1.5) to have a better NavMesh so NPCs have an easier time getting through tight areas.

  • Malice: Corrected the spelling of Crematorium, the Discovery at (129.6, 5.1, 470.4).

  • "Yule Gift Box" recipe is now named "Gift Box" to match the item it creates

  • Don't allow taming necklace with active/summoned creature to be unequipped during deck swap

  • South Celestial Wetlands: Moved the cotton node from (96.7, 23.0, -133.7)  up the hill at (-20.03 -80.07 84.08) and rotated it so the harvest access point is sensible.

  • Brightbone Pass, Superstition Canyon, Eastreach Gap: Increased leashes for all Control Point NPCs to 100m, to ensure that all leashes are wide enough to include the Control Point area from the starting points.

  • Ardoris: Fixed some pathing issues with Jenn the NPC

  • Graff Island: Fixed a stuck spot

  • "Ornate Scarecrow" now has display name "Ornate Scarecrow 2016"

  • Fixed the bug that was causing all the trees and terrain to get blown out white appearance at sunset and sunrise

  • Emotes for /closeumbrella and /openumbrella now displaying in Emote menu

  • Improved crafting table performance

  • Added exterior floor flag to craftable potted topiary

  • Modified seat colliders on sofas to accomodate decos placed on sofa.

  • Removed debug directional text in Mysterious Swamp

  • Fixed issue where lamps and grass were causing flickering issues

  • Did a combination of skinning tweaks and idle animation adjusting to make tongue work well for all dog models.

  • Fixing text for Glancing Blow to match the skill.

  • Increased the reaction window for Aetheric Feedback from 2 to 3 seconds.

  • Discharge had an artificial delay of 1 second that has now been fixed.

  • Fixed grey hair color option rendering too white

  • Bankers in central Brittany no longer wander away from their station.

  • Strength of Earth can now be cast while moving.

  • Removed 2016 from regular gift box descriptions

  • Fixed invisible Knight of Norgard


Known Issues

  • In the greatest of ironies ever Gustballs cannot be summoned on the new Gustball field

  • Some items on Public Vendors (like Ardoris) have disappeared. They will return in a future patch.

  • Combat Sound Effects are not playing properly and are not properly linked to volume controls

  • Items listed in the Release notes are not all yet listed in the Add On Store

  • Some recipes are not yet in the game like the Glass Roof Rowhouse

  • Hair is not properly working with lighting, fog, etc.

  • Lot Deeds cannot be purchased in Offline Mode

  • Rewards are not yet being delivered in Offline Mode

  • AMD A8 Graphics Chipsets do not work with Unity Games including Shroud

  • Fire Arrow icon not visible in tutorial

  • Using the Mirror on Isle of Storms can crash sometimes

  • Novia Overworld rework has introduced various stuck spots, incorrect collision and “exit into the air” issues

  • Some UI text is not wrapping correctly

  • Rain and Snow is coming through the roof of some buildings

  • The new Targeting system still has various issues that need fixing

  • Pathfinding is breaking in some houses and basements

  • Local chat is failing in some situations

  • Many SFX are not properly tied to the sound volume controls.

  • Lighting and fog levels are still being tuned to work with the new weather system, expect anomalies

  • Death and Resurrection do not work properly in the team arena

  • Water lots in Dynamic Player Owned Towns can currently only be placed along shorelines, not on docks

  • If your video drivers are out of date characters will appear as if they are covered in triangles.

  • Some cities are experiencing performance spikes

  • Some pledge, add on, and stretch goal items have not yet been built and/or do not yet have tech support.

  • The update to Unity 5 caused a host of general texture and lighting related issues, and not all of these have been resolved.

  • Distant tree billboards may have a white outline that is especially noticeable at night, and some trees may shimmer with white at night.

  • Skin tone will sometimes not match properly on different parts of the body

  • ALT key can no longer be bound. This was necessary to re-enable quick self cast with ALT


[ 2016-11-18 01:22:02 CET ] [ Original post ]