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Name

 Shroud of the Avatar: Forsaken Virtues 

 

Developer

 Portalarium 

 

Publisher

 Portalarium 

 

Tags

 

RPG 

 

Singleplayer 

 

Multiplayer 

 

 Co-op 

Release

 2018-03-27 

 

Steam

 € £ $ / % 

 

News

 499 

 

Controls

 Keyboard 

 

 Mouse 

 

Players online

 38 

 

Steam Rating

 Mixed 

Steam store

 https://store.steampowered.com/app/326160 

 

SteamSpy

Peak CCU Yesterday

  

Owners

 100,000 .. 200,000 +/-  

 

Players - Since release

  +/-  

Players - Last 2 weeks

  +/-  

Average playtime (forever)

 13  

Average playtime (last 2 weeks)

 0 

Median playtime (forever)

 16 

Median playtime (last 2 weeks)

 0 

Public Linux depots

 Shroud of the Avatar: Forsaken Virtues Linux Depot [13.28 G] 




LINUX STREAMERS (6)
exapiperrpg_rulestheblakeridgwayacupandalip
thearzuonpenguinpropaganda




Release 37 Patch Notes: December 16, 2016

Release 37
Welcome to Shroud of the Avatar: Forsaken Virtues Early Access Release 36! How to Play instructions and game update notes on Release 36 are available in the forums.

December 16, 2016

Build Number 521, 11:30 AM


  • Fixed issue where weapons were being held incorrectly on male Ardoris guards

  • Added Novia Overworld art for Kas Ruins and Libris Ruins

  • Spite: Fixed oddly stretched bottles, and adjusted material on Flowers in Mortuarium  Vases.

  • Spooky Cat and Dog rewards in Obsidian Bundles are now being delivered correctly

  • Obsidian City Keep in Obsidian City Bundle is now being delivered correcly

  • The icon for the Frozen Fountain is now correct.

  • Fixed various exceptions and errors

  • Fix crafting tool durability bug that caused crafting to fail when the tool appeared to have 1 durability

  • Fixed missing material on insect leg table

  • "Ornate" has been removed from the name of the 2016 snowball box.

  • Novia Overworld: Fixed various areas on roads that were slow spots that visually should not have been

  • Adjusted Autumn Leaf Crown so it does not sort as much through hair

  • Ardoris: Added discoveries, adjusted or added ankhs, and positioned player spawn locations for east and west gates; also adjusted some spawners in the scene that were not ideally positioned. Boats to/from west docks were active, but expanded collider and interaction ranges; also added teleporters to boats to/from east docks.

  • The icon for the Insect Leg Table is now correct.

  • Frozen Fountain can now be used to harvest water

  • Fixed transparency issue with player avatar eyelashes that made them look solid black

  • Fixed "broken" text for equipped tool in crafting window

  • Fixed Jabbering Bertha hair (yellowed it up a bit as it's a decaying head)

  • Siege Encounter: The exit by the fallen log will send players to Novia. The exit at the archway will send players to the associated town.

  • Fixed issue where party nameplates were not showing up if they were not nearby

  • Fixed graphical errors on water in Far Hinterlands

  • Fix small text for "South Broken Road" on Novia

  • Removed Kobold Masks from Kobold Crown Shop

  • Ardoris: Fixed floating bamboo.

  • Samael will now follow the player through the Crypt of the Avatar (including helping them in the lower levels).

  • Highvale Village: Replaced the wooden stairs leading up to the Lunar Rift with stone versions that better allow NPCs to climb them.

  • Port Graff: Corrected the compass discovery label for the Town Crier.

  • Fixed Z-Fighting effect on tables and bookshelf in the Battle for Solace Bridge scene

  • Fixed low resolution on the Ardoris guard outfits

  • Fixed sticky stairs in Graff Gem Mines. Adjusted stairs and platforms for a smooth climb


Known Issues

  • Some rewards are being delivered in Offline Mode but some are still missing including emotes, titles, bank slots, homes, and recipes.

  • Ardoris Guards are missing skin texture

  • All Ardoris Guards are using the same model, missing Siranto and Khasi guards

  • Player positions are not updating properly in some scenes causing odd results

  • Some spell VFX do not play properly

  • Some textures may look incorrect due to optimizations (white, black, pink, low resolution, pixelated, etc.)

  • Hair is not properly working with lighting, fog, etc.

  • Lot Deeds cannot be purchased in Offline Mode

  • AMD A8 Graphics Chipsets do not work with Unity Games including Shroud

  • Using the Mirror on Isle of Storms can crash sometimes

  • Novia Overworld rework has introduced various stuck spots, incorrect collision and “exit into the air” issues

  • Some UI text is not wrapping correctly

  • Rain and Snow is coming through the roof of some buildings

  • The new Targeting system still has various issues that need fixing

  • Pathfinding is breaking in some houses and basements

  • Local chat is failing in some situations

  • Many SFX are not properly tied to the sound volume controls.

  • Lighting and fog levels are still being tuned to work with the new weather system, expect anomalies

  • Death and Resurrection do not work properly in the team arena

  • Water lots in Dynamic Player Owned Towns can currently only be placed along shorelines, not on docks

  • If your video drivers are out of date characters will appear as if they are covered in triangles.

  • Some cities are experiencing performance spikes

  • Some pledge, add on, and stretch goal items have not yet been built and/or do not yet have tech support.

  • The update to Unity 5 caused a host of general texture and lighting related issues, and not all of these have been resolved.

  • Distant tree billboards may have a white outline that is especially noticeable at night, and some trees may shimmer with white at night.

  • Skin tone will sometimes not match properly on different parts of the body

  • ALT key can no longer be bound. This was necessary to re-enable quick self cast with ALT



[ 2016-12-16 18:46:31 CET ] [ Original post ]