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Name | Shroud of the Avatar: Forsaken Virtues | |
Developer | Portalarium | |
Publisher | Portalarium | | |
Tags | RPG Singleplayer Multiplayer Co-op | | |
Release | 2018-03-27 | |
Steam | € £ $ / % |
News | 499 |
Controls | Keyboard Mouse |
Players online |  38  |
Steam Rating | Mixed |
Steam store |  https://store.steampowered.com/app/326160  |
SteamSpy |
Peak CCU Yesterday | |
Owners |  100,000 .. 200,000 +/-   |
Players - Since release |   +/- |
Players - Last 2 weeks |   +/- |
Average playtime (forever) | 13 |
Average playtime (last 2 weeks) | 0 |
Median playtime (forever) | 16 |
Median playtime (last 2 weeks) | 0 |
Public Linux depots | Shroud of the Avatar: Forsaken Virtues Linux Depot [13.28 G]
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LINUX STREAMERS (6)
exapiperrpg_rulestheblakeridgwayacupandalip
thearzuonpenguinpropaganda
Release 40 Patch Notes: March 30, 2017 |
Welcome to Shroud of the Avatar: Forsaken Virtues Early Access Release 40! How to Play instructions and game update notes on Release 40 are available here.
March 30, 2017
Build Number 577, 1:15PM
Fixes:
- Male and female Cabalist wearable robes are now fitted correctly.
- Eye bulge clipping during character creation has been fixed.
- Missing collision on palisade walls in Kingsport has been added.
- High-level creature weapon loot added.
- Kobold Champion in Skrekk Test of Courage instance now displays the proper nameplate.
- Kobolds in Skrekk should now make some noise.
- Adjusted collision for elven greenhouse to allow for more lenient decoration placement inside.
- Ghost Corpion is transparent again.
- Fixed a bug that caused hints and help messages in the chat window to appear in the wrong order.
- Fixed a decoration wall surface in Stone 2-story Keep w/ Corner Turret village home, decorations no longer go through wall.
- Fixed Kobold Statue level-of-detail meshes.
- Fixed stray geometry crashing through ceiling in Owl's Head NPC Building.
- Added a context menu option to clear a locked glyph in the combat hotbar.
- Female avatar legs no longer disappear if wearing leg armor along with the Short Skirted Satin Bodice.
- Ornate Elven Longbow shaft is no longer rotated incorrectly when equipped.
- Walls now block the camera correctly in the Wizard Tower.
- Founders Cloaks no longer appears all white.
- Male-avatar hand finger-spacing was updated.
- Turned shadowcasting off on windows of Greenhouse deco.
- Playing sheet music from the chat command /play now works properly.
- Shadow will no longer be rendered while stealthed.
- Duck models updated.
- Brown Suede Sofa sitting position was updated to not sit so far forward.
- Grammar fixes for some task list entries.
- Ornate Elven Mage staff is now usable as a decoration.
- Fixed stair ramp colliders in Viking two story stronghold village home.
- In the Battle of Highvale, Edvard no longer stands as close to the gate (thus fixing conversation issues in some situations)
- In the Battle of Highvale, Nena's initial request correctly registers as a task.
- Avatars can once again talk with NPCs that have a required response.
- Lord Demig is no longer invisible in Caverns of Skrekk.
- Introduced new guard models for Ferig and Demign
- NPC in Harvest now holds his staff correctly.
- Fixed airship wheel that was missing a material in Blood Bay.
- Fixed an issue where on-and-off states for Geometric Stained Glass Floor Lamps did not affect level-of-detail meshes.
- Made on-and-off states more obvious for Frosted Glass Floor Lamps.
- The player is no longer stopped when talking.
- Carved Oak Furniture recipes are now teachable.
- Scrolling the camera all the way in no longer blurs the screen.
- Missing icons for pavers, fountains, and other decorations added.
- Fixes for some transparent grass.
- Adjusted a few crafted item values based on ingredient cost.
- The Obsidian Crown Alchemist merchant in Aerie no longer goes off duty.
- The Fishing Supply Merchant in Brittany Fields by the docks will no longer run back and forth haphazardly.
- Most merchants in Brittany Fields now have a small-but-comfortable wander area.
- Fixed interaction on door in Brittany Sewers.
- Corrected compass orientation in Brittany Sewers and several other underground scenes.
- Fixed some ladders sometimes not being able to be traversed by NPCs and pets.
- Fixed missing Vile Shield mesh.
- In Harvest, the names of Aldis Adisson and Dagmar, Bjorn's Wife, now correctly update after you learn them.
- Fixed player being blown through wall from rockslide in Serpent's Spine Mines.
- Material updates for good equipment.
- New tiling patterns to enhance materials.
- Extended the water trigger in Metropolis Island Player Towns to prevent players from falling through the ocean before zoning out via the east exit volume.
- Corrected location of exit discoveries in Metropolis Mountain Player Towns and removed erroneous south exit discovery.
- The Cabalists themselves are now personally leading their sieges into battle!
- Water in Blood River Massacre is no longer invisible.
- Made corrections to transparency material on tree walls .
- Missing materials on fences in Spite added.
- Added missing water into Brookside.
- Resolution increased for generic fabric and leather textures.
Known Issues:
- Easter Baskets are invisible during /tossconfettiegg throw emote
- Not all items listed in R40 Instructions are yet in the game or Add On Store
- Cover System is not applying to magic spells
- Some of the Obsidian Cabalist abilities are still placeholder
- Some NPCs are not holding items correctly (mugs, brooms, etc.)
- Cloaks will often sort through the avatar’s body
- Some scene instances may be bugged in which it is easy for players to fall through the ground. An existing workaround is to reload the scene.
- A new Conversation interface has been introduced and may introduce various issues with resolving quests and talking to NPCs.
- Players may be unable to interact with objects via double-click if their framerate is poor. A workaround is to use the “E” interaction key.
- Some spell VFX do not play properly
- Some textures may look incorrect due to optimizations (white, black, pink, low resolution, pixelated, etc.)
- Lot Deeds cannot be purchased in Offline Mode
- Some UI text is not wrapping correctly
- Rain and Snow is coming through the roof of some buildings
- Some SFX are not properly tied to the sound volume controls.
- Lighting and fog levels are still being tuned to work with the new weather system, expect anomalies
- Death and Resurrection do not work properly in the team arena
- Water lots in Dynamic Player Owned Towns can currently only be placed along shorelines, not on docks
- If your video drivers are out of date characters will appear as if they are covered in triangles.
- Some cities are experiencing performance spikes
- Some pledge, add on, and stretch goal items have not yet been built and/or do not yet have tech support.
- The update to Unity 5 caused a host of general texture and lighting related issues, and not all of these have been resolved.
- Distant tree billboards may have a white outline that is especially noticeable at night, and some trees may shimmer with white at night.
- Skin tone will sometimes not match properly on different parts of the body
- ALT key can no longer be bound. This was necessary to re-enable quick self cast with ALT
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[ 2017-03-30 20:36:54 CET ] [ Original post ] |