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Name

 Shroud of the Avatar: Forsaken Virtues 

 

Developer

 Portalarium 

 

Publisher

 Portalarium 

 

Tags

 

RPG 

 

Singleplayer 

 

Multiplayer 

 

 Co-op 

Release

 2018-03-27 

 

Steam

 € £ $ / % 

 

News

 499 

 

Controls

 Keyboard 

 

 Mouse 

 

Players online

 38 

 

Steam Rating

 Mixed 

Steam store

 https://store.steampowered.com/app/326160 

 

SteamSpy

Peak CCU Yesterday

  

Owners

 100,000 .. 200,000 +/-  

 

Players - Since release

  +/-  

Players - Last 2 weeks

  +/-  

Average playtime (forever)

 13  

Average playtime (last 2 weeks)

 0 

Median playtime (forever)

 16 

Median playtime (last 2 weeks)

 0 

Public Linux depots

 Shroud of the Avatar: Forsaken Virtues Linux Depot [13.28 G] 




LINUX STREAMERS (6)
exapiperrpg_rulestheblakeridgwayacupandalip
thearzuonpenguinpropaganda




Release 40 Patch Notes: April 6, 2017

Welcome to Shroud of the Avatar: Forsaken Virtues Early Access Release 40! How to Play instructions and game update notes on Release 40 are available here.

April 6, 2017

Build Number 586, 12:30PM

Fixes:


  • Fixed an issue with the stun camera effect where it would render incorrectly and cause errors.

  • SotAMap window can now be resized to smaller sizes.

  • SotAMap will now be hidden when in conversations with NPCs.

  • SotAMap now fades if not hovering over or being interacted with.

  • Fixed Chain of Elemental Power recipes that were consuming rings.

  • Added a spawn delay for the daemons in the catacombs.

  • A fix for combat not correctly interrupting runes when stunned.


Known Issues:

  • Chaotic Clone is not distracting enemies.

  • Not all items listed in R40 Instructions are yet in the game or Add On Store

  • Cover System is not applying to magic spells

  • Some of the Obsidian Cabalist abilities are still placeholder

  • Some NPCs are not holding items correctly (mugs, brooms, etc.)

  • Cloaks will often sort through the avatar’s body

  • Some scene instances may be bugged in which it is easy for players to fall through the ground. An existing workaround is to reload the scene.

  • A new Conversation interface has been introduced and may introduce various issues with resolving quests and talking to NPCs.

  • Players may be unable to interact with objects via double-click if their framerate is poor. A workaround is to use the “E” interaction key.

  • Some spell VFX do not play properly

  • Some textures may look incorrect due to optimizations (white, black, pink, low resolution, pixelated, etc.)

  • Lot Deeds cannot be purchased in Offline Mode

  • Some UI text is not wrapping correctly

  • Rain and Snow is coming through the roof of some buildings

  • Some SFX are not properly tied to the sound volume controls.

  • Lighting and fog levels are still being tuned to work with the new weather system, expect anomalies

  • Death and Resurrection do not work properly in the team arena

  • Water lots in Dynamic Player Owned Towns can currently only be placed along shorelines, not on docks

  • If your video drivers are out of date characters will appear as if they are covered in triangles.

  • Some cities are experiencing performance spikes

  • Some pledge, add on, and stretch goal items have not yet been built and/or do not yet have tech support.

  • The update to Unity 5 caused a host of general texture and lighting related issues, and not all of these have been resolved.

  • Distant tree billboards may have a white outline that is especially noticeable at night, and some trees may shimmer with white at night.

  • Skin tone will sometimes not match properly on different parts of the body

  • ALT key can no longer be bound. This was necessary to re-enable quick self cast with ALT


[ 2017-04-06 19:29:43 CET ] [ Original post ]