New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )
Name | Shroud of the Avatar: Forsaken Virtues | |
Developer | Portalarium | |
Publisher | Portalarium | | |
Tags | RPG Singleplayer Multiplayer Co-op | | |
Release | 2018-03-27 | |
Steam | € £ $ / % |
News | 499 |
Controls | Keyboard Mouse |
Players online |  38  |
Steam Rating | Mixed |
Steam store |  https://store.steampowered.com/app/326160  |
SteamSpy |
Peak CCU Yesterday | |
Owners |  100,000 .. 200,000 +/-   |
Players - Since release |   +/- |
Players - Last 2 weeks |   +/- |
Average playtime (forever) | 13 |
Average playtime (last 2 weeks) | 0 |
Median playtime (forever) | 16 |
Median playtime (last 2 weeks) | 0 |
Public Linux depots | Shroud of the Avatar: Forsaken Virtues Linux Depot [13.28 G]
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LINUX STREAMERS (6)
exapiperrpg_rulestheblakeridgwayacupandalip
thearzuonpenguinpropaganda
Release 41 Patch Notes: April 27, 2017 |
Build Number 594, 2:30PM
Patch Notes:
- Fixed an NPC keyword bug that caused keywords to alternate between highlighted and dimmed while scrolling.
- Emotes for leanback, leanright, and leanleft now echo in chat when used.
- Tesla towers now linked to audio sliders.
- Fixed stairs collision in 4-story Wood & Plaster Row Home.
- Linking ambient nature sounds in Kas to audio sliders.
- Fixed shininess of Copper Chainmail Armor.
- Linked fire in Verdantis Mines to audio sliders.
- Fixed opacity of equipment status icons on HUD.
- Fixed pressed state of equipment status icons.
- Fixed issue with Brown Fur Hat recipe producing wrongly named item.
- Made Fire Elementals immune to fire again.
- Added missing crossbow recipe to carpentry merchant.
- Removed catapult-breaking audio because it's already broken.
- Fixed interactivity of torches found in Rhun Ruins and other areas.
- Wolves no longer playing idle sounds during walk animation.
- Fixed visual bug on cancel button in housing lot tax payment UI.
- Fixed misaligned hatch in Lord of the Manor home.
- Music sheets no longer have invisible backsides.
- Many navigation fixes to prevent NPCs from getting stuck descending hills.
- Sigil Fur Cloaks are no longer missing "fur" in their names.
- Increased Armor decay and decreased weapon decay.
- Increased the effectiveness of Meteor Shower.
- Revised the quest related to Fresh Zombie Olfactory Glands in Solace Bridge Outskirts.
- Adjusted collision on the Tansu Chest.
- Player name highlighting in chat was polished.
- Banana Tree LODs no longer rotate the plant.
- Making ghosts less nasty by reducing magic resistance and also armor.
- Fixed seams in sewer kit pieces.
- Adjusted dungeon kit pieces in Dysborg Ruins to help NPC AI navigation.
- Made a pond in Solace Bridge Outskirts deeper to better allow for fishing.
- Color updated on Chainmail Copper Vest.
- Fixed position of discovery for North Drachvald Spur in Novia.
- Sigil Fur Cloaks icons have been updated to match their items.
- Party member now receive loot notifications when someone uses "take all".
- Fixed patrol functionality on mushrooms in Serpent's Spine Mines.
- Improved the collision along the river running alongside Vertas in Novia.
- Fix for mushroom walk being too fast.
- Changed merchant in Owl’s Head carpentry shop into a carpentry merchant.
- Added discoveries in Brittany Sewers for exits to Serpent's Spine Mines and The Fall.
- Fixed an issue with idle stance while having the lute equipped.
- When resurrecting a pet, the pet no longer comes back at full health but with an empty health bar.
- A rock in Solace Bridge Outskirts no longer has missing collision.
- Leveled the terrain beneath an outhouse in Solace Bridge Outskirts.
- Lutes now correctly play guitar notes instead of harpsichord notes.
- Lute strings can now be played quickly as well as letting them ring out.
- Cornucopias can no longer be taken from Halls of Artifice.
- Players will now play the correct animation while lying on the left side of a bed.
- Fixed an issue with wands not getting moon attunement enchants.
- Fixed container interactivity on the standard-backpack decoration.
- Fixed the sorting of vendor inventory by weight.
- Fixed the pivot point of bloody trophy rabbit and trophy arctic wolf wall decorations.
- Fixed an issue with the Stag Mask not being able to be masterworked/enchanted.
- Slightly reduced the value of animal head hats.
- Corpse Explosion will now only work 3 times per corpse.
- Reduced cooldown time on Corpse Explosion since it now has limited fuel.
- Added Corpse Explosion to the 100%-return-on-untrain list.
- Fixed a bug that prevented range from being displayed in combo skill tooltips.
- Added all death tree skills to the unlearn list.
- Moving Attunement effect curve to be more powerful than initial release but slightly less steep than R40.
- Redid Paladis Shardfall navigation meshes in an attempt to improve player pathing to resources.
- All pavers now require a full surface to be placed on, they can no longer be placed to hang partially off what they are placed on.
- Fine White & Gold Upholstered Furniture Set can now be claimed.
- Fixed an Artifice quest bug that allowed players to exit the scene prematurely.
- Ackerley in Solace Bridge Outskirts will now accept a Fresh Zombie Olfactory Gland even if you weren't on his quest when you obtained it.
Known Issues:
- The barrier in Etceter Crag Mines has been removed temporarily, there are issues with the primary puzzle triggering the removal.
- Some enchantment effects trigger visually 100% of the time instead of the expected 5% rate.
- Some decorations placed in basements may shift through walls and end up in inaccessible locations.
- Quick-keyword conversation selections do not work properly for localized text.
- It is possible to get into a bad conversation state if attempting to enter a new conversation before the last conversation’s UI window fully closes.
- Female avatar skin tones will sometimes not match properly on different parts of the body.
- Chaotic Clone is not distracting enemies.
- Not all items listed in R41 Instructions are yet in the game or Add On Store
- Cloaks will often sort through the avatar’s body
- Some scene instances may be bugged in which it is easy for players to fall through the ground. An existing workaround is to reload the scene.
- A new Conversation interface has been introduced and may introduce various issues with resolving quests and talking to NPCs.
- Players may be unable to interact with objects via double-click if their framerate is poor. A workaround is to use the “E” interaction key.
- Some spell VFX do not play properly
- Some textures may look incorrect due to optimizations (white, black, pink, low resolution, pixelated, etc.)
- Lot Deeds cannot be purchased in Offline Mode
- Rain and Snow is coming through the roof of some buildings
- Some SFX are not properly tied to the sound volume controls.
- Water lots in Dynamic Player Owned Towns can currently only be placed along shorelines, not on docks
- Some cities are experiencing performance spikes
- Some pledge, add on, and stretch goal items have not yet been built and/or do not yet have tech support.
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[ 2017-04-27 23:15:27 CET ] [ Original post ] |