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Name

 Shroud of the Avatar: Forsaken Virtues 

 

Developer

 Portalarium 

 

Publisher

 Portalarium 

 

Tags

 

RPG 

 

Singleplayer 

 

Multiplayer 

 

 Co-op 

Release

 2018-03-27 

 

Steam

 € £ $ / % 

 

News

 499 

 

Controls

 Keyboard 

 

 Mouse 

 

Players online

 38 

 

Steam Rating

 Mixed 

Steam store

 https://store.steampowered.com/app/326160 

 

SteamSpy

Peak CCU Yesterday

  

Owners

 100,000 .. 200,000 +/-  

 

Players - Since release

  +/-  

Players - Last 2 weeks

  +/-  

Average playtime (forever)

 13  

Average playtime (last 2 weeks)

 0 

Median playtime (forever)

 16 

Median playtime (last 2 weeks)

 0 

Public Linux depots

 Shroud of the Avatar: Forsaken Virtues Linux Depot [13.28 G] 




LINUX STREAMERS (6)
exapiperrpg_rulestheblakeridgwayacupandalip
thearzuonpenguinpropaganda




Release 41 Patch Notes: April 27, 2017

Build Number 594, 2:30PM

Patch Notes:


  • Fixed an NPC keyword bug that caused keywords to alternate between highlighted and dimmed while scrolling.

  • Emotes for leanback, leanright, and leanleft now echo in chat when used.

  • Tesla towers now linked to audio sliders.

  • Fixed stairs collision in 4-story Wood & Plaster Row Home.

  • Linking ambient nature sounds in Kas to audio sliders.

  • Fixed shininess of Copper Chainmail Armor.

  • Linked fire in Verdantis Mines to audio sliders.

  • Fixed opacity of equipment status icons on HUD.

  • Fixed pressed state of equipment status icons.

  • Fixed issue with Brown Fur Hat recipe producing wrongly named item.

  • Made Fire Elementals immune to fire again.

  • Added missing crossbow recipe to carpentry merchant.

  • Removed catapult-breaking audio because it's already broken.

  • Fixed interactivity of torches found in Rhun Ruins and other areas.

  • Wolves no longer playing idle sounds during walk animation.

  • Fixed visual bug on cancel button in housing lot tax payment UI.

  • Fixed misaligned hatch in Lord of the Manor home.

  • Music sheets no longer have invisible backsides.

  • Many navigation fixes to prevent NPCs from getting stuck descending hills.

  • Sigil Fur Cloaks are no longer missing "fur" in their names.

  • Increased Armor decay and decreased weapon decay.

  • Increased the effectiveness of Meteor Shower.

  • Revised the quest related to Fresh Zombie Olfactory Glands in Solace Bridge Outskirts.

  • Adjusted collision on the Tansu Chest.

  • Player name highlighting in chat was polished.

  • Banana Tree LODs no longer rotate the plant.

  • Making ghosts less nasty by reducing magic resistance and also armor.

  • Fixed seams in sewer kit pieces.

  • Adjusted dungeon kit pieces in Dysborg Ruins to help NPC AI navigation.

  • Made a pond in Solace Bridge Outskirts deeper to better allow for fishing.

  • Color updated on Chainmail Copper Vest.

  • Fixed position of discovery for North Drachvald Spur in Novia.

  • Sigil Fur Cloaks icons have been updated to match their items.

  • Party member now receive loot notifications when someone uses "take all".

  • Fixed patrol functionality on mushrooms in Serpent's Spine Mines.

  • Improved the collision along the river running alongside Vertas in Novia.

  • Fix for mushroom walk being too fast.

  • Changed merchant in Owl’s Head carpentry shop into a carpentry merchant.

  • Added discoveries in Brittany Sewers for exits to Serpent's Spine Mines and The Fall.

  • Fixed an issue with idle stance while having the lute equipped.

  • When resurrecting a pet, the pet no longer comes back at full health but with an empty health bar.

  • A rock in Solace Bridge Outskirts no longer has missing collision.

  • Leveled the terrain beneath an outhouse in Solace Bridge Outskirts.

  • Lutes now correctly play guitar notes instead of harpsichord notes.

  • Lute strings can now be played quickly as well as letting them ring out.

  • Cornucopias can no longer be taken from Halls of Artifice.

  • Players will now play the correct animation while lying on the left side of a bed.

  • Fixed an issue with wands not getting moon attunement enchants.

  • Fixed container interactivity on the standard-backpack decoration.

  • Fixed the sorting of vendor inventory by weight.

  • Fixed the pivot point of bloody trophy rabbit and trophy arctic wolf wall decorations.

  • Fixed an issue with the Stag Mask not being able to be masterworked/enchanted.

  • Slightly reduced the value of animal head hats.

  • Corpse Explosion will now only work 3 times per corpse.

  • Reduced cooldown time on Corpse Explosion since it now has limited fuel.

  • Added Corpse Explosion to the 100%-return-on-untrain list.

  • Fixed a bug that prevented range from being displayed in combo skill tooltips.

  • Added all death tree skills to the unlearn list.

  • Moving Attunement effect curve to be more powerful than initial release but slightly less steep than R40.

  • Redid Paladis Shardfall navigation meshes in an attempt to improve player pathing to resources.

  • All pavers now require a full surface to be placed on, they can no longer be placed to hang partially off what they are placed on.

  • Fine White & Gold Upholstered Furniture Set can now be claimed.

  • Fixed an Artifice quest bug that allowed players to exit the scene prematurely.

  • Ackerley in Solace Bridge Outskirts will now accept a Fresh Zombie Olfactory Gland even if you weren't on his quest when you obtained it.


Known Issues:

  • The barrier in Etceter Crag Mines has been removed temporarily, there are issues with the primary puzzle triggering the removal.

  • Some enchantment effects trigger visually 100% of the time instead of the expected 5% rate.

  • Some decorations placed in basements may shift through walls and end up in inaccessible locations.

  • Quick-keyword conversation selections do not work properly for localized text.

  • It is possible to get into a bad conversation state if attempting to enter a new conversation before the last conversation’s UI window fully closes.

  • Female avatar skin tones will sometimes not match properly on different parts of the body.

  • Chaotic Clone is not distracting enemies.

  • Not all items listed in R41 Instructions are yet in the game or Add On Store

  • Cloaks will often sort through the avatar’s body

  • Some scene instances may be bugged in which it is easy for players to fall through the ground. An existing workaround is to reload the scene.

  • A new Conversation interface has been introduced and may introduce various issues with resolving quests and talking to NPCs.

  • Players may be unable to interact with objects via double-click if their framerate is poor. A workaround is to use the “E” interaction key.

  • Some spell VFX do not play properly

  • Some textures may look incorrect due to optimizations (white, black, pink, low resolution, pixelated, etc.)

  • Lot Deeds cannot be purchased in Offline Mode

  • Rain and Snow is coming through the roof of some buildings

  • Some SFX are not properly tied to the sound volume controls.

  • Water lots in Dynamic Player Owned Towns can currently only be placed along shorelines, not on docks

  • Some cities are experiencing performance spikes

  • Some pledge, add on, and stretch goal items have not yet been built and/or do not yet have tech support.


[ 2017-04-27 23:15:27 CET ] [ Original post ]