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Name

 Shroud of the Avatar: Forsaken Virtues 

 

Developer

 Portalarium 

 

Publisher

 Portalarium 

 

Tags

 

RPG 

 

Singleplayer 

 

Multiplayer 

 

 Co-op 

Release

 2018-03-27 

 

Steam

 € £ $ / % 

 

News

 499 

 

Controls

 Keyboard 

 

 Mouse 

 

Players online

 38 

 

Steam Rating

 Mixed 

Steam store

 https://store.steampowered.com/app/326160 

 

SteamSpy

Peak CCU Yesterday

  

Owners

 100,000 .. 200,000 +/-  

 

Players - Since release

  +/-  

Players - Last 2 weeks

  +/-  

Average playtime (forever)

 13  

Average playtime (last 2 weeks)

 0 

Median playtime (forever)

 16 

Median playtime (last 2 weeks)

 0 

Public Linux depots

 Shroud of the Avatar: Forsaken Virtues Linux Depot [13.28 G] 




LINUX STREAMERS (6)
exapiperrpg_rulestheblakeridgwayacupandalip
thearzuonpenguinpropaganda




Release 41 Patch Notes: April 28, 2017

Build Number 595, 10:30AM

Patch Notes:


  • Fixed bug in Artifice where one of the final task list entries may not be cleared if done out of sequence.

  • Fixed several typos and missed responses in Artifice and Xenos.

  • Teleporter mages now have clickable answers in Eastreach Gap when asking whether or not you would like to pay their fee.

  • NPCs can no longer run through the gate in Verdantis mines.

  • Meteor Shower now requires a skill of 40 in Fire Flies.

  • Fixed an issue where pipe smoke VFX was disconnected while sitting.

  • Katana resting position now animates correctly.

  • A pass was made on player home and NPC building door sounds to connect proper audio mixers and correct spatial blending.

  • Cotton Cloth Chest Armor sleeves are back to green color.

  • Gave pewter plates a similar look to other pewter items.

  • Updated several chairs to help ensure NPCs sit properly within them.

  • Stag Hats are now brown instead of black.

  • Players can no longer get into a bad state by casting a fishing line while jumping.

  • Darkened skill tooltips background to make them more readable.

  • Streamlined font settings of skill tooltips for a more appealing aesthetic.

  • Restored collision to the fallen pillar over lava in Verdantis Mines.

  • Fixed NPCs improperly leashing when dropping in on NPCs from above.

  • Added a pit at the back of the prisoner cells in The Fall to allow players to suicide out of a stuck area if a friend cannot free them.

  • Steel correctly clears the "Gain passage to Xenos" task list entry when ferrying players to Xenos. (Players with this task list entry can remove it by purchasing passage to Xenos from Steel again.)

  • Many equippable decoration bugs were fixed.

  • Fixed Ant Cloak sorting with cloth torso armors.

  • Items equipped in the left hand will no longer be put away when sitting in a chair.

  • Tabs with quantity text on vendor tabs polished.

  • Localization errors corrected.

  • Fixed dividers being transparent in right-click menu for decoration permissions.

  • Darkened the crafting UI background for improved readability.

  • Improved some of the NPC conversations and journal entries in Solace Bridge Outskirts.

  • Fixed an issue with Resurrect Creature where it would not resurrect creatures.

  • Changed Resurrect Creature so experience is only applied when successfully resurrecting a creature.

  • Entrances into and within Artifice now work correctly.

  • Removed chair interest from bartender Margot in Jaanaford and assigned random patrol path with emotes.

  • Fixed a bug that prevented tamed creatures from being renamed.

  • Fixed scrolling overflow bug in Bank Vendor List for "Locate Player Vendor Items”.

  • Talking while having an offhand weapon equipped will no longer animate the left arm.

  • Baron's cloak (and other cloaks) now fit properly with bodice and yule bodice.

  • Players will no longer get quest credit in Solace Bridge Outskirts for killing an Alpha Wolf when they kill a Beta Wolf.

  • Fixed a sideways rug in Ardoris.

  • Cut back hostile spawners in immediate vicinity of Cyannis in Highvale.

  • Tweaked respawn rates and max populations for numerous spawn groups in Highvale.

  • The reticle now shows in the overworld.

  • Aether Aeronaut Helmet decorations no longer disappear when viewed at a distance.

  • Darkened the quit UI background.

  • Harvest town crier once again accepts mail and will reset your current task list.

  • Emma the barmaid in Soltown will no longer accept Japeth's poem more than once.

  • The waist of both the Long and Short Skirt Bodices no longer have an uneven edge along the waist.

  • Buff and debuff timer overlay is now visible.

  • Fixed a typo in Ackerley of Solace Bridge Outskirts conversation.

  • The Tavern Counter with Gate decoration can now have other decorations placed on it.

  • Players who arrive in Xenos from booking passage with Cpt. Steel in Etceter now properly appear at the docks.

  • Interactive teleporters no longer send players to random locations.

  • Adjusted spawners and patrol paths in Ardoris for Issan the Guard.

  • Players and NPCs in Xenos should now sit in the proper locations on the benches within the Hall of Boreas.

  • Modified keys on the piano and lute no longer cause notes to repeat.

  • The damage volume in the "poison room" of Chillblain's has been adjusted to only affect those standing in the water.

  • All fountain decorations now require a full surface for placement.

  • Fixed a visual bug on "Buy More Slots" button in bank UI.

  • Improved responses from Filmore in Solace Bridge Outskirts to "hello", and added one for "undead."

  • Adjusted where the beta wolves walk in Solace Bridge Outskirts to help keep them attackable.

  • Added additional "hello" dialogue for Lord Langston in Solace Bridge Outskirts that relates to whether or not you have the painting he seeks.

  • Chest gear with mend effect will now only work 1 in 20 times as designed.

  • Giant arrows in Ardoris have been removed.


Known Issues:

  • The barrier in Etceter Crag Mines has been removed temporarily, there are issues with the primary puzzle triggering the removal.

  • Some enchantment effects trigger visually 100% of the time instead of the expected 5% rate.

  • Some decorations placed in basements may shift through walls and end up in inaccessible locations.

  • Quick-keyword conversation selections do not work properly for localized text.

  • It is possible to get into a bad conversation state if attempting to enter a new conversation before the last conversation’s UI window fully closes.

  • Female avatar skin tones will sometimes not match properly on different parts of the body.

  • Chaotic Clone is not distracting enemies.

  • Not all items listed in R41 Instructions are yet in the game or Add On Store

  • Cloaks will often sort through the avatar’s body

  • Some scene instances may be bugged in which it is easy for players to fall through the ground. An existing workaround is to reload the scene.

  • A new Conversation interface has been introduced and may introduce various issues with resolving quests and talking to NPCs.

  • Players may be unable to interact with objects via double-click if their framerate is poor. A workaround is to use the “E” interaction key.

  • Some spell VFX do not play properly

  • Some textures may look incorrect due to optimizations (white, black, pink, low resolution, pixelated, etc.)

  • Lot Deeds cannot be purchased in Offline Mode

  • Rain and Snow is coming through the roof of some buildings

  • Some SFX are not properly tied to the sound volume controls.

  • Water lots in Dynamic Player Owned Towns can currently only be placed along shorelines, not on docks

  • Some cities are experiencing performance spikes

  • Some pledge, add on, and stretch goal items have not yet been built and/or do not yet have tech support.


[ 2017-04-28 19:22:33 CET ] [ Original post ]