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Release 43 Patch Notes: July 3, 2017

  • Incorrectly rotated skeleton in Dragon Bone Crypt has been corrected.
  • Phineas' documents in Blood River Outskirts were updated.
  • Fixed missing walls in the Great Hall in Resolute.
  • Fixed bug that caused target indicators to be invisible after character creation.
  • More skeletons that were rotated incorrectly in Ravensmoor were corrected.
  • Sitting animations for dragonfly and butterfly were added.
  • Fixed corrupted grass textures in Aerie.
  • Removed obsolete rug in Brookside Tavern
  • Fixed floating apple in Samael's house in Brookside.
  • Fixed non-matching bricks in the walls of MIdras Vault.
  • Set the default state to “on” for the flame table lamp.
  • Made the Spiked Club and the Long Club able to be placed on walls as decorations.
  • Updated scales and colliders on Oracle Minions in K'rul.
  • Updated terrain trees in Mariah Overlook.
  • Added ceiling decoration layer to Shogun Four-Story Town home 2nd and 3rd floor.
  • Fixed bad LOD group on exterior of Pristine Gothic Mansion.
  • Healing Grace VFX now lasts for the duration of the spell and also now appears similar to other healing spells.
  • Fixed font size for party member location text.
  • Visual anomalies for the Headless Mask have been corrected.
  • Fixed an issue that sometimes prevented sheep or cows from appearing in Plans Encounter and Plains Road Encounter.
  • Fixed camera clipping issues in Graff Gem Mines.
  • Moved the player spawn-in location at the docks of Celestis away from a pile of boxes.
  • Fixed the Eye of Naturamans in Blood River Outskirts lack of decoration capabilities, it can now be proudly displayed to keep an eye on things.
  • Naturamans' skills in Blood River Outskirts were updated.
  • Holiday 2017 Cloak visual errors were corrected.
  • Corrected an issue where the gate near the entry point of Battle of Solace Bridge was controlled by switches that weren't active in the scene.
  • Flame and Thorn Sword VFX trails now better align with curved blades.
  • Removed all water from basins on devotionals.
  • Fixed inaccurate collision on trees in Deep Savrenoc Timberland.
  • Fixed the missing moons in the sky of Deep Savrenoc Timberland.
  • Correction for cloth simulation and textures on Iron Maiden’s Cloak.
  • Removed doors on Krishach's escort path in Skrekk.
  • Oracle Minions in K'rul can now move around correctly.
  • Fixed collision error on debris inside tavern in Battle of Solace Bridge.
  • Immolation VFX now last for complete spell duration.
  • Lenses will now appear where they are supposed to in Path of the Oracle for players on the quest.
  • Highvale Defender's sword textures were corrected.
  • Soothing Rain VFX now lasts the entire duration of the spell.
  • Ornate Moondial VFX culling distances were extended.
  • Smokeship work-in-progress emote entry should no longer be seen on the emote list.
  • Added decoration version of virtue balloons.
  • Updated stools in Celestis to prevent NPCs from sinking while sitting.
  • Restored moons and weather system clouds to the Celestis sky.
  • Undead enemies can now be regularly looted.
  • The housing decoration merchant Albert Lock in Aerie will now properly sell his wares.
  • Krishach in Skrekk will accept the diplomatic note even if not previously shown to a guard at the front gate.
  • Daily bonus XP message is now delivered on the chat window.
  • The dragon spawner in Boreas Colossus was moved out of the water.
  • Fixed conversation camera angles for the dragon in Boreas Colossus.
  • Ysaranth the Curious in Boreas Colossus is no longer curiously passive but will fight back appropriately if attacked; you have been warned.
  • The nomads in the nomad camp of Sequanna Colossus are now somewhat more talkative and may have a clue or two.
Known Issues
  • The zombie emote does not produce the expected dance.
  • Gold values do not update in inventory across accounts on the same client: the value of the first account's gold will be reflected in the second account's gold value. This is only a visual issue.
  • The Virtue Cloak is visibly broken, and does not look like it should.
  • Players may experience combat lag when playing in scenes with others.
  • Swimming in underground scenes like mines or sewers may cause the combat hotbar to become nonfunctional upon exiting the water.
  • Disabling cloth physics may result in capes/cloaks appearing completely flat, rigid, and disconnected from the Avatar's body
  • It is currently difficult to find harvest resources in scenes with the Surveying skill. This will be revisited after a VFX review of this system.
  • The dread artifact Heart of Sorrows is currently held awkwardly by avatars.
  • Attempting to use stealth skills in the vicinity of undead corpses may prevent the spell from working.
  • Using the /drink or /toast emotes will activate intoxication effects, which results in the Avatar being locked in a walking state for a period of time.
  • Tabbing between targets may select neutral NPCs. Be wary of nearby non-hostiles if using auto-attack while tabbing!
  • Linux: Adjusting shadows may resize the resolution of the game client.
  • Interrupting sheet music with another song may result in the music breaking for remote clients listening.
  • Deleting a character will reset the local settings for the entire client. Other accounts, or offline/online characters will also have their settings reset.
  • Ring of Fire VFX will appear distorted when displayed against walls and water surfaces.
  • Avatars do not go back to idle animations after walking with an instrument being played.
  • The barrier in Etceter Crag Mines has been removed temporarily, there are issues with the primary puzzle triggering the removal.
  • Some decorations placed in basements may shift through walls and end up in inaccessible locations.
  • Chaotic Clone is not distracting enemies.
  • Not all items listed in R43 Instructions are yet in the game or Add On Store
  • Cloaks will often sort through the avatar’s body
  • Some scene instances may be bugged in which it is easy for players to fall through the ground. An existing workaround is to reload the scene.
  • Players may be unable to interact with objects via double-click if their framerate is poor. A workaround is to use the “E” interaction key.
  • Some spell VFX do not play properly
  • Some textures may look incorrect due to optimizations (white, black, pink, low resolution, pixelated, etc.)
  • Rain and Snow is coming through the roof of some buildings
  • Some SFX are not properly tied to the sound volume controls.
  • Water lots in Dynamic Player Owned Towns can currently only be placed along shorelines, not on docks
  • Some cities are experiencing performance spikes
  • Some pledge, add on, and stretch goal items have not yet been built and/or do not yet have tech support.


[ 2017-07-03 23:50:44 CET ] [ Original post ]

Shroud of the Avatar: Forsaken Virtues
Portalarium Developer
Portalarium Publisher
2018-03-27 Release
Game News Posts: 510
🎹🖱️Keyboard + Mouse
Mixed (3103 reviews)
The Game includes VR Support
Public Linux Depots:
  • Shroud of the Avatar: Forsaken Virtues Linux Depot [13.28 G]

WARNING: THIS GAME IS EARLY ACCESS PRE-ALPHA. PLEASE DO NOT PURCHASE IT UNLESS YOU WANT TO ACTIVELY SUPPORT DEVELOPMENT OF THE GAME VIA CROWD FUNDING, BUG TESTING, AND FEEDBACK. PLEASE ONLY PURCHASE IF YOU ARE ALSO PREPARED TO HANDLE PERIODIC WIPES, SERIOUS ISSUES AND INCOMPLETE CONTENT. PLEASE READ THE NEGATIVE REVIEWS PRIOR TO PURCHASE, MANY OF WHICH WARN YOU OF THE CURRENT UNFINISHED STATE OF THE GAME.

SUMMARY:


Shroud of the Avatar: Forsaken Virtues is a new type of third person fantasy RPG that combines a single player narrative with a sandbox MMO. It is being created by a team that includes: Richard "Lord British" Garriott the creator of the Ultima series, Starr Long the original Director of Ultima Online, and Tracy Hickman the author of the beloved Dragonlance Novels and Dungeons & Dragons modules.

  • Episodic Content: Shroud of the Avatar will consist of five episodes that will tell a series of virtue based stories created by Richard Garriott and Tracy Hickman. All supported by a series of prequel novels starting with Blade of the Avatar. Forsaken Virtues is the first episode (this is what you are purchasing access to).
  • Single Player Offline Mode: Players will adventure through over 40 hours of story in an interactive world where their choices have consequences, ethical paradoxes give them pause, and they play a vital part in weaving their own story into the immersive world and lore surrounding them.
  • Selective Multiplayer Modes: If you want to go through the story online you can play with everyone in a single world with three different online modes (Single Player, Friends, and Open).
  • Classless Character System: Vast customization options with hundreds of skills and spells in over 20 different skill trees.
  • Skillful Combat: A new way to prepare and fight in an RPG by building custom decks of skills and dynamically activating them in combat.
  • PVP: Consensual with Open PVP flags, zones, and Guild Warfare.
  • Player Housing: Non instanced, finite, and embedded in the world with multiple group living options.
  • Player Driven Economy: Deep crafting system where the best items are made by players and player items are the main source of loot found in the game.
  • Pay Once to Play: No subscription fees. Each episode (released approximately annually) is a one time fee and everything in the game can be purchased with in game gold that can be earned (except for some exclusive backer rewards).
  • Social: Full Guild System, Highly Active Community and Player Owned Towns.
  • Crowd Sourced & Funded: Support the project by contributing content (and receive compensation) or by pledging (and receive exclusive rewards).
  • Open Development: Players help shape the game by giving feedback on monthly early access releases, videos, weekly updates, blog postings, forums, chat, etc.

DEVELOPMENT ROADMAP


Shroud of the Avatar: Forsaken Virtues is currently in pre-alpha so there are a lot of features and content still to be built. Even the current content needs polish and balance. On the third week of every month we release a major update to the game that includes new features, new content, and bug fixes. We update the schedule for these on a quarterly basis with a final update for each release the day before it goes live.

Current Version

  • Housing: Purchase property and a wide variety of buildings to place there. These can be customized with hundreds of items (paintings, crafting stations, chairs, tables, food, plants, fountains, statues, lights, etc.). Players can also set permissions that allow them to share this property with other players. Higher level pledges begin the game with property and house deeds. (Find out more at www.shroudoftheavatar.com)
  • Crafting: Gather and refine resources to craft a wide variety of objects including weapons, armor, potions, food, and furniture.
  • Player Trading: Trade with each other for items or gold.
  • PVP (Duels and Zones): Fight other players in Open PVP zones of the map or 1 on 1 duels in any location.
  • Dual Scale Map: Explore the world by walking across a map (aka The Overworld) like old school RPGs with random and roving encounters mixed among named points of interest.
  • Combat and Magic Skills: We have over 100 skills in a wide variety of combat and magic schools including Blades, Fire, Water, Life, Polearms, Shields, etc.
  • Multiple Online Modes: Play how you want in one of two modes: Single Player Online or Open Multiplayer Online.
  • Character Customization: Customize your character's facial features, hair style, hair color, facial hair, skin tone, and gender. Also express yourself with a vast array of different gear that when equipped shows on your character. (cloaks, armor, weapons, hats, tools, torches, etc.)
  • AI Behaviors: Archers will try to maintain distance, warriors will try to surround you, Liches will summon skeletal allies, and villagers will turn on lights when night falls.
  • Advancement: As you gain experience fighting and questing you gain levels which give you skill points that you can use with a trainer to purchase new skills or to raise your attributes.
  • Hint System: Each time you attempt something for the first time a hint will appear with basic instructions (this can be disabled in options)
  • Fully Interactive World: Every attempt is made to make the world respond to you. All the lights you see can be turned on and off, doors can be opened/closed/locked/unlocked, objects can be taken from shelves/tables/etc.
  • Dynamic Lighting: Time of day changes as you play along with all light sources casting light in a realistic fashion.
  • Summoned Allies: Certain schools of magic can summon allies including Ice Elementals, Fire Elementals, Liches, and Skeletons.
  • Control Points: Grab control of Vertas Pass and see how long you can hold it against ever increasing waves of Dark Elves.
  • Emotes: Express yourself with a wide variety of emotes including dances, bows, laughs, bows, yawns, etc.
  • Guilds: You can form or join a guild
  • Banks: Store all your gear and loot when it gets too heavy to carry around.
  • Character tied to Pledge: All versions of the game (aka pledges) come with special rewards (gear, houses, titles, emotes, etc.).
  • Player Owned Towns: Players can purchase and customize from templates their very own town.
  • Player Vendors: You will be able to set up NPC vendors to sell the goods you have crafted or found adventuring.
  • Player Made Books: Write your own book in the game and pay in game gold to have it published widely.
  • Dye-able Gear: Customize your gear by changing the colors.
  • Crowd Sourcing Create content for the game (music, sound effects, and art) and be paid for it.

Future Updates

  • Story: A rich narrative that presents you with complex moral choices will come online closer to launch.
  • More Scenes: Many additional scenes will come online including cities, dungeons, deserts, arctic areas, swamps, fortifications, battlegrounds, etc.
  • Performance: Continued optimizations as well as sophisticated fallback routines will greatly improve performance.
  • More Magic & Combat Skills: More skills will be coming including the Chaos Magic School.
  • Localization: Support for multiple languages.
  • More Creatures: More creatures along with multiple variations and new behaviors.

We estimate reaching a Beta version with all features and content sometime in the first half of 2016. All features and plans listed here are subject to change. We may modify, add or remove features as we see fit during the development process.

Website for more information: www.shroudoftheavatar.com

MINIMAL SETUP
  • OS: Ubuntu 12.04 or newer officially but most linux flavors supported
  • Processor: Quad Core 2.4 GHz or fasterMemory: 12 GB RAM
  • Memory: 12 GB RAM
  • Graphics: DirectX 11 Compatible NVIDIA 960 / AMD 560Network: Broadband Internet connection
  • Storage: 30 GB available space
RECOMMENDED SETUP
  • OS: Ubuntu 12.04 or newer officially but most linux flavors supported
  • Processor: Quad Core Processor 2.8GHz or fasterMemory: 16 GB RAM
  • Memory: 16 GB RAM
  • Graphics: DirectX 11 Compatible NVIDIA GTX 1070 / ATI Radeon HD 5870Network: Broadband Internet connection
  • Storage: 30 GB available spaceAdditional Notes: Performance significantly improved with an SSD
GAMEBILLET

[ 5791 ]

26.39$ (12%)
8.89$ (11%)
5.92$ (15%)
8.27$ (17%)
17.59$ (16%)
50.39$ (16%)
25.19$ (16%)
12.45$ (11%)
16.97$ (15%)
9.32$ (15%)
4.22$ (15%)
41.31$ (17%)
13.34$ (11%)
20.99$ (16%)
4.95$ (17%)
17.19$ (14%)
41.49$ (17%)
16.97$ (15%)
33.97$ (15%)
8.89$ (11%)
8.89$ (11%)
8.89$ (11%)
25.47$ (15%)
8.79$ (20%)
1.63$ (18%)
8.46$ (15%)
33.19$ (17%)
33.97$ (15%)
42.49$ (15%)
17.79$ (11%)
GAMERSGATE

[ 1565 ]

0.75$ (85%)
2.0$ (60%)
0.56$ (81%)
3.6$ (82%)
19.99$ (20%)
2.5$ (75%)
2.5$ (90%)
14.99$ (50%)
1.0$ (90%)
0.75$ (85%)
2.03$ (77%)
3.3$ (78%)
0.58$ (92%)
3.0$ (80%)
8.91$ (70%)
0.58$ (92%)
10.5$ (70%)
0.61$ (85%)
1.5$ (81%)
1.5$ (90%)
0.79$ (89%)
0.7$ (90%)
2.0$ (90%)
0.53$ (95%)
2.4$ (73%)
0.58$ (92%)
5.39$ (55%)
18.68$ (38%)
26.99$ (33%)
0.56$ (81%)
MacGamestore

[ 1799 ]

14.99$ (63%)
7.99$ (80%)
30.99$ (23%)
7.49$ (75%)
1.19$ (60%)
17.99$ (10%)
26.37$ (12%)
17.49$ (13%)
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76.99$ (14%)
13.49$ (10%)
17.99$ (10%)
54.99$ (8%)
1.19$ (85%)
5.09$ (70%)
25.99$ (13%)

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