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Name

 Shroud of the Avatar: Forsaken Virtues 

 

Developer

 Portalarium 

 

Publisher

 Portalarium 

 

Tags

 

RPG 

 

Singleplayer 

 

Multiplayer 

 

 Co-op 

Release

 2018-03-27 

 

Steam

 € £ $ / % 

 

News

 499 

 

Controls

 Keyboard 

 

 Mouse 

 

Players online

 38 

 

Steam Rating

 Mixed 

Steam store

 https://store.steampowered.com/app/326160 

 

SteamSpy

Peak CCU Yesterday

  

Owners

 100,000 .. 200,000 +/-  

 

Players - Since release

  +/-  

Players - Last 2 weeks

  +/-  

Average playtime (forever)

 13  

Average playtime (last 2 weeks)

 0 

Median playtime (forever)

 16 

Median playtime (last 2 weeks)

 0 

Public Linux depots

 Shroud of the Avatar: Forsaken Virtues Linux Depot [13.28 G] 




LINUX STREAMERS (6)
exapiperrpg_rulestheblakeridgwayacupandalip
thearzuonpenguinpropaganda




Release 45 Patch Notes: August 31, 2017


  • Non-refreshing treasure chests will now always have their loot.

  • Paintings are no longer sorting behind beams in the Greenhouse row home.

  • Fixed floating LOD group for the Isabelline Fountain.

  • Cloak decorations no longer rotate.

  • Fixed collision mesh error in the Halls of Artifice.

  • Fixed the male avatar Arabella Cloak clipping with Epic Plate Armor.

  • Norgard Guards mouths now open when talking.

  • Update a washed out icon for the Elven Inn.

  • Fixed erroneous "You cannot leave items here" message in bag mode containers.

  • Texture loading performance changes were made.

  • Blocked several locations in Hidden Vale near the coast where players could sometimes access the ocean.

  • Moved Lord Macsen's spawner in Aerie away from his desk to help ensure he spawns in the middle of his office.

  • Added NPC interactions on lamps in Resolute to prevent NPCs from turning off lights outside the bank entrance from inside the bank.

  • Fixed a typo in Lord Macsen's responses in Aerie.

  • Lord Macsen's display name will properly update when he tells you his name in Aerie.

  • Improved the introduction that guards in Aerie say when telling players to go meet Lord Macsen.

  • Added music to Oracle Temple scene.

  • Fixed stuck spots in Middle Downs along with map edge polish and waterfall updates.

  • Various fixes to cloth drape leggings.

  • Norgard NPC eyes now appear correctly.

  • Party cloaks updated.

  • Property boundary decoration checking now includes previous values.

  • Fixed a bug that caused the chat tab options cog to be disabled.

  • Fixed a Malice conversation between Samael and Sequanna.

  • Repaired visibility of shutters on bank buildings.

  • Fixed interactivity on Wood and Plaster NPC building shutters.

  • Fixed bad stretching for Cabalist Robe equipment.

  • Corrected the keyword highlighting for Min Liang Tan in Ardoris.

  • Sinar in Vertas now respects line-of-sight for conversations and barks.

  • Turned on daily experience bonus.

  • Fixed a stuck spot in Middle Downs.

  • Map UI window popup text no longer remains after mouse leaves the window.

  • Removed quest attract emote for Akiel von Strife in Ardoris.

  • Arabella no longer refers to Sequanna as the Titan of Truth.

  • Plugged a hole in the Colossus's hand in Oracle Colossus.

  • Covered up a seam in Blood River Outskirts river.

  • Disabled a tooltip from Pyramid Crypt in Blood River Outskirts.

  • Fixed collision on Blood River Outskirts pyramid stairs.

  • Fixed stretched terrain textures in Blood River Outskirts.

  • Fixed bad grass rendering in Deep Ravenswood.

  • Fixed a typo with Miriam Healy in Aerie.

  • Fixed a bug that caused the utility bar to be available immediately when a new character was created.

  • Raised terrain to alleviate a stuck spot in Ulfheim.

  • Fixed a stuck spot along the river in Ulfheim.

  • Fixed a stuck spot in Spectral Foothills.

  • Fixed a gap between stairs and wall in Knight Founder village home.

  • Fixed a stuck spot with climable vine in Midras Ruins.

  • Fixed a typo with Kiakis.

  • Fixed an item crashing into a wooden wall in Blood River Outskirts.

  • Fixed NPC schedule goal position errors in Resolute.

  • Fixed a typo with Anapa in Malice.

  • Fixed a stuck spot alongside bridge in Ardoris.

  • Ghosts no longer have generic "I don't understand you" responses in Confluence Chamber.

  • Fixed item name text color in tooltip.

  • Fixed the transparency rendering of ice wings decoration.

  • Fixed floating lantern lights in Malice.

  • Toggled off sarcophagus blocking entrance pipe to Kiln Cistern in Kiln.

  • Fixed a stuck spot in Hilt Exterior,

  • Changed decoration layers in Shogun Crafting Pavilions from exterior to interior.

  • Sigil Stone light beams no longer disappear when looking at them from above.

  • Fixed tree removal for plots with offset collision.

  • Adjusted arms on antique chairs to minimize clipping.

  • Fixed typo with Greedy Pilgrim in Xenos.

  • Raised terrain by the moongate in Isle of Storms to alleviate a stuck spot.

  • Updated the "Save Mildryd" quest in Resolute and Middle Downs to remove errors and improve responses.

  • Wilmer's display name will now correctly update when you first talk to him.

  • The troll stomp should now always play its animation.

  • Fixed a stuck spot in Xenos.

  • Upon being given the quest to meet with Lord Macsen in Aerie, the player will now also be given the compass discovery for Castle Aerie.

  • Smoothed some bumpy terrain in Tenebris Harbor.

  • Fixed target for ladder in Westend.

  • Fixed an issue where Forgotten Prisoner in The Epitaph would walk through cell door when player initiated conversation.

  • Fixed a floating Skrekk skull tier marker.

  • Fixed an issue where after placing a decoration it would look incorrect.

  • Player no longer gets stuck when playing a song while the Dig In skill is active.

  • Renamed magic trick emotes Mouthcoil and Flowerwand.

  • Added sitting versions of emotes yes, no, judgeyes, and judgeno.

  • Fixed an issue where you could not stack more than two cards together with the mouse.

  • Fixed an issue with ivy in an abandoned house in Middle Downs.

  • Fixed an issue where you could not play sheet music at stationary instruments.

  • Fixed a rock blocking players in Longfall Woods.

  • Fixed a fire trap damaging players before the trap is activated in Longfall Woods.

  • Fixed chat option in window selector drop-down menu.

  • Fixed a mismatched material on Burled Wood Round Table.

  • Increased font size on utility bar glyphs.

  • Increased font size on HUD health and focus bars.

  • Adjusted shooting auto-ballista in Middle Downs.

  • Game resolution no longer resets to maximum screen resolution in certain circumstances.

  • Shroud of the Avatar equipment VFX no longer "look like rain" when character is running.

  • Timed activators now have a random delay to avoid writing their states all in the same frame.

  • Rapid Fire can now get critical on hits after the first hit.

  • Ornate Tansu chest now interactive when placed as a decoration.

  • Removed some spike traps from a series in Ruins of Ravensmoor to create safe gaps between them.

  • Players again will incur decay on death.

  • Changed crafting recipe list text color to improve readability.


Known Issues

  • Quest Tasks that should update after looting a container may not progress if another player loots the container before you.

  • Logging off will not clear previous party associations. UI will show previous party members.

  • If an item’s name is in Runic, its flag as “Private Property” will also appear in Runic.

  • The avatar may appear too tall when viewed in the Character Sheet UI.

  • Adventurer Levels, when viewed from the Character Sheet, do not properly update values based on equipment.

  • Gawain, the wounded knight in the Battle of Highvale, will incorrectly stand up when spoken with.

  • Some NPC prefab mouths will not properly animate when talking.

  • Players with Tenant permissions on a Lot cannot place their own Player Vendors.

  • Many rugs and Sigil decorations can be placed beneath existing pavers, making them inaccessible.

  • Kindred players can place deco Flyers on other players’ private Bulletin Boards

  • Some world items will be equipped immediately upon looting, replacing previous equipment.

  • Rapid Fire (Ranged) only crits on the first shot.

  • Auto-Ballista traps may trigger and fire at players through walls and barriers.

  • Wearable Cabalist Robes will stretch awkwardly when running

  • Overworld map terrain may appear missing or flattened in areas. Reloading the scene appears to fix this in many cases.

  • When a client first logs in as a trial visitor then relogs as a full account, many Trial permissions will still be present (inability to trade) until the client is restarted.

  • Party members with active PvP flags will also be affected by a friendly-fire Gust spell.

  • The Piercing Breeze combo ability does not do damage to Dragons as expected.

  • When a party member dies while targeted, the target focus is reset.

  • When moving NPC Buildings, it’s possible to crash the client by overlapping structures/boundaries during placement.

  • Chat content from one account may be visible by a second account if logged in from the same client.

  • Disabling cloth physics may result in capes/cloaks appearing completely flat, rigid, and disconnected from the Avatar’s body

  • It is currently difficult to find harvest resources in scenes with the Surveying skill. This will be revisited after a VFX review of this system.

  • Deleting a character will reset the local settings for the entire client. Other accounts, or offline/online characters will also have their settings reset.

  • Some decorations placed in basements may shift through walls and end up in inaccessible locations.

  • Chaotic Clone is not distracting enemies.

  • Not all items listed in R45 Instructions are yet in the game or Add On Store

  • Some scene instances may be bugged in which it is easy for players to fall through the ground. An existing workaround is to reload the scene.

  • Players may be unable to interact with objects via double-click if their framerate is poor. A workaround is to use the “E” interaction key.

  • Some spell VFX do not play properly

  • Some textures may look incorrect due to optimizations (white, black, pink, low resolution, pixelated, etc.)

  • Rain and Snow is coming through the roof of some buildings

  • Some SFX are not properly tied to the sound volume controls.

  • Water lots in Dynamic Player Owned Towns can currently only be placed along shorelines, not on docks

  • Some cities are experiencing performance spikes

  • Some pledge, add on, and stretch goal items have not yet been built and/or do not yet have tech support.


[ 2017-09-01 01:20:53 CET ] [ Original post ]