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Name | Shroud of the Avatar: Forsaken Virtues | |
Developer | Portalarium | |
Publisher | Portalarium | | |
Tags | RPG Singleplayer Multiplayer Co-op | | |
Release | 2018-03-27 | |
Steam | € £ $ / % |
News | 499 |
Controls | Keyboard Mouse |
Players online |  38  |
Steam Rating | Mixed |
Steam store |  https://store.steampowered.com/app/326160  |
SteamSpy |
Peak CCU Yesterday | |
Owners |  100,000 .. 200,000 +/-   |
Players - Since release |   +/- |
Players - Last 2 weeks |   +/- |
Average playtime (forever) | 13 |
Average playtime (last 2 weeks) | 0 |
Median playtime (forever) | 16 |
Median playtime (last 2 weeks) | 0 |
Public Linux depots | Shroud of the Avatar: Forsaken Virtues Linux Depot [13.28 G]
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LINUX STREAMERS (6)
exapiperrpg_rulestheblakeridgwayacupandalip
thearzuonpenguinpropaganda
Release 45 Patch Notes: August 31, 2017 |
- Non-refreshing treasure chests will now always have their loot.
- Paintings are no longer sorting behind beams in the Greenhouse row home.
- Fixed floating LOD group for the Isabelline Fountain.
- Cloak decorations no longer rotate.
- Fixed collision mesh error in the Halls of Artifice.
- Fixed the male avatar Arabella Cloak clipping with Epic Plate Armor.
- Norgard Guards mouths now open when talking.
- Update a washed out icon for the Elven Inn.
- Fixed erroneous "You cannot leave items here" message in bag mode containers.
- Texture loading performance changes were made.
- Blocked several locations in Hidden Vale near the coast where players could sometimes access the ocean.
- Moved Lord Macsen's spawner in Aerie away from his desk to help ensure he spawns in the middle of his office.
- Added NPC interactions on lamps in Resolute to prevent NPCs from turning off lights outside the bank entrance from inside the bank.
- Fixed a typo in Lord Macsen's responses in Aerie.
- Lord Macsen's display name will properly update when he tells you his name in Aerie.
- Improved the introduction that guards in Aerie say when telling players to go meet Lord Macsen.
- Added music to Oracle Temple scene.
- Fixed stuck spots in Middle Downs along with map edge polish and waterfall updates.
- Various fixes to cloth drape leggings.
- Norgard NPC eyes now appear correctly.
- Party cloaks updated.
- Property boundary decoration checking now includes previous values.
- Fixed a bug that caused the chat tab options cog to be disabled.
- Fixed a Malice conversation between Samael and Sequanna.
- Repaired visibility of shutters on bank buildings.
- Fixed interactivity on Wood and Plaster NPC building shutters.
- Fixed bad stretching for Cabalist Robe equipment.
- Corrected the keyword highlighting for Min Liang Tan in Ardoris.
- Sinar in Vertas now respects line-of-sight for conversations and barks.
- Turned on daily experience bonus.
- Fixed a stuck spot in Middle Downs.
- Map UI window popup text no longer remains after mouse leaves the window.
- Removed quest attract emote for Akiel von Strife in Ardoris.
- Arabella no longer refers to Sequanna as the Titan of Truth.
- Plugged a hole in the Colossus's hand in Oracle Colossus.
- Covered up a seam in Blood River Outskirts river.
- Disabled a tooltip from Pyramid Crypt in Blood River Outskirts.
- Fixed collision on Blood River Outskirts pyramid stairs.
- Fixed stretched terrain textures in Blood River Outskirts.
- Fixed bad grass rendering in Deep Ravenswood.
- Fixed a typo with Miriam Healy in Aerie.
- Fixed a bug that caused the utility bar to be available immediately when a new character was created.
- Raised terrain to alleviate a stuck spot in Ulfheim.
- Fixed a stuck spot along the river in Ulfheim.
- Fixed a stuck spot in Spectral Foothills.
- Fixed a gap between stairs and wall in Knight Founder village home.
- Fixed a stuck spot with climable vine in Midras Ruins.
- Fixed a typo with Kiakis.
- Fixed an item crashing into a wooden wall in Blood River Outskirts.
- Fixed NPC schedule goal position errors in Resolute.
- Fixed a typo with Anapa in Malice.
- Fixed a stuck spot alongside bridge in Ardoris.
- Ghosts no longer have generic "I don't understand you" responses in Confluence Chamber.
- Fixed item name text color in tooltip.
- Fixed the transparency rendering of ice wings decoration.
- Fixed floating lantern lights in Malice.
- Toggled off sarcophagus blocking entrance pipe to Kiln Cistern in Kiln.
- Fixed a stuck spot in Hilt Exterior,
- Changed decoration layers in Shogun Crafting Pavilions from exterior to interior.
- Sigil Stone light beams no longer disappear when looking at them from above.
- Fixed tree removal for plots with offset collision.
- Adjusted arms on antique chairs to minimize clipping.
- Fixed typo with Greedy Pilgrim in Xenos.
- Raised terrain by the moongate in Isle of Storms to alleviate a stuck spot.
- Updated the "Save Mildryd" quest in Resolute and Middle Downs to remove errors and improve responses.
- Wilmer's display name will now correctly update when you first talk to him.
- The troll stomp should now always play its animation.
- Fixed a stuck spot in Xenos.
- Upon being given the quest to meet with Lord Macsen in Aerie, the player will now also be given the compass discovery for Castle Aerie.
- Smoothed some bumpy terrain in Tenebris Harbor.
- Fixed target for ladder in Westend.
- Fixed an issue where Forgotten Prisoner in The Epitaph would walk through cell door when player initiated conversation.
- Fixed a floating Skrekk skull tier marker.
- Fixed an issue where after placing a decoration it would look incorrect.
- Player no longer gets stuck when playing a song while the Dig In skill is active.
- Renamed magic trick emotes Mouthcoil and Flowerwand.
- Added sitting versions of emotes yes, no, judgeyes, and judgeno.
- Fixed an issue where you could not stack more than two cards together with the mouse.
- Fixed an issue with ivy in an abandoned house in Middle Downs.
- Fixed an issue where you could not play sheet music at stationary instruments.
- Fixed a rock blocking players in Longfall Woods.
- Fixed a fire trap damaging players before the trap is activated in Longfall Woods.
- Fixed chat option in window selector drop-down menu.
- Fixed a mismatched material on Burled Wood Round Table.
- Increased font size on utility bar glyphs.
- Increased font size on HUD health and focus bars.
- Adjusted shooting auto-ballista in Middle Downs.
- Game resolution no longer resets to maximum screen resolution in certain circumstances.
- Shroud of the Avatar equipment VFX no longer "look like rain" when character is running.
- Timed activators now have a random delay to avoid writing their states all in the same frame.
- Rapid Fire can now get critical on hits after the first hit.
- Ornate Tansu chest now interactive when placed as a decoration.
- Removed some spike traps from a series in Ruins of Ravensmoor to create safe gaps between them.
- Players again will incur decay on death.
- Changed crafting recipe list text color to improve readability.
Known Issues
- Quest Tasks that should update after looting a container may not progress if another player loots the container before you.
- Logging off will not clear previous party associations. UI will show previous party members.
- If an item’s name is in Runic, its flag as “Private Property” will also appear in Runic.
- The avatar may appear too tall when viewed in the Character Sheet UI.
- Adventurer Levels, when viewed from the Character Sheet, do not properly update values based on equipment.
- Gawain, the wounded knight in the Battle of Highvale, will incorrectly stand up when spoken with.
- Some NPC prefab mouths will not properly animate when talking.
- Players with Tenant permissions on a Lot cannot place their own Player Vendors.
- Many rugs and Sigil decorations can be placed beneath existing pavers, making them inaccessible.
- Kindred players can place deco Flyers on other players’ private Bulletin Boards
- Some world items will be equipped immediately upon looting, replacing previous equipment.
- Rapid Fire (Ranged) only crits on the first shot.
- Auto-Ballista traps may trigger and fire at players through walls and barriers.
- Wearable Cabalist Robes will stretch awkwardly when running
- Overworld map terrain may appear missing or flattened in areas. Reloading the scene appears to fix this in many cases.
- When a client first logs in as a trial visitor then relogs as a full account, many Trial permissions will still be present (inability to trade) until the client is restarted.
- Party members with active PvP flags will also be affected by a friendly-fire Gust spell.
- The Piercing Breeze combo ability does not do damage to Dragons as expected.
- When a party member dies while targeted, the target focus is reset.
- When moving NPC Buildings, it’s possible to crash the client by overlapping structures/boundaries during placement.
- Chat content from one account may be visible by a second account if logged in from the same client.
- Disabling cloth physics may result in capes/cloaks appearing completely flat, rigid, and disconnected from the Avatar’s body
- It is currently difficult to find harvest resources in scenes with the Surveying skill. This will be revisited after a VFX review of this system.
- Deleting a character will reset the local settings for the entire client. Other accounts, or offline/online characters will also have their settings reset.
- Some decorations placed in basements may shift through walls and end up in inaccessible locations.
- Chaotic Clone is not distracting enemies.
- Not all items listed in R45 Instructions are yet in the game or Add On Store
- Some scene instances may be bugged in which it is easy for players to fall through the ground. An existing workaround is to reload the scene.
- Players may be unable to interact with objects via double-click if their framerate is poor. A workaround is to use the “E” interaction key.
- Some spell VFX do not play properly
- Some textures may look incorrect due to optimizations (white, black, pink, low resolution, pixelated, etc.)
- Rain and Snow is coming through the roof of some buildings
- Some SFX are not properly tied to the sound volume controls.
- Water lots in Dynamic Player Owned Towns can currently only be placed along shorelines, not on docks
- Some cities are experiencing performance spikes
- Some pledge, add on, and stretch goal items have not yet been built and/or do not yet have tech support.
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[ 2017-09-01 01:20:53 CET ] [ Original post ] |