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Name

 Shroud of the Avatar: Forsaken Virtues 

 

Developer

 Portalarium 

 

Publisher

 Portalarium 

 

Tags

 

RPG 

 

Singleplayer 

 

Multiplayer 

 

 Co-op 

Release

 2018-03-27 

 

Steam

 € £ $ / % 

 

News

 499 

 

Controls

 Keyboard 

 

 Mouse 

 

Players online

 38 

 

Steam Rating

 Mixed 

Steam store

 https://store.steampowered.com/app/326160 

 

SteamSpy

Peak CCU Yesterday

  

Owners

 100,000 .. 200,000 +/-  

 

Players - Since release

  +/-  

Players - Last 2 weeks

  +/-  

Average playtime (forever)

 13  

Average playtime (last 2 weeks)

 0 

Median playtime (forever)

 16 

Median playtime (last 2 weeks)

 0 

Public Linux depots

 Shroud of the Avatar: Forsaken Virtues Linux Depot [13.28 G] 




LINUX STREAMERS (6)
exapiperrpg_rulestheblakeridgwayacupandalip
thearzuonpenguinpropaganda




Release 47 Patch Notes: October 27, 2017

Updates


  • Load time performance updates.

  • Signage SFX is now linked to audio sliders.

  • Adjusted heavy and medium wind volumes for alpine weather.

  • Fixed an issue where Shroud aura could remain after swapping equipment.

  • Fixed pivot point of Landscape Painting.

  • Markup codes for keywords no longer appear in NPC barks.

  • Courage Helms and Truth Hoods are no longer missing icons.

  • Made brown rabbits brown and spotted rabbits spotted.

  • Fixed brazier decoration counting as an NPC building for Player Owned Towns.

  • Fixed collision and decoration issue on second floor of the Elven City Home.

  • Players will now always appear in the correct location when entering Artifice.

  • Ardoris Guard Armor icons are now the correct color.

  • Removed non-quest related decorative wine bottles from Blood River Outskirts.

  • Virtue Dirndl Shoes now show the correct skin tone.

  • The Player Owned Town of Rinzai has been upgraded to Crossroads Village.

  • Snowy Mountain Road Encounter will now list as a tier 10 scene and not as Tier 2.

  • Updated headwaters of a river near Sanctus Spine on the Novia Overworld map.

  • Replaced lava in Hellfire Rift on the Novia Overworld map.

  • Updated name for Ornate Hospital Bed.

  • Lifted a corpse in Battle of Highvale above the ground so the head and all appendages are revealed.

  • The Blood River Outskirts quest for elven wine is now repeatable.

  • NPC mages are no longer using archery skills.

  • Horatio in Highvale Outskirts added keyword variations to "formal courage salute": formalcourageformalcourage saluteformalcouragesalute

  • Stinging Tree Hollow Cloak now has the correct colors.


Known Issues

  • Kobolds are missing from the Kobold Expeditionary Camp.

  • Cannot enter Epitaph due to rocks blocking the entrance.

  • Skill values will appear to carry over between accounts on the same client.

  • Ring of Cuttlekin turns avatar skin grey instead of translucent.

  • The Elven Mage Staff incorrectly salvages for metal scrap.

  • Pets cannot follow players onto moving platforms.

  • Hitching may occur when using UI windows like "Options" or "DeckBuilder"

  • Phonograph audio cannot be heard if approached while it is already playing.

  • Logging off will not clear previous party associations. UI will show previous party members.

  • If an item’s name is in Runic, its flag as “Private Property” will also appear in Runic.

  • Adventurer Levels, when viewed from the Character Sheet, do not properly update values based on equipment.

  • Players with Tenant permissions on a Lot cannot place their own Player Vendors.

  • Many rugs and Sigil decorations can be placed beneath existing pavers, making them inaccessible.

  • Kindred players can place deco Flyers on other players’ private Bulletin Boards

  • Overworld map terrain may appear missing or flattened in areas. Reloading the scene appears to fix this in many cases.

  • When a client first logs in as a trial visitor then relogs as a full account, many Trial permissions will still be present (inability to trade) until the client is restarted.

  • The Piercing Breeze combo ability does not do damage to Dragons as expected.

  • When a party member dies while targeted, the target focus is reset.

  • When moving NPC Buildings, it’s possible to crash the client by overlapping structures/boundaries during placement.

  • Chat content from one account may be visible by a second account if logged in from the same client.

  • It is currently difficult to find harvest resources in scenes with the Surveying skill. This will be revisited after a VFX review of this system.

  • Deleting a character will reset the local settings for the entire client. Other accounts, or offline/online characters will also have their settings reset.

  • Some decorations placed in basements may shift through walls and end up in inaccessible locations.

  • Chaotic Clone is not distracting enemies.

  • Not all items listed in R46 Instructions are yet in the game or Add On Store

  • Some scene instances may be bugged in which it is easy for players to fall through the ground. An existing workaround is to reload the scene.

  • Players may be unable to interact with objects via double-click if their framerate is poor. A workaround is to use the “E” interaction key.

  • Some spell VFX do not play properly

  • Some textures may look incorrect due to optimizations (white, black, pink, low resolution, pixelated, etc.)

  • Rain and Snow is coming through the roof of some buildings

  • Some SFX are not properly tied to the sound volume controls.

  • Water lots in Dynamic Player Owned Towns can currently only be placed along shorelines, not on docks

  • Some cities are experiencing performance spikes

  • Some pledge, add on, and stretch goal items have not yet been built and/or do not yet have tech support.


[ 2017-10-27 22:12:29 CET ] [ Original post ]