New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )
Name | Shroud of the Avatar: Forsaken Virtues | |
Developer | Portalarium | |
Publisher | Portalarium | | |
Tags | RPG Singleplayer Multiplayer Co-op | | |
Release | 2018-03-27 | |
Steam | € £ $ / % |
News | 499 |
Controls | Keyboard Mouse |
Players online |  38  |
Steam Rating | Mixed |
Steam store |  https://store.steampowered.com/app/326160  |
SteamSpy |
Peak CCU Yesterday | |
Owners |  100,000 .. 200,000 +/-   |
Players - Since release |   +/- |
Players - Last 2 weeks |   +/- |
Average playtime (forever) | 13 |
Average playtime (last 2 weeks) | 0 |
Median playtime (forever) | 16 |
Median playtime (last 2 weeks) | 0 |
Public Linux depots | Shroud of the Avatar: Forsaken Virtues Linux Depot [13.28 G]
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LINUX STREAMERS (6)
exapiperrpg_rulestheblakeridgwayacupandalip
thearzuonpenguinpropaganda
Release 47 Patch Notes: October 27, 2017 |
Updates
- Load time performance updates.
- Signage SFX is now linked to audio sliders.
- Adjusted heavy and medium wind volumes for alpine weather.
- Fixed an issue where Shroud aura could remain after swapping equipment.
- Fixed pivot point of Landscape Painting.
- Markup codes for keywords no longer appear in NPC barks.
- Courage Helms and Truth Hoods are no longer missing icons.
- Made brown rabbits brown and spotted rabbits spotted.
- Fixed brazier decoration counting as an NPC building for Player Owned Towns.
- Fixed collision and decoration issue on second floor of the Elven City Home.
- Players will now always appear in the correct location when entering Artifice.
- Ardoris Guard Armor icons are now the correct color.
- Removed non-quest related decorative wine bottles from Blood River Outskirts.
- Virtue Dirndl Shoes now show the correct skin tone.
- The Player Owned Town of Rinzai has been upgraded to Crossroads Village.
- Snowy Mountain Road Encounter will now list as a tier 10 scene and not as Tier 2.
- Updated headwaters of a river near Sanctus Spine on the Novia Overworld map.
- Replaced lava in Hellfire Rift on the Novia Overworld map.
- Updated name for Ornate Hospital Bed.
- Lifted a corpse in Battle of Highvale above the ground so the head and all appendages are revealed.
- The Blood River Outskirts quest for elven wine is now repeatable.
- NPC mages are no longer using archery skills.
- Horatio in Highvale Outskirts added keyword variations to "formal courage salute": formalcourageformalcourage saluteformalcouragesalute
- Stinging Tree Hollow Cloak now has the correct colors.
Known Issues
- Kobolds are missing from the Kobold Expeditionary Camp.
- Cannot enter Epitaph due to rocks blocking the entrance.
- Skill values will appear to carry over between accounts on the same client.
- Ring of Cuttlekin turns avatar skin grey instead of translucent.
- The Elven Mage Staff incorrectly salvages for metal scrap.
- Pets cannot follow players onto moving platforms.
- Hitching may occur when using UI windows like "Options" or "DeckBuilder"
- Phonograph audio cannot be heard if approached while it is already playing.
- Logging off will not clear previous party associations. UI will show previous party members.
- If an item’s name is in Runic, its flag as “Private Property” will also appear in Runic.
- Adventurer Levels, when viewed from the Character Sheet, do not properly update values based on equipment.
- Players with Tenant permissions on a Lot cannot place their own Player Vendors.
- Many rugs and Sigil decorations can be placed beneath existing pavers, making them inaccessible.
- Kindred players can place deco Flyers on other players’ private Bulletin Boards
- Overworld map terrain may appear missing or flattened in areas. Reloading the scene appears to fix this in many cases.
- When a client first logs in as a trial visitor then relogs as a full account, many Trial permissions will still be present (inability to trade) until the client is restarted.
- The Piercing Breeze combo ability does not do damage to Dragons as expected.
- When a party member dies while targeted, the target focus is reset.
- When moving NPC Buildings, it’s possible to crash the client by overlapping structures/boundaries during placement.
- Chat content from one account may be visible by a second account if logged in from the same client.
- It is currently difficult to find harvest resources in scenes with the Surveying skill. This will be revisited after a VFX review of this system.
- Deleting a character will reset the local settings for the entire client. Other accounts, or offline/online characters will also have their settings reset.
- Some decorations placed in basements may shift through walls and end up in inaccessible locations.
- Chaotic Clone is not distracting enemies.
- Not all items listed in R46 Instructions are yet in the game or Add On Store
- Some scene instances may be bugged in which it is easy for players to fall through the ground. An existing workaround is to reload the scene.
- Players may be unable to interact with objects via double-click if their framerate is poor. A workaround is to use the “E” interaction key.
- Some spell VFX do not play properly
- Some textures may look incorrect due to optimizations (white, black, pink, low resolution, pixelated, etc.)
- Rain and Snow is coming through the roof of some buildings
- Some SFX are not properly tied to the sound volume controls.
- Water lots in Dynamic Player Owned Towns can currently only be placed along shorelines, not on docks
- Some cities are experiencing performance spikes
- Some pledge, add on, and stretch goal items have not yet been built and/or do not yet have tech support.
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[ 2017-10-27 22:12:29 CET ] [ Original post ] |