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New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )


Name

 Shroud of the Avatar: Forsaken Virtues 

 

Developer

 Portalarium 

 

Publisher

 Portalarium 

 

Tags

 

RPG 

 

Singleplayer 

 

Multiplayer 

 

 Co-op 

Release

 2018-03-27 

 

Steam

 € £ $ / % 

 

News

 499 

 

Controls

 Keyboard 

 

 Mouse 

 

Players online

 38 

 

Steam Rating

 Mixed 

Steam store

 https://store.steampowered.com/app/326160 

 

SteamSpy

Peak CCU Yesterday

  

Owners

 100,000 .. 200,000 +/-  

 

Players - Since release

  +/-  

Players - Last 2 weeks

  +/-  

Average playtime (forever)

 13  

Average playtime (last 2 weeks)

 0 

Median playtime (forever)

 16 

Median playtime (last 2 weeks)

 0 

Public Linux depots

 Shroud of the Avatar: Forsaken Virtues Linux Depot [13.28 G] 




LINUX STREAMERS (6)
exapiperrpg_rulestheblakeridgwayacupandalip
thearzuonpenguinpropaganda




Release 49 Patch Notes: December 19, 2017

Build Number 715 11:00AM

Updates


  • More emotes than ever are now able to be used while sitting.

  • Restored missing chat log messages for crafting.

  • Quest assistance now active for Kobold Expeditionary Camp during the Path of Courage.

  • Disappearing objects in shop in Brittany Estates have been fixed.

  • Defensive stance modifier now effects Fortify Defenses.

  • Hamstring debuff icon will no longer remain on targets once its duration has ended.

  • A previously unobtainable ore node in North Midmaer Way is now accessible.

  • Prevented the skills UI from adding things in the editor when it should not.

  • Adjusted collision volumes around logs in East Longfall Wetland to make them match visuals more closely.

  • Cabalists should once again be using their evil effects on people.

  • Fixed skeletons periodically not exiting ambush mode even if taking damage.

  • Fixed invisible geometry at Oracle Ruins areas.

  • Quari in Aerie will once again create guilds for avatars requiring this service.

  • Lowered floating trees in Verdantis Shardfall.

  • Expanded access locations in Novia surrounding Paladis Sharfall.

  • Moved the exit targets from Paladis Shardfall to Novia.

  • Quest data in HIghvale Outskirts for the main story line is now complete.

  • A floating hoe in Blumdel has been corrected.

  • Players are no longer able to bypass the mirror puzzle in Elysium Mines.

  • Decreased the delay for first using interactives when loading into a new map.

  • Removed search and toolbar from in-game maps view.

  • Ice Bow virtue symbol was fixed.

  • The experience soft-cap is now working as described.


Known Issues

  • Control Point 'Endless Wave' functionality is not functioning in Sanctus Spine.

  • Loading into scenes may get stuck at 94%, we are reviewing the causes of this issue

  • POT Owners/Stewards are no longer able to place Wax Cylinders inside Broadcast Automated Phonographs

  • Quest NPCs will not accept inexact stacks of quest items. Items must be exact quantity requested at time of turn-in to be recognized as valid.

  • Party/Companion nameplates can be visually obscured if enough buffs are added for icons to wrap to three rows.

  • Visual quest indicators may be missing from compass. Adding the data to support them is an ongoing design process.

  • Some extreme resolution options are not possible due to an inability to scroll the video resolution list.

  • Dazzling Rays, and other caster-based AOE spells, have difficulty hitting nearby enemies in confined spaces (like narrow hallways)

  • Death Shield does not mitigate damage from critical hits

  • Overworld map terrain may appear missing or flattened in areas for Windows 10 users. Playing in Windows 8 compatibility mode may fix this.

  • Ring of Cuttlekin turns avatar skin grey instead of translucent.

  • Pets cannot follow players onto moving platforms.

  • Hitching may occur when using UI windows like “Options” or “DeckBuilder”

  • Phonograph audio cannot be heard if approached while it is already playing.

  • If an item’s name is in Runic, its flag as “Private Property” will also appear in Runic.

  • Players with Tenant permissions on a Lot cannot place their own Player Vendors.

  • When a client first logs in as a trial visitor then relogs as a full account, many Trial permissions will still be present (inability to trade) until the client is restarted.

  • When a party member dies while targeted, the target focus is reset.

  • It is currently difficult to find harvest resources in scenes with the Surveying skill. This will be revisited after a VFX review of this system.

  • Deleting a character will reset the local settings for the entire client. Other accounts, or offline/online characters will also have their settings reset.

  • Some decorations placed in basements may shift through walls and end up in inaccessible locations.

  • Some scene instances may be bugged in which it is easy for players to fall through the ground. An existing workaround is to reload the scene.

  • Players may be unable to interact with objects via double-click if their framerate is poor. A workaround is to use the “E” interaction key.

  • Some spell VFX do not play properly

  • Some textures may look incorrect due to optimizations (white, black, pink, low resolution, pixelated, etc.)

  • Water lots in Dynamic Player Owned Towns can currently only be placed along shorelines, not on docks

  • Some pledge, add on, and stretch goal items have not yet been built and/or do not yet have tech support.


[ 2017-12-19 18:16:33 CET ] [ Original post ]