New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )
Name | Shroud of the Avatar: Forsaken Virtues | |
Developer | Portalarium | |
Publisher | Portalarium | | |
Tags | RPG Singleplayer Multiplayer Co-op | | |
Release | 2018-03-27 | |
Steam | € £ $ / % |
News | 499 |
Controls | Keyboard Mouse |
Players online |  38  |
Steam Rating | Mixed |
Steam store |  https://store.steampowered.com/app/326160  |
SteamSpy |
Peak CCU Yesterday | |
Owners |  100,000 .. 200,000 +/-   |
Players - Since release |   +/- |
Players - Last 2 weeks |   +/- |
Average playtime (forever) | 13 |
Average playtime (last 2 weeks) | 0 |
Median playtime (forever) | 16 |
Median playtime (last 2 weeks) | 0 |
Public Linux depots | Shroud of the Avatar: Forsaken Virtues Linux Depot [13.28 G]
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LINUX STREAMERS (6)
exapiperrpg_rulestheblakeridgwayacupandalip
thearzuonpenguinpropaganda
Release 49 Patch Notes: December 19, 2017 |
Build Number 715 11:00AM
Updates
- More emotes than ever are now able to be used while sitting.
- Restored missing chat log messages for crafting.
- Quest assistance now active for Kobold Expeditionary Camp during the Path of Courage.
- Disappearing objects in shop in Brittany Estates have been fixed.
- Defensive stance modifier now effects Fortify Defenses.
- Hamstring debuff icon will no longer remain on targets once its duration has ended.
- A previously unobtainable ore node in North Midmaer Way is now accessible.
- Prevented the skills UI from adding things in the editor when it should not.
- Adjusted collision volumes around logs in East Longfall Wetland to make them match visuals more closely.
- Cabalists should once again be using their evil effects on people.
- Fixed skeletons periodically not exiting ambush mode even if taking damage.
- Fixed invisible geometry at Oracle Ruins areas.
- Quari in Aerie will once again create guilds for avatars requiring this service.
- Lowered floating trees in Verdantis Shardfall.
- Expanded access locations in Novia surrounding Paladis Sharfall.
- Moved the exit targets from Paladis Shardfall to Novia.
- Quest data in HIghvale Outskirts for the main story line is now complete.
- A floating hoe in Blumdel has been corrected.
- Players are no longer able to bypass the mirror puzzle in Elysium Mines.
- Decreased the delay for first using interactives when loading into a new map.
- Removed search and toolbar from in-game maps view.
- Ice Bow virtue symbol was fixed.
- The experience soft-cap is now working as described.
Known Issues
- Control Point 'Endless Wave' functionality is not functioning in Sanctus Spine.
- Loading into scenes may get stuck at 94%, we are reviewing the causes of this issue
- POT Owners/Stewards are no longer able to place Wax Cylinders inside Broadcast Automated Phonographs
- Quest NPCs will not accept inexact stacks of quest items. Items must be exact quantity requested at time of turn-in to be recognized as valid.
- Party/Companion nameplates can be visually obscured if enough buffs are added for icons to wrap to three rows.
- Visual quest indicators may be missing from compass. Adding the data to support them is an ongoing design process.
- Some extreme resolution options are not possible due to an inability to scroll the video resolution list.
- Dazzling Rays, and other caster-based AOE spells, have difficulty hitting nearby enemies in confined spaces (like narrow hallways)
- Death Shield does not mitigate damage from critical hits
- Overworld map terrain may appear missing or flattened in areas for Windows 10 users. Playing in Windows 8 compatibility mode may fix this.
- Ring of Cuttlekin turns avatar skin grey instead of translucent.
- Pets cannot follow players onto moving platforms.
- Hitching may occur when using UI windows like “Options” or “DeckBuilder”
- Phonograph audio cannot be heard if approached while it is already playing.
- If an item’s name is in Runic, its flag as “Private Property” will also appear in Runic.
- Players with Tenant permissions on a Lot cannot place their own Player Vendors.
- When a client first logs in as a trial visitor then relogs as a full account, many Trial permissions will still be present (inability to trade) until the client is restarted.
- When a party member dies while targeted, the target focus is reset.
- It is currently difficult to find harvest resources in scenes with the Surveying skill. This will be revisited after a VFX review of this system.
- Deleting a character will reset the local settings for the entire client. Other accounts, or offline/online characters will also have their settings reset.
- Some decorations placed in basements may shift through walls and end up in inaccessible locations.
- Some scene instances may be bugged in which it is easy for players to fall through the ground. An existing workaround is to reload the scene.
- Players may be unable to interact with objects via double-click if their framerate is poor. A workaround is to use the “E” interaction key.
- Some spell VFX do not play properly
- Some textures may look incorrect due to optimizations (white, black, pink, low resolution, pixelated, etc.)
- Water lots in Dynamic Player Owned Towns can currently only be placed along shorelines, not on docks
- Some pledge, add on, and stretch goal items have not yet been built and/or do not yet have tech support.
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[ 2017-12-19 18:16:33 CET ] [ Original post ] |