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Name

 Shroud of the Avatar: Forsaken Virtues 

 

Developer

 Portalarium 

 

Publisher

 Portalarium 

 

Tags

 

RPG 

 

Singleplayer 

 

Multiplayer 

 

 Co-op 

Release

 2018-03-27 

 

Steam

 € £ $ / % 

 

News

 499 

 

Controls

 Keyboard 

 

 Mouse 

 

Players online

 38 

 

Steam Rating

 Mixed 

Steam store

 https://store.steampowered.com/app/326160 

 

SteamSpy

Peak CCU Yesterday

  

Owners

 100,000 .. 200,000 +/-  

 

Players - Since release

  +/-  

Players - Last 2 weeks

  +/-  

Average playtime (forever)

 13  

Average playtime (last 2 weeks)

 0 

Median playtime (forever)

 16 

Median playtime (last 2 weeks)

 0 

Public Linux depots

 Shroud of the Avatar: Forsaken Virtues Linux Depot [13.28 G] 




LINUX STREAMERS (6)
exapiperrpg_rulestheblakeridgwayacupandalip
thearzuonpenguinpropaganda




Release 51 Patch Notes: February 22, 2018

Build Number 733 5:30PM

Updates


  • Fixed an issue with some flying pets having nameplates in the ground.

  • The cauldron in Grannus Colossus is no longer invisible.

  • Fixed an issue in the Love Gloves Quest where turning in a Prayer Card would sometimes activate a trade window at the wrong time.

  • Updated collision on some rivers in Drachvald on Novia.

  • The Guild Registrar in Jaanaford will now respond properly when asked for their name.

  • Bandit corpses are no longer missing in Longfall Woods.

  • Grand Artificer doors in Lost Vale no longer have art that does not move with the doors.

  • Removed "NPC scheduling under construction" message for Jaanaford.

  • Updated the respawn rate on the puzzle reward chest in South Fetid Swamp.

  • Increased the interaction range on block puzzle blocks in Boreas Colossus.

  • Adding appropriate hover icons for the loot rolling interface.

  • Some issues with the Obsidian Forge were fixed.

  • Fixed some armor decorations that appeared flat.

  • Fixed an issue where decorations could be placed mid-air in Stone Ruins.

  • Fixed pink colors on bear head icons.

  • Fixed rain falling inside of the Knight Founder Village player home.

  • Removed the last two “Under Construction” signs.

  • Fixed missing collision on a handrail in Yew.

  • Fixed missing collision on floor of a log cabin in Highvale Outskirts.

  • Fixed rain falling inside of the Two Story Hollow Log player home.

  • Fixed the Oracle not animating when asked some questions.

  • Removed double text notification when gold is looted.

  • Removed PvP flag from Player Owned Town “Malficium”.

  • Added new hover icons for Loot Roll buttons.

  • Fixed a bug that prevented you from claiming your own ransom stone on PVP death.

  • Removed stamped labels of battle camps from Novia in-game map.

  • River graphics fixed in Owls Head and elsewhere.

  • Fixed an issue that caused the character sheet character's eyes to be white.

  • Fixed an issue where weapon game effects could execute 100% of the time.

  • Performance work on “Island Metropolis” Player Owned Towns.

  • Visual effects for charging on Ghosts now appear on the correct hand.

  • Removed skeleton bones loot from dropping in Highvale Outskirts.

  • Adjusted animation for Dragon Gust attack.

  • Fixed issue with Lava Golem resistances

  • Added teeth to male player vendors.

  • Fixed male vendor NPC eyes not blinking.

  • Performance work in Ardoris.

  • Shadowform will no longer overwrite movement skills.

  • Fixed a gray line on the icon for the wand.

  • Fixed undead factions having loot delay when killed.

  • The lava caves at the bottom of the Etceter Crag Mines are now home to only fire elementals.

  • Fixed an error in New You merchant conversation keywords.

  • Patch notes completed.


Known Issues

  • The in-game map (M key shortcut) cannot be accessed on Linux clients.

  • Linux is using an older version of Unity until known performance issues can be addressed.

  • Fire is visible when dead.

  • Charging skills may not visually appear to reach a sixth stack, but will fire the sixth charge successfully.

  • It is possible for moving platforms to appear out of synchronization with others.

  • There are ongoing issues with being able to target, heal, and flag in parties of mixed PVP-flagging.

  • Juggle emotes do not properly sync hand/item movements in low performance environments.

  • Crafting UI will not properly recognize Gold Ingots to fulfill Metal Ingot recipes.

  • Party/Companion nameplates can be visually obscured if enough buffs are added for icons to wrap to three rows.

  • Visual quest indicators may be missing from compass. Adding the data to support them is an ongoing design process.

  • Dazzling Rays, and other caster-based AOE spells, have difficulty hitting nearby enemies in confined spaces (like narrow hallways)

  • Overworld map terrain may appear missing or flattened in areas for Windows 10 users. Playing in Windows 8 compatibility mode may fix this.

  • Ring of Cuttlekin turns avatar skin grey instead of translucent.

  • Pets cannot follow players onto moving platforms.

  • If an item’s name is in Runic, its flag as “Private Property” will also appear in Runic.

  • Players with Tenant permissions on a Lot cannot place their own Player Vendors.

  • It is currently difficult to find harvest resources in scenes with the Surveying skill.

  • Deleting a character will reset the local settings for the entire client. Other accounts, or offline/online characters will also have their settings reset.

  • Some decorations placed in basements may shift through walls and end up in inaccessible locations.

  • Players may be unable to interact with objects via double-click if their framerate is poor. A workaround is to use the “E” interaction key.

  • Some spell VFX do not play properly

  • Some textures may look incorrect due to optimizations (white, black, pink, low resolution, pixelated, etc.)

  • Water lots in Dynamic Player Owned Towns can currently only be placed along shorelines, not on docks

  • Some pledge, add on, and stretch goal items have not yet been built and/or do not yet have tech support.


[ 2018-02-23 00:44:47 CET ] [ Original post ]