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Name

 Shroud of the Avatar: Forsaken Virtues 

 

Developer

 Portalarium 

 

Publisher

 Portalarium 

 

Tags

 

RPG 

 

Singleplayer 

 

Multiplayer 

 

 Co-op 

Release

 2018-03-27 

 

Steam

 € £ $ / % 

 

News

 499 

 

Controls

 Keyboard 

 

 Mouse 

 

Players online

 38 

 

Steam Rating

 Mixed 

Steam store

 https://store.steampowered.com/app/326160 

 

SteamSpy

Peak CCU Yesterday

  

Owners

 100,000 .. 200,000 +/-  

 

Players - Since release

  +/-  

Players - Last 2 weeks

  +/-  

Average playtime (forever)

 13  

Average playtime (last 2 weeks)

 0 

Median playtime (forever)

 16 

Median playtime (last 2 weeks)

 0 

Public Linux depots

 Shroud of the Avatar: Forsaken Virtues Linux Depot [13.28 G] 




LINUX STREAMERS (6)
exapiperrpg_rulestheblakeridgwayacupandalip
thearzuonpenguinpropaganda




Release 59 Patch Notes: October 30, 2018

October 30, 2018

Build Number 857 11:00AM

Updates


  • Added trophy recipes for all active fishing trophies to all players.

  • Fishing Trophy decorations added.

  • Fixed bad stairs collision on Haunted Ship on Penmawr Island.

  • Flechier Formal Jacket no longer causes female upper chest to be invisible.

  • Siege and encounter scenes are now always open-multiplayer.

  • The overworld party UI is only interactive if you can actually travel to that player's instance.

  • The overworld party UI takes you to the town if player is in a basement.

  • Characters no longer glide when following another player.

  • Interactive Fountain VFX has been corrected.

  • Doors triggered externally now consider if the door is locked for the triggering player.

  • Added Smelting Dungeon recipes to proper recipe book classification.

  • Fixed an issue where remote players would be in the incorrect position when not moving.

  • Fishing loot messages now shown in "Loot" chat filter rather than "Misc".

  • Trophies now properly display their data.

  • Fixed the tooltip for placed Player Owned Town Oracle Confirmatory.

  • Fixed audio on the Viking Palisade Wall long gate.

  • NPC children waving was fixed.

  • Reduced gold and item drops on all Control Point elf creatures.

  • Fixed audio on decoration arrow trap.

  • Decoration arrow trap arrow is now oriented correctly relative to the trap when shot.

  • Updated the old tutorials to display with better timing.

  • Fixed an issue where some of Edvard's emotes on the bridge in Battle of Solace Bridge were creating errors.

  • Players being sent to Battle of Solace Bridge from the Isle of Storms will now always start at the lunar rift.

  • No longer showing confirmation dialog to change matchmaking mode if not needed.

  • Fixed the name of the Owl's Head boss and added his blueprints.

  • Fixed bait icons.

  • Cleaned up curing salt icon.

  • A journal from Anais's combat lesson in Isle of Storms better clarifies how to enter and exit combat mode.

  • Anais's combat lesson in Isle of Storms now better describes equipping weapons.

  • Fixed an issue where players could sometimes get stuck in Anais's "inventory" lesson in Isle of Storms.

  • Improved the way in which the compass marker appears on Anais in Isle of Storms.

  • In the "Fall of the Epitaph" in Lost Vale replaced some melee elves with ranged versions.

  • Sauted Bass, Baked Trout, and Baked Salmon now buff intelligence.

  • Moved spawner inside Skrekk Entrance tent that was causing NPCs to get stuck there.

  • Added an ankh in Ruins of Ravenmoor.

  • Solace Bridge Starter map performance increase.

  • Passive Stance tooltip now indicates it removes one bleed effect.

  • Earthquake tooltip now indicates that with specialization the cast time is reduced.

  • Updated the dragon's nest in Southern Grunvald Barrens to fix an issue when players tried to mine the ore at the nest.

  • Updated icons for common Mounted fish.

  • Updated Hilt loot to include spider room drops.

  • Loading screen tips were updated.


Known Issues

  • Elysian Illumination no longer damages undead, and has a broken range for applying heals.

  • Party/Companion nameplates can be visually obscured if enough buffs are added for icons to wrap to three rows.

  • Visual quest indicators may be missing from compass. Adding the data to support them is an ongoing design process.

  • Dazzling Rays, and other caster-based AOE spells, have difficulty hitting nearby enemies in confined spaces (like narrow hallways)

  • Pets cannot follow players onto moving platforms.

  • If an items name is in Runic, its flag as Private Property will also appear in Runic.

  • Players with Tenant permissions on a Lot cannot place their own Player Vendors.

  • Some decorations placed in basements may shift through walls and end up in inaccessible locations.

  • Players may be unable to interact with objects via double-click if their framerate is poor. A workaround is to use the E interaction key.

  • Some spell VFX do not play properly

  • Some textures may look incorrect due to optimizations (white, black, pink, low resolution, pixelated, etc.)

  • Water lots in Dynamic Player Owned Towns can currently only be placed along shorelines, not on docks

  • Some pledge, add on, and stretch goal items have not yet been built and/or do not yet have tech support.

  • Some virus programs with outdated libraries may attempt to quarantine essential game files, mistakenly identifying them as threats. This can have significant effects, including the client not starting at all. We recommend keeping antivirus programs updated frequently as they address problems. Workarounds include reinstalling and launching the client with the aggressive antivirus software disabled, or whitelisting the game directory in the antivirus list of exceptions.


October 28, 2018

Build Number 855 11:00AM

Updates

  • Fixed lingering collapsed buffs icon from previous targets.

  • Players given the task to meet Samael in Brookside will now have a blue compass marker directing them to him.

  • Fixed various rendering issues on OSX.

  • Improved the ambient crying at Charlotte's house in Battle of Solace Bridge to activate/deactivate more consistently.

  • Removed the map exit from the river in Battle of Solace Bridge.

  • Enemies in the default version of the "Fall of the Epitaph" side room in Lost Vale are now control point versions.


[ 2018-10-30 17:25:13 CET ] [ Original post ]