Hi everyone!
We are starting a weekly development log so you can all follow our progress on the game. Well, we'll try to this weekly. Let us know if you like it, if you want it more often, less often, we'll happily ear your feedback on this!
This week, there has been quite some progression on the artificial intelligence of vehicles and the graphics of the residential area, so we'll focus on that.
A Ballet of Vehicles
Vehicle artificial intelligence is the work of having cars automatically moving around in the city nicely, kind of a ballet! It's actually a pretty hard job. It's the kind of thing that when done right, no-one notices it's in there. So far, ours cars where super dumb, they would cut across intersections, they would drive at their maximum speed all the time... It meant for quite funny interactions but it was also super frustrating at times.

Daniel spent the whole week on this and now they know how to stop before obstacles presenting in front of them and how to turn in a nice arc to go from one street to another, without cutting across. It's not perfect yet, sometimes they can block themselves together, but it's already a whole lot better. You'll be a lot less surprised by their silliness! This is something we're definitely going to spend more time on in the future.
Environment's visuals
Tom spent a good deal of his weak working on the level design of the residential area. This is an area of the game where streets are quite narrow and cars drive slowly in. Even more than the rest of the city, it's super green thanks to thousands of trees planted by their citizens.

Le Mascaret being inspired by french towns, it's not just straight streets crossing each other nicely. It's all messy and fun to drive in. It's also many streets which are just for people to walk in, no cars, not even ambulances in there!
Coming up next
Right now the game features only one caring mini-game, a spiky injection. We plan on adding two more and re-working the one we have to use a more futuristic pressure injection system. No more being afraid of needles in Le Mascaret!
Stay tuned for more and remember to take care of people around you!
[ 2025-02-14 15:05:19 CET ] [ Original post ]