Hey Heroes! This one will be a small update, the beat rates based on heroes are where we want them right now. However the feel of the game still can use more polishing. My team is reviewing your thoughts and ideas on Discord and Steam community forums, and we also play the game continuously to see how the changes feel. As long as your voice and the stats data we have align, we are making changes to the game. Over 700 players completed all the heroes by far, we decided to release the "Extreme Update" early. We just implemented the system for it, and testing it right now, it will be available as a free content update next weekend when we fine-tune it enough to show it to you. If you are into almost impossible challenges, Extreme difficulty will be for you, we will also have Steam achievements for the extreme difficulty. Let's get into what we changed in this update;
Balance of the Game
Queen and Sorceress had a low beat rate compared to other hero curves. To reference this, Queen now has 1 trinket slot and Sorceress starts the game with extra HP. We will see the effects of these in the data and make more changes to it. Normal difficulty early runs for the first 3 heroes now get lower-tier monsters. This will let beginner players conserve health in the early stages. Other Updates We had placeholder skill icons in the game. Our artist did these for both heroes and companion skills in the style of the game. Changed the Hard mode finish icon indicator.
Bug Fixes
Here is some bugs we fixed: - Fix companion stage issue regarding clicking on "pass" with no current companion - Remove dismantle dice & shield dice tutorial message exceptions
Thank you
We have been reading the reviews and your comments on Discord and are glad to see so many players passionate about the game. If you haven't already, consider sharing your thoughts as a review on the Steam Page.
[ 2024-06-29 12:17:41 CET ] [ Original post ]
🕹️ Partial Controller Support
🎮 Full Controller Support
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Mechanics
The core mechanic of the game revolves around dice rolling. Players engage in combat by rolling a dice, with the outcome directly influencing the strength of their attacks. The higher the roll, the more damage inflicted on the enemies. Strategic depth is introduced through the need to carefully select which enemy to attack first, requiring players to drag and drop the dice onto the appropriate enemy card's dice slot.Each turn is a test of tactical acumen. Players must strategize the best use of their dice rolls to maximize damage and control the battlefield, while also anticipating the counterattacks from monster cards at the end of each turn. The game offers a compelling risk-reward system, challenging players to balance aggressive tactics against the need for self-preservation.
Adding to the complexity, the game features five distinct classes, each with unique abilities and playstyles. This diversity allows for varied approaches to dungeon exploration and combat, encouraging replayability and experimentation.
Roguelike & Deckbuilding Gameplay
With the generative dungeon system, reminiscent of the branching pathways in "Slay the Spire." This element of choice ensures that each journey through the dungeons is a unique experience, filled with unexpected challenges and rewards. As the player you will choose the enemy and upgrade cards you want to keep in your next turn.Between dungeons, players have the opportunity to choose upgrades, similar to the mechanics in "Vampire Survivors." These upgrades range from enhancing dice rolls and bolstering class abilities to gaining new upgradeable cards that can turn the tide in challenging encounters.
If a player is defeated, the game doesn’t end in frustration. Instead, players are rewarded with meta upgrades and currencies that can be used to strengthen their character for subsequent runs. This progressive system ensures a continual sense of advancement and achievement, even in defeat.
Strategy & Chance Together
With its blend of strategy, chance, and RPG elements, "Dice & Fold" offers an engaging and ever-evolving gameplay experience that appeals to both fans of dungeon crawlers and players who enjoy the unpredictability of dice-based games. Its unique combination of mechanics, and expansive upgrade system, offers a lot of replayability and fun!- OS: Ubuntu 12.04. SteamOS
- Processor: 1.7 GHz ProcessorMemory: 300 MB RAM
- Memory: 300 MB RAM
- Graphics: NVIDIA GeForce 8 or higher. ATI X1600 or higher. or Intel HD 3000 or higher
- Storage: 300 MB available space
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