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16.4.9 Patch Notes
[ 2016-04-26 11:55:19 CET ] [ Original post ]
Audio
- Rifles have new sound effects.
- Helltyr have new sound effects.
- All structures should now be droppable and can be picked up as the blueprint.
- You can no longer place base structures such that they collide with other structures. (Note, there is still an issue where their legs or the ramp could - to be fixed at a later date.)
- Increased loading in distance for some larger structures like walls, buildings, and bases.
- It is now possible to demolish housing items that slightly collide with a building, as long as the colliding building is not above the item to be demolished.
- Removed steam effect from wood shack door
- Replaced the apple and pillbox models for dropped items with pack models which will not roll down hills or fall through cracks as easily.
- Changed the model used by traps when dropped on the ground (as a loot item) is now different than the model of the trap itself to make it easier to differentiate.
- Added a short delay between the time a player dies and the respawn window popping onto your screen.
- You can now spawn at the reclining beds of anyone in your guild.
- Items dropped on servers which feature permadeath on items (Hardcore PvE or any PvP) will now last for five minutes before being cleaned up.
- You can now obtain hammer and flint stones when harvesting the small rocks in the desert or snow with your bare hands. Although you should not start in those areas any more, this was made to help players who spread out into those biomes.
- You can now harvest stones or trees which allow you to harvest with your bare hands while holding a torch. The results are the same as if unarmed. You can not harvest stones which require a pick or hammer though while wielding a torch.
- Increased the material requirement to craft Wood and Iron Bases.
- Decreased the requirement to make Wood Fences, Wood Walls, and Stone Walls.
- Tweaked the material requirements of Steel Walls to include less Iron but now to have a small Calibrite requirement, as well.
- Added new swimming tip that appears when you enter water. It includes a hint about swimming to help with thirst.
- Modified the tip window a bit to make it easier to see and read.
- The hand and housing crosshair icons now show an "E" or "F" hint next to them, to help with confusion on how to loot mobs or interact with housing items. An option to turn this off will be added in the future.
- Slightly reduced size of hand and house crosshair icons
- Modified Field of View options to a range of 60-100
- Fixed a bug which was causing many blueprints to disappear upon dropping them.
- Fixed a typo in the word ricochet in an item description.
- Corrected a problem with the recently implemented code that was intended to prevent new players from spawning in tougher areas. It was sometimes still allowing players to spawn in the forbidden areas.
- Fixed a bug which was sometimes spawning 3 Foot Lockers, with only 1 working.
- Fixed a streaming issue which was causing grass to blur.
- Fixed spawning location code on NPC spawners that was causing them not to spawn properly. Was causing some major issues in some areas, so be on the look out in areas that seemed to not have much to fight that are now much more populated.
- Attempted to fix an issue where local structures in a single player or Hosted Coop game could be overwritten by playing online.
- Fixed an issue with reclining beds, that prevented their ownership from being correctly set. It will now be possible to demolish your newly placed reclining beds.
- The "/wipeme skills" command which is used to reset skills will now remove any recipes that you previously had attained.
- Fixed a grammatical issue in the guild leave message.
- The /guildinvite command will now function properly for players with spaces in their names.
- Fixed a bug which was preventing players from respawning at reclining beds.
- Corrected an issue which was allowing players to gain access to Stone Towers which were not supposed to be in the game any more.
[ 2016-04-26 11:55:19 CET ] [ Original post ]
Fragmented
Above and Beyond Technologies
Developer
Above and Beyond Technologies
Publisher
2017-08-15
Release
Game News Posts:
61
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🕹️ Partial Controller Support
Mixed
(1576 reviews)
The Game includes VR Support
Public Linux Depots:
- Fragmented Depot - Linux [7.93 G]
You awaken stranded on a hostile alien world, after your journey to colonize the planet. Rhyldan, takes a catastrophic turn. Armed with only your fists, your wits and fragments of knowledge buried deep within a damaged clone’s mind, you must ensure the survival of the human race. Harvest local resources to get started, and hunt wildlife with crafted weapons to provide food and protection from the elements. As you survive you will regain access to knowledge and important skills to aid in your survival. Unlock advanced technologies to build giant structures, advanced weaponry and defenses, tame the wildlife, engineer and grow new living species, build robots and vehicles and use it all to support your allies or crush your enemies.
Fragmented is available in multiple rulesets allowing for PvP focused content, or working together with other players to survive against the environment. Play online or in single player mode. Players will have the option to host their own servers as well and tweak many of the settings to provide an easier experience or a much more harsh experience including hardcore options.
Surviving in the world of Fragmented has its advantages. As you gain more experience you will be able to unlock higher level skills opening up different play styles and survival options. You can focus on combat related skills to take the fight to the wildlife or your enemies or you can focus on skills that will improve your base and your storage capabilities. Fragmented features a level system that grants points you can spend on a handful of skills to better customize your character. You can spend the points on the following skills.
There are many different types of harvestable resources in the world, including dead creatures. Primitive tools will get you the basics, but you will need to build better tools to achieve better results and to gain access to rare materials. Creatures also increase in difficulty as you venture out, including boss encounters and other surprises.Using better tools and fighting harder creatures you also can run across rare resources that can used to create even more powerful weapons and tools.
Fragmented will be offering a variety of ruleset configuration options, catering to many different playstyles. This includes PvE and PvP options, both with casual, normal, and hardcore modes, all available on the official servers. If you wish to host your own server, you will have control over those options, as well as having more granular control over the other aspects of the game, such as food/thirst rates, damage, mob difficulty, experience gained and several others.
Fragmented is available in multiple rulesets allowing for PvP focused content, or working together with other players to survive against the environment. Play online or in single player mode. Players will have the option to host their own servers as well and tweak many of the settings to provide an easier experience or a much more harsh experience including hardcore options.
Skills
Surviving in the world of Fragmented has its advantages. As you gain more experience you will be able to unlock higher level skills opening up different play styles and survival options. You can focus on combat related skills to take the fight to the wildlife or your enemies or you can focus on skills that will improve your base and your storage capabilities. Fragmented features a level system that grants points you can spend on a handful of skills to better customize your character. You can spend the points on the following skills.
- Construction allows you to create buildings, props, storage containers, and various types of crafting stations.
- Electronics includes the creation of Electronic Devices, Turrets, Medical Scanners, or Robotics.
- Melee provides bonuses in melee combat, as well as the creation of melee weapons and tools.
- Ranged provides bonuses in ranged combat, and allows creation of ranged weapons and grenades.
- Refining is used to process raw materials, unlocks harvestables, and creates tools.
- Subsistence reduces the effects of hunger and thirst, and allows the creation of foods, drinks or medical compounds. It also includes genetic engineering on the high end.
- Survival increases your health and allows the creation of traps, torches, and campfires, as well as basic tools and waterskins.
- Textiles is used to create armor, clothing, pouches, and backpacks.
Harvesting
There are many different types of harvestable resources in the world, including dead creatures. Primitive tools will get you the basics, but you will need to build better tools to achieve better results and to gain access to rare materials. Creatures also increase in difficulty as you venture out, including boss encounters and other surprises.Using better tools and fighting harder creatures you also can run across rare resources that can used to create even more powerful weapons and tools.
Rulesets and Hosted Servers
Fragmented will be offering a variety of ruleset configuration options, catering to many different playstyles. This includes PvE and PvP options, both with casual, normal, and hardcore modes, all available on the official servers. If you wish to host your own server, you will have control over those options, as well as having more granular control over the other aspects of the game, such as food/thirst rates, damage, mob difficulty, experience gained and several others.
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