New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )
Name | Fragmented | |
Developer | Above and Beyond Technologies | |
Publisher | Above and Beyond Technologies | | |
Tags | Action Indie RPG Singleplayer Multiplayer Co-op | | |
Release | 2017-08-15 | |
Steam | 1,07€ 0,83£ 1,19$ / 88 % |
News | 61 |
Controls | Keyboard Mouse Partial Controller Support |
Players online |  0  |
Steam Rating | Mostly Negative |
Steam store |  https://store.steampowered.com/app/441790  |
SteamSpy |
Peak CCU Yesterday | |
Owners |  100,000 .. 200,000 +/-   |
Players - Since release |   +/- |
Players - Last 2 weeks |   +/- |
Average playtime (forever) | 14 |
Average playtime (last 2 weeks) | 0 |
Median playtime (forever) | 14 |
Median playtime (last 2 weeks) | 0 |
Public Linux depots | Fragmented Depot - Linux [7.93 G]
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LINUX STREAMERS (0)
16.4.9 Patch Notes |
Audio
- Rifles have new sound effects.
- Helltyr have new sound effects.
Housing
- All structures should now be droppable and can be picked up as the blueprint.
- You can no longer place base structures such that they collide with other structures. (Note, there is still an issue where their legs or the ramp could - to be fixed at a later date.)
- Increased loading in distance for some larger structures like walls, buildings, and bases.
- It is now possible to demolish housing items that slightly collide with a building, as long as the colliding building is not above the item to be demolished.
- Removed steam effect from wood shack door
Items and Fittings
- Replaced the apple and pillbox models for dropped items with pack models which will not roll down hills or fall through cracks as easily.
- Changed the model used by traps when dropped on the ground (as a loot item) is now different than the model of the trap itself to make it easier to differentiate.
Miscellaneous
- Added a short delay between the time a player dies and the respawn window popping onto your screen.
- You can now spawn at the reclining beds of anyone in your guild.
Player vs. Player
- Items dropped on servers which feature permadeath on items (Hardcore PvE or any PvP) will now last for five minutes before being cleaned up.
Resources
- You can now obtain hammer and flint stones when harvesting the small rocks in the desert or snow with your bare hands. Although you should not start in those areas any more, this was made to help players who spread out into those biomes.
- You can now harvest stones or trees which allow you to harvest with your bare hands while holding a torch. The results are the same as if unarmed. You can not harvest stones which require a pick or hammer though while wielding a torch.
Trade Skills
- Increased the material requirement to craft Wood and Iron Bases.
- Decreased the requirement to make Wood Fences, Wood Walls, and Stone Walls.
- Tweaked the material requirements of Steel Walls to include less Iron but now to have a small Calibrite requirement, as well.
User Interface
- Added new swimming tip that appears when you enter water. It includes a hint about swimming to help with thirst.
- Modified the tip window a bit to make it easier to see and read.
- The hand and housing crosshair icons now show an "E" or "F" hint next to them, to help with confusion on how to loot mobs or interact with housing items. An option to turn this off will be added in the future.
- Slightly reduced size of hand and house crosshair icons
- Modified Field of View options to a range of 60-100
Bug Fixes
- Fixed a bug which was causing many blueprints to disappear upon dropping them.
- Fixed a typo in the word ricochet in an item description.
- Corrected a problem with the recently implemented code that was intended to prevent new players from spawning in tougher areas. It was sometimes still allowing players to spawn in the forbidden areas.
- Fixed a bug which was sometimes spawning 3 Foot Lockers, with only 1 working.
- Fixed a streaming issue which was causing grass to blur.
- Fixed spawning location code on NPC spawners that was causing them not to spawn properly. Was causing some major issues in some areas, so be on the look out in areas that seemed to not have much to fight that are now much more populated.
- Attempted to fix an issue where local structures in a single player or Hosted Coop game could be overwritten by playing online.
- Fixed an issue with reclining beds, that prevented their ownership from being correctly set. It will now be possible to demolish your newly placed reclining beds.
- The "/wipeme skills" command which is used to reset skills will now remove any recipes that you previously had attained.
- Fixed a grammatical issue in the guild leave message.
- The /guildinvite command will now function properly for players with spaces in their names.
- Fixed a bug which was preventing players from respawning at reclining beds.
- Corrected an issue which was allowing players to gain access to Stone Towers which were not supposed to be in the game any more.
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[ 2016-04-26 13:55:19 CET ] [ Original post ] |