▶
16.5.3 Build is Now Available.
[ 2016-05-11 18:51:44 CET ] [ Original post ]
This build features localization improvements, quite a bit of siege related PvP balance changes, day/night synchronization improvements, crafting window optimization to improve performance when it is open, and an assortment of other bug fixes and tweaks. Housing
- Reduced the distance that players are launched from force fields.
- Increased radius for restricting building near another's land from 50m to 60m. With the existing 20m radius for wall building restrictions, this will increase the buffer between opponent walls from 10m to 30m.
- Reduced attack speed but increased DPS of standard turrets.
- Tweaked the base hit points of many structure types. In general larger buildings received a larger boost to health, smaller structures and walls received a small boost. These are all still adjustable using the server configuration flag as well, only the baseline values have changed.
- Slightly reduced the base damage of Mini-Explosive explosions against normal targets. They are still the best overall damage if used properly in a siege.
- We've continued Localization work, there is now support for strings which were previously unavailable for translation. We are also working on additional languages though none were ready in time for the patch.
- Optimized the Mini-Explosive particle effects.
- Turrets now keep track of players which have damaged them recently. They use this information to periodically fire beyond their normal firing distance at those attackers. This is intended to provide some defense against long range snipers.
- Siege weapons now have a 25% damage bonus vs. Structures.
- Non-siege weapons now only do 20% damage when attacking Structures.
- Reduced the resource costs of Turrets and Tesla Turrets.
- Reduced the resource costs of Crawler Bots.
- Resin has been changed from Survival to Refining skill.
- Made some minor cosmetic changes to the inventory window.
- Changed the Video Option "Motion Blur" to be off by default.
- Inventory items dropped on the ground now show their name in the HUD target display
- Added Flags to language selection and also a save and retrieve language from game settings.
- Improved the code used to build the recipes list. It should perform much better with a lot of recipes now.
- Applied a potential fix to the Game Options window, to prevent it from being unresponsive after posting.
- Fixed a typo in the Tesla Turret description.
- Fixed a bug with the message when consuming Setlang Steaks.
- Fixed a bug which was allowing players to damage other players who should have been immune to PvP (due to respawn) in some cases.
- The hand icon will no longer appear after looting a dead mob.
- Fixed a targeting issue that would sometimes make it impossible to open a supply chest.
- You should now only see one "You have killed..." message after defeating a mob.
- Fixed an issue that could cause empty action bar slots to not receive new items.
- Corrected a typo in the Off-Road Vehicle Key description.
- The time of day should now match for all players on a server.
- Fixed an error that prevented some structures from being demolished.
- Fixed a bug which was causing structures like force fields to not be removed once they were destroyed.
- Phosphori Axes can now be used to harvest hides from corpses.
- Fixed a typo in the error message you receive if you try to place a turret in a bad location.
- Fixed a typo with Medical Bot heal message.
- The Helltyr Adrenaline description is no longer cut off on the crafting window.
- Fixed the flags positions in Main Menu.
- It no longer declares that you have created a vehicle when you create Helltyr Adrenaline.
[ 2016-05-11 18:51:44 CET ] [ Original post ]
Fragmented
Above and Beyond Technologies
Developer
Above and Beyond Technologies
Publisher
2017-08-15
Release
Game News Posts:
61
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🕹️ Partial Controller Support
Mixed
(1576 reviews)
The Game includes VR Support
Public Linux Depots:
- Fragmented Depot - Linux [7.93 G]
You awaken stranded on a hostile alien world, after your journey to colonize the planet. Rhyldan, takes a catastrophic turn. Armed with only your fists, your wits and fragments of knowledge buried deep within a damaged clone’s mind, you must ensure the survival of the human race. Harvest local resources to get started, and hunt wildlife with crafted weapons to provide food and protection from the elements. As you survive you will regain access to knowledge and important skills to aid in your survival. Unlock advanced technologies to build giant structures, advanced weaponry and defenses, tame the wildlife, engineer and grow new living species, build robots and vehicles and use it all to support your allies or crush your enemies.
Fragmented is available in multiple rulesets allowing for PvP focused content, or working together with other players to survive against the environment. Play online or in single player mode. Players will have the option to host their own servers as well and tweak many of the settings to provide an easier experience or a much more harsh experience including hardcore options.
Surviving in the world of Fragmented has its advantages. As you gain more experience you will be able to unlock higher level skills opening up different play styles and survival options. You can focus on combat related skills to take the fight to the wildlife or your enemies or you can focus on skills that will improve your base and your storage capabilities. Fragmented features a level system that grants points you can spend on a handful of skills to better customize your character. You can spend the points on the following skills.
There are many different types of harvestable resources in the world, including dead creatures. Primitive tools will get you the basics, but you will need to build better tools to achieve better results and to gain access to rare materials. Creatures also increase in difficulty as you venture out, including boss encounters and other surprises.Using better tools and fighting harder creatures you also can run across rare resources that can used to create even more powerful weapons and tools.
Fragmented will be offering a variety of ruleset configuration options, catering to many different playstyles. This includes PvE and PvP options, both with casual, normal, and hardcore modes, all available on the official servers. If you wish to host your own server, you will have control over those options, as well as having more granular control over the other aspects of the game, such as food/thirst rates, damage, mob difficulty, experience gained and several others.
Fragmented is available in multiple rulesets allowing for PvP focused content, or working together with other players to survive against the environment. Play online or in single player mode. Players will have the option to host their own servers as well and tweak many of the settings to provide an easier experience or a much more harsh experience including hardcore options.
Skills
Surviving in the world of Fragmented has its advantages. As you gain more experience you will be able to unlock higher level skills opening up different play styles and survival options. You can focus on combat related skills to take the fight to the wildlife or your enemies or you can focus on skills that will improve your base and your storage capabilities. Fragmented features a level system that grants points you can spend on a handful of skills to better customize your character. You can spend the points on the following skills.
- Construction allows you to create buildings, props, storage containers, and various types of crafting stations.
- Electronics includes the creation of Electronic Devices, Turrets, Medical Scanners, or Robotics.
- Melee provides bonuses in melee combat, as well as the creation of melee weapons and tools.
- Ranged provides bonuses in ranged combat, and allows creation of ranged weapons and grenades.
- Refining is used to process raw materials, unlocks harvestables, and creates tools.
- Subsistence reduces the effects of hunger and thirst, and allows the creation of foods, drinks or medical compounds. It also includes genetic engineering on the high end.
- Survival increases your health and allows the creation of traps, torches, and campfires, as well as basic tools and waterskins.
- Textiles is used to create armor, clothing, pouches, and backpacks.
Harvesting
There are many different types of harvestable resources in the world, including dead creatures. Primitive tools will get you the basics, but you will need to build better tools to achieve better results and to gain access to rare materials. Creatures also increase in difficulty as you venture out, including boss encounters and other surprises.Using better tools and fighting harder creatures you also can run across rare resources that can used to create even more powerful weapons and tools.
Rulesets and Hosted Servers
Fragmented will be offering a variety of ruleset configuration options, catering to many different playstyles. This includes PvE and PvP options, both with casual, normal, and hardcore modes, all available on the official servers. If you wish to host your own server, you will have control over those options, as well as having more granular control over the other aspects of the game, such as food/thirst rates, damage, mob difficulty, experience gained and several others.
GAMEBILLET
[ 6138 ]
GAMERSGATE
[ 3458 ]
FANATICAL BUNDLES
HUMBLE BUNDLES
by buying games/dlcs from affiliate links you are supporting tuxDB