There are 2 major features introduced in this patch. The 1st feature is the initial implementation of weapons for vehicles. This can be seen on the new armored vehicles. This is a first pass implementation, and may add the ability to rotate your cannon or have it controlled by one of the passenger slots in the future. Armored Vehicles currently do not use ammo, but fire slowly (once per 8 seconds). We will likely add an ammunition resource in the future. The 2nd feature is the introduction of a new ruleset GUI. If you use the /ruleset command or click on the new Ruleset button from the GUI you will find the ruleset now has a GUI that you can interact with. This will make it much easier to change all the configuration values if you are playing on your own server or if playing single player. If you are playing on a server that you do not have GM access to you can see the values, but not change them. Changes made are live and will be saved as well for any future play sessions. Rounding out the patch we also introduced a new Beam SMG weapon that has a faster fire rate, but does less damage than a Beam Rifle. Audio
- Vultures now have unique sound effects.
- When weapons are fired into the water it will now create splashes.
- Adjusted or added the physical material settings of 18 different weapons or tools to allow them to react differently visually when damaged.
- Introduced new Beam SMG weapons. The role of these weapons is somewhere between a Beam Rifle and a Chain Gun. They have a faster rate of fire and DPS than beam rifles, but a shorter range and less damage per shot. They have increased range in comparison to a chain gun, but use Beam Cartridges rather than slug Ammunition.
- Siege weapons (Rocket Launchers, Grenade Launchers, and Mini-Explosive Launchers) received roughly a 10% boost to their damage.
- Added some new phrases to the profanity filter.
- Steel knives can now be used to obtain seeds from Herbal Flowers.
- It now requires 8 Ranged skill to acquire the Chain Gun recipe. This is one higher than was previously the case for balance purposes.
- Armored Vehicles can now be created with an Electronics skill of 10.
- Beam SMGs can now be crafted with a Ranged skill of 7 or higher.
- You can now grow Herbal Flowers from seed. This plant requires little carbon or nitrogen, but a lot of water and takes longer to grow than most other plants.
- There is now a ruleset button in the escape menu for easier access.
- If you type /ruleset you will now get a Configuration Window that shows the current configuration values for the server. If you are playing single player or a GM on the server you can change the values and save them back to the server. Once saved the values will be changed on the server and then be used anytime the game is loaded after that.
- Vehicles can now have weapons. This can be seen on the new armored vehicles. This is a first pass implementation, and may add the ability to rotate your cannon or have it controlled by one of the passenger slots in the future. Armored Vehicles currently do not use ammo, but fire slowly (once per 8 seconds). We will likely add an ammunition resource in the future.
- Armored Vehicles have been introduced. These require more resources to create than the Off Road Vehicles, and are significantly slower in both their movement and control. They can take more damage however, and have a slow firing cannon that can be used while driving.
- Updated some of the filtered phrases in the profanity filter to remove some incorrectly flagged bits of text. Please let us know if you run into any more.
- Altered the grammar used when items are ready to break so that it can be written properly in all cases.
- Traps should no longer deal damage to pets owned by the trap owner.
- The Vulture Whistle item description no longer erroneously claims to summon a Setlang.
- Potentially fixed an issue which could cause more charges to be consumed from tools than was intended.
- Fixed an issue which was preventing seeded Lesapen Fruit from maturing properly.
[ 2016-07-18 00:51:31 CET ] [ Original post ]
🕹️ Partial Controller Support
- Fragmented Depot - Linux [7.93 G]
Fragmented is available in multiple rulesets allowing for PvP focused content, or working together with other players to survive against the environment. Play online or in single player mode. Players will have the option to host their own servers as well and tweak many of the settings to provide an easier experience or a much more harsh experience including hardcore options.
Skills
Surviving in the world of Fragmented has its advantages. As you gain more experience you will be able to unlock higher level skills opening up different play styles and survival options. You can focus on combat related skills to take the fight to the wildlife or your enemies or you can focus on skills that will improve your base and your storage capabilities. Fragmented features a level system that grants points you can spend on a handful of skills to better customize your character. You can spend the points on the following skills.
- Construction allows you to create buildings, props, storage containers, and various types of crafting stations.
- Electronics includes the creation of Electronic Devices, Turrets, Medical Scanners, or Robotics.
- Melee provides bonuses in melee combat, as well as the creation of melee weapons and tools.
- Ranged provides bonuses in ranged combat, and allows creation of ranged weapons and grenades.
- Refining is used to process raw materials, unlocks harvestables, and creates tools.
- Subsistence reduces the effects of hunger and thirst, and allows the creation of foods, drinks or medical compounds. It also includes genetic engineering on the high end.
- Survival increases your health and allows the creation of traps, torches, and campfires, as well as basic tools and waterskins.
- Textiles is used to create armor, clothing, pouches, and backpacks.
Harvesting
There are many different types of harvestable resources in the world, including dead creatures. Primitive tools will get you the basics, but you will need to build better tools to achieve better results and to gain access to rare materials. Creatures also increase in difficulty as you venture out, including boss encounters and other surprises.Using better tools and fighting harder creatures you also can run across rare resources that can used to create even more powerful weapons and tools.
Rulesets and Hosted Servers
Fragmented will be offering a variety of ruleset configuration options, catering to many different playstyles. This includes PvE and PvP options, both with casual, normal, and hardcore modes, all available on the official servers. If you wish to host your own server, you will have control over those options, as well as having more granular control over the other aspects of the game, such as food/thirst rates, damage, mob difficulty, experience gained and several others.
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