Hello fellow Runners! First of all: You guys are awesome. We loved seeing more people reach the Lab after the Run,Die,Continue! Update! With Update v1.13 we are continuing our efforts to make Run or Die more enjoyable and easier to get into for beginners while not taking away the challenge for advanced players. Biggest part of this Update are Laser Map Balance Changes. We made the learning curve for Laser Maps a lot smoother while keeping the current level of challenge for the later maps! That way new Runners have more time to get accustomed to the laser mechanic. We sure hope that lasers become less scary now and that players slowly start to like (and maybe still hate them just a little bit) them like we do! In addition, we tweaked some more Endless Maps regarding parts where randomness could potentially cause hard to manage situations. The last thing we added is a pause in front of important parts in the Introduction so slow readers do have enough time to read before needing to react. What do you guys think about v1.13? Please leave us a thumbs up or a comment down below with your thoughts! P.S.: We have thoroughly tested this update, but if you encounter any issues, please head over to the forums and let us know!
[ 2015-04-18 03:23:59 CET ] [ Original post ]
Hello fellow Runners! First of all: You guys are awesome. We loved seeing more people reach the Lab after the Run,Die,Continue! Update! With Update v1.13 we are continuing our efforts to make Run or Die more enjoyable and easier to get into for beginners while not taking away the challenge for advanced players. Biggest part of this Update are Laser Map Balance Changes. We made the learning curve for Laser Maps a lot smoother while keeping the current level of challenge for the later maps! That way new Runners have more time to get accustomed to the laser mechanic. We sure hope that lasers become less scary now and that players slowly start to like (and maybe still hate them just a little bit) them like we do! In addition, we tweaked some more Endless Maps regarding parts where randomness could potentially cause hard to manage situations. The last thing we added is a pause in front of important parts in the Introduction so slow readers do have enough time to read before needing to react. What do you guys think about v1.13? Please leave us a thumbs up or a comment down below with your thoughts! P.S.: We have thoroughly tested this update, but if you encounter any issues, please head over to the forums and let us know!
[ 2015-04-18 03:23:59 CET ] [ Original post ]
🎮 Full Controller Support
- Run or Die Depot Linux32 [58.55 M]
- Run or Die Depot Linux64 [56.05 M]
Warning: Run or Die is not a casual game!
Features:
- Tight controls
- The R.O.D Suit which gives you access to 5 different Abilities
- Native Controller Support
- 3 Playable Characters (including a catdog)
- Over 170 handcrafted maps
- Day & Night Cycle
- Endless Mode
- Daily Runs in which players from all over the world run through the exact same city layout and have one shot a day to grab the highest score
- Training Mode, hone your skills to prepare for the run
- Challenge Mode, collect all the Intel and reach the goal
- User Created Challenge Map Support
- Steam Workshop Integration for easy sharing of User Created Challenge Maps
- Online Highscores to compare your score with the rest of the world
- Pixel Art crafted with love
- Music by Vidboy & Lifeformed
- Steam Achievements
- A quick restart button (trust us, you will love that one)
P.S.: Run or Die is only available in English, but there are no refined English skills required to understand and enjoy the game.
- OS: Ubuntu 12
- Processor: 2.3 GHz Dual CoreMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Intel HD3000 or higher with OpenGL 2.1 support
- Storage: 300 MB available space
[ 6105 ]
[ 1087 ]