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Hotfix v0.1.3a | Available on live
Work on v0.1.4 has begun, which is focused on the power rework and further QOL improvements. Below you can find a list of tentative changes coming in this patch...
[ 2023-08-29 17:16:17 CET ] [ Original post ]
Hello everyone The v0.1.3a hotfix has been deployed to live! While this patch has been tested on experimental, further testing is required to ensure the issues fixed in this build do not reappear. Further ghost patches will be deployed as needed until the issues have been completely fixed. In the case some of these bugs still exist, a ghost patch will be deployed to ensure they are fixed. Questions? Comments? Concerns? Let me know below or on our Discord server: https://discord.gg/auDgRJqtT9
v0.1.3a Patch Notes
Bug Fixes:
- Fixed an issue where labs would not research even when they had valid resources in them
- Fixing boosted storages from still being tracked inaccurately in the resource manager on reload
- Fixed resource icon from not disappearing if the drones route was cancelled mid flight
- Fixed shield bubble not updating to the correct faction after being object pooled
- Fixed an edge case where a drones resource icon could cause an EM termination call
- Fixed an edge case where certain resources placed in a lab could cause an EM termination call
Core Tech:
- Added a set of centralized utilities for interacting with & debugging resources, including a slight refactor to how base resource properties are accessed.
v0.1.4 In Development
Work on v0.1.4 has begun, which is focused on the power rework and further QOL improvements. Below you can find a list of tentative changes coming in this patch...
v0.1.4 Tentative Changes:
- Power Rework - A set of mechanic & balancing changes aimed at making power more of a strategic resource you need to think about. (for a full breakdown check the linked post below)
- UI Enhancements - Slight redesign to certain UI elements to display more useful information
- Build Planner - The ability to control build priorities, and see the costs of planned buildings
- Multiple Hotbars - QOL addition that lets you cycle through up to 10 different hotbars
[ 2023-08-29 17:16:17 CET ] [ Original post ]
Vectorio
Ben Nichols
Developer
Ben Nichols
Publisher
2023-08-18
Release
Game News Posts:
40
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
🕹️ Partial Controller Support
🎮 Full Controller Support
Very Positive
(311 reviews)
Public Linux Depots:
- [0 B]
Vectorio is a base-building game that combines tower-defense, automation, and supply-chain management to create a unique experience like no other.
Originally concepted over two years ago, Vectorio Classic was slowly built up alongside its dedicated community to try and introduce a new take on the tower-defense genre, mixing together the best aspects from similar games and streamlining them into a minimalistic design for all to enjoy. With the game now rebuilt from scratch to introduce tons of new mechanics and content, there's a lot more to uncover in this new version of Vectorio!
Game Features:
- Adventure Mode
The main mode - expand and conquer across the first dimension! - Creative Mode
Create the base of your dreams and try out different buildings with no build costs! - 50+ Research Techs
Collect resources and feed your labs to research over 50 different research techs! - Powerful Defenses
Deploy strong defenses to fight back against the growing onslaught of enemy shapes. - Logistical Puzzles
Solve logistical problems by setting up resource supply chains with a variety of drones. - Non-Linear Progression
There is no one set path - you choose how to play and what to unlock!
MINIMAL SETUP
- OS: Ubuntu 12.04 or later
- Processor: Intel Core 2 Duo E6320Memory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: GeForce 7600 GS or equivalent
- Storage: 512 MB available spaceAdditional Notes: Requirements may differ slightly in future updates
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