Vectorio
Ben Nichols Developer
Ben Nichols Publisher
2023-08-18 Release
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
Very Positive
(324 reviews)
Update v0.2.0d | Available on ExperimentalHello again!
A new experimental patch is now available for testing! You can access it on the experimental branch by following the instructions below if you wish to get access to the changes and fixes now.
How to opt into experimental:
[olist]
Locate Vectorio in your Steam library
Right click and go to "properties"
Find the "betas" branch
Using the dropdown, select "Experimental"
[/olist]
v0.2.0d Experimental Info:
- Testing Cycle: ~1 week
- Experimental Saves: Enabled
- Backwards Compatible: Up to 0.2.0
- Update Type: Experimental Patch
- Contains Spoilers: Yes
Patch Notes
The following is a list of changes pushed to the experimental branch. While changes are usually tested beforehand, please note that some may require further testing to validate.
General Improvements:
- Re-Added the placement sound heard when drones construct a building
- Added new sound effects for the drone ports opening and closing
Bug Fixes:
- Fixed generators continously adding power to your power storage.
- Fixed an issue where buildings without a utility resource would cause the unlock window to error out, resulting in the Entity Manager terminating the lab that finished the tech.
Core Tech:
- Improved the efficiency of the entity pooling system & model cache system, by switching out the ID keys for hash keys, and storing recycled entities in a stack instead of a list.
- Re-enabled automated on-screen status updates. This was disabled earlier on in v0.2.0's development and never re-enabled, meaning in the builds prior to this all entities were simulating as on-screen entities. This is now fixed and performance improvements should be noticeable.
- Removed the entity priority system. This was tested in the initial v0.2.0 builds by having it disabled, and performance impacts were reported as being negligible from this change. Optimizations will continue to be made on each entities individual logic, utilizing the screen status to cull more expensive calculations or actions, and improving other areas of the overall simulation.
[ 2024-04-25 03:43:50 CET ] [ Original post ] 
Vectorio is a base-building game that combines tower-defense, automation, and supply-chain management to create a unique experience like no other.
Originally concepted over two years ago,
Vectorio Classic was slowly built up alongside its dedicated community to try and introduce a new take on the tower-defense genre, mixing together the best aspects from similar games and streamlining them into a minimalistic design for all to enjoy. With the game now rebuilt from scratch to introduce tons of new mechanics and content, there's a lot more to uncover in this new version of Vectorio!
Game Features:
- Adventure Mode
The main mode - expand and conquer across the first dimension!
- Creative Mode
Create the base of your dreams and try out different buildings with no build costs!
- 50+ Research Techs
Collect resources and feed your labs to research over 50 different research techs!
- Powerful Defenses
Deploy strong defenses to fight back against the growing onslaught of enemy shapes.
- Logistical Puzzles
Solve logistical problems by setting up resource supply chains with a variety of drones.
- Non-Linear Progression
There is no one set path - you choose how to play and what to unlock!
MINIMAL SETUP- OS: Ubuntu 12.04 or later
- Processor: Intel Core 2 Duo E6320Memory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: GeForce 7600 GS or equivalent
- Storage: 512 MB available spaceAdditional Notes: Requirements may differ slightly in future updates
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