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New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )



Name

 Stressed Out 

 

Developer

 Necdet Yava 

 

Publisher

 Necdet Yava 

 

Tags

 Action 

 Indie 

 Strategy 

Casual 

 

RPG 

 

Adventure 

 

Simulation 

 

Free to play 

 

Sports 

 

MMO 

 

Racing 

 

Singleplayer 

 

Multiplayer 

 

 Co-op 

 

 Early Access 

Release

 2023-06-15 

 

Steam

News

 20 

 

Controls

 Keyboard 

 

 Mouse 

 

 Partial Controller Support 

 

 Full Controller Support 

 

Players online

 n/a 

 

Steam Rating

 n/a 

Steam store

 https://store.steampowered.com/app/2223620 

 
Public Linux depots

  [NAN ] 




LINUX STREAMERS (0)




VR Fest Update!

What's new?

[h2]Rendering[/h2]


  • Switched to Deferred Rendering. New features including:
  • Screen Space Reflections
  • Screen Space Global Illumination
  • Lumen Reflections
  • Lumen Global Illumination
  • Contact Shadows
  • Distance Field Shadows. Increased shadow coverage at distance.
  • Hardware Raytracing
  • Path Tracing (works on desktop version, VR keeps invalidating the scene because of headset movement)
  • Parallax Occlusion Mapping


[h2]Gameplay[/h2]

  • Real time 24 hour Day and night cycle
  • Better destructible physics


[h2]VR[/h2]

  • Frame rate independent smooth turn. It used to slow down when performance fluctuates. You can turn at the same speed independent of your FPS now
  • (Fix)Grabbed objects and weapons could be attached to the player character outside of allowed holsters. Should be fixed now.


[h2]UI[/h2]

  • New and improved menu


[h2]Optimization[/h2]

  • Smaller game size. Switched to different compression method. Loading speed should be the same or a bit slower.
  • Reduced flower variation for better instancing with minimal visual impact.
  • Shader and material tweaks.
  • More optimization work. Performance should be even better now.


[h2]Worldspace[/h2]

  • Enabled World Partition to handle open world loading/unloading. Now I can start expanding the map without worrying too much.


[ 2023-12-03 07:40:48 CET ] [ Original post ]

Update 28 September 2023

[h2]What's new?[/h2]


  • Implemented FSR!
  • Upscaling works much better now (changed some rendering settings)
  • Default anti-aliasing is on and uses FXAA now (it was off by default before)


[ 2023-09-28 18:55:20 CET ] [ Original post ]

Update 18 September 2023

[h2]What's new?[/h2]


  • Map tweaks


[ 2023-09-18 14:22:59 CET ] [ Original post ]

Update 8 September 2023

[h2]What's new?[/h2]


  • Destruction physics tweaks
  • Increased required swing speed for melee hits
  • Audio tweaks
  • Map tweaks


[ 2023-09-08 07:36:53 CET ] [ Original post ]

Update 15 August 2023

[h2]What's new?[/h2]


  • Jetpack! Enjoy!
  • Now you can earn coins! Destruction never been better!
  • You can upgrade your max health, max speed and defence permanently with your coins!
  • Stats menu for upgrades
  • Added haptic feedback for getting hit
  • Enemy behaviour, spawn, audio tweaks
  • Animated power-up collection instead of disappearing instantly
  • Performance optimizations


[h3]Fixes:[/h3]

  • Desktop camera bug fix


[ 2023-08-15 08:56:57 CET ] [ Original post ]

Update 9 August 2023

[h2]What's new?[/h2]


  • Power-ups emit light!
  • New power-up! Speep power-up increases movement speed by 1. Drop chance is 10%
  • Added power ups and their descriptions to showroom
  • Improved player body rotation
  • Lighting tweaks
  • Changed color space from Rec709 to Rec2020
  • Performance optimizations
  • Map tweaks
  • Enemy tweaks


[h3]Fixes:[/h3]

  • Spear bug fix


[ 2023-08-09 01:41:52 CET ] [ Original post ]

Update 7 August 2023

[h2]What's new?[/h2]

[h3]New power-ups![/h3]


  • Defence power-up: Increases defence by 1 point. Drop chance is 10%
  • Gold heart: Increases max health by 1 points. Drop chance is 10%
  • You can also find them scattered around the map!



  • Added defence indicator beside health. It's invisible at start since you start with no defence.
  • Melee enemy audio tweak
  • Performance optimizations
  • Visual tweaks


[h3]Fixes:[/h3]

  • Fountain audio bug fix


[ 2023-08-06 23:10:17 CET ] [ Original post ]

Update 5 August 2023

[h2]What's new?[/h2]


  • Enemies drop health on death instead of giving it to you instantly. You have to pick it up now.
  • Improved health system
  • Melee enemy color change
  • Tweaked enemy spawn


[ 2023-08-05 16:55:39 CET ] [ Original post ]

Update 27 July 2023

[h2]What's new?[/h2]


  • New weapon! Pistol available now!
  • Shotgun tweaks
  • Map tweaks
  • Enemy spawn tweaks
  • Improvements to all weapons


[ 2023-07-27 08:57:05 CET ] [ Original post ]

Update 25 July 2023

[h2]What's new?[/h2]


  • Dual wield for dekstop mode!
  • Improved laser sight for shotgun
  • Improved shotgun code
  • Map tweaks


[ 2023-07-25 08:26:08 CET ] [ Original post ]

Update 20 July 2023

[h2]What's new?[/h2]


  • Improved laser sight for assault rifle
  • Added laser sight for shotgun
  • Improved shotgun animation
  • Shotgun code cleanup
  • Enemy projectiles don't disappear instantly
  • Higher resolution textures for flowers
  • Tweaked tree textures
  • Physics improvements on ranged weapons
  • Performance optimizations


[ 2023-07-20 15:27:45 CET ] [ Original post ]

Update 18 July 2023

[h2]What's new?[/h2]


  • Enemy movement speed changes according to their size. Smaller enemies move faster and bigger enemies slower
  • Assault rifle recoil tweaks
  • Audio tweaks
  • Spawn rate tweak


[ 2023-07-18 18:30:13 CET ] [ Original post ]

Update 17 July 2023

[h2]What's new?[/h2]


  • Enemy visual tweaks
  • Performance optimizations


[ 2023-07-17 17:15:52 CET ] [ Original post ]

Update 16 July 2023

[h2]What's new?[/h2]


  • New enemy type!
  • Tweaked enemy spawning system


[ 2023-07-16 15:55:52 CET ] [ Original post ]

Update 13 July 2023

[h2]What's new?[/h2]


  • Improved health system
  • Slightly reduced enemy damage
  • Increased enemy spawn rate
  • Better enemy projectile hitbox
  • Fountains light up when player is in healing radius
  • Fountains give more heal near them
  • Enemies heal player on death according to their scale


[h3]Fixes:[/h3]

  • Healing audio bug fix


[ 2023-07-13 12:32:13 CET ] [ Original post ]

Update 12 July 2023

[h2]What's new?[/h2]


  • Enemies will keep spawning instead of waiting for player to kill existing ones
  • Slight reduction to enemy damage
  • Enemies spawn farther away from player
  • Enemies stop moving farther away from player instead of coming too close
  • Improved health system


[h3]Fixes:[/h3]

  • Health system bug fix


[ 2023-07-12 15:00:37 CET ] [ Original post ]

Update 11 July 2023

[h2]What's new?[/h2]


  • Enemies shoot faster projectiles
  • Slower enemy movement
  • Performance optimizations


[ 2023-07-11 18:53:23 CET ] [ Original post ]

Update 10 July 2023

[h2]What's new?[/h2]


  • Killed enemies ragdoll for a while instead of disappearing instantly
  • Variable sized enemies
  • Enemies deal damage according to their size
  • Improved enemy spawn logic
  • Haptic feedback for weapon holsters
  • Different enemy projectile color
  • Performance optimizations


[h3]Fixes:[/h3]

  • Enemy spawner bug fix
  • Right arm weapon holster bug fix


[ 2023-07-10 06:27:32 CET ] [ Original post ]

Update 9 July 2023

[h2]What's new?[/h2]


  • Added basic laser pointer to assault rifle
  • Faster loading times!
  • DLSS
  • Performance optimizations


[ 2023-07-09 09:25:58 CET ] [ Original post ]

Update 8 July 2023

[h2]What's new?[/h2]


  • Improved melee system - You have to swing now! They hit based on speed.
  • Physics optimization - Small fragments settle faster now.
  • Tweaked gun materials
  • Minor rendering optimizations
  • Map tweaks and additions


[h3]Fixes:[/h3]

  • Fixed haptic feedback not working on some weapons


[ 2023-07-07 23:46:13 CET ] [ Original post ]