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Glowing Stones: Heroes' Awakening is an Adult Visual Novel centering on themes of RomanceFriendship, Superheroes and Superpowers in a dystopian world dominated by powerful megacorporations, where greed and corruption run rampant and there is very little room for kindness.
Will you be able to discover your power? And… will it be your True Power?!

Story-driven!


This is a story-driven game, where you'll be able to discover and find yourself immersed in a wholesome narrative.
In it, you will be able make a lot of choices that will influence your relationship with the other characters in the game and the way you experience this adventure. Love, Friendship, Romance, Hope and Fear will all accompany you as you make your journey in this world. You'll begin as a Lambda corporate employee but, soon, you'll discover you have something that others people don't have… and that will change your life forever.
Come, and let yourself be led by your deceased father's mantra, where you'll try to use your newfound power to do good in a world where money and corruption are power!
Come, and discover that perhaps your newfound power is not the True Power as mentioned by those celestial beings!
Come, and awake, to become a True Superhero!

Romances!


You'll be able to meet, and romance, six beautiful and amazing women. Each with their own personality, style, and story. Will you romance all of them or will you choose to just stay with one?

Sex!


And what would an adult story be without some hot and erotic lewd scenes for you to experience and enjoy!?

Friendship!


In order to survive and rise as a True Hero, you'll need friends!
You’ll be able to rely on those like Greg, your best friend and/or rely on his beautiful wife, Sheila, as well as rely on a lot of other characters that can help you along during your incredible journey! Allowing you to experience lot of their stories… some sad, some kind and some... quite erotic.

Enemies!


The true value of a hero is measured by the strength of his enemi! And in this game you’ll meet and find many of them!
And, for sure, it will not always be easy for you to win those fights!

A dangerous world!


The world within this story is somewhere between our own and a contemporary cyberpunk one.
A world where the mega corporations that exist are more powerful than the governments of the world and tend to dictate policies and laws.
MoonCity, the town in which this story takes place, is a mix between a luminous and wonderous city and a dark and rough megapolis.

Allies, or...?


And within this world you’ll encounter other beings, some that may be much more powerful and who are are looking down upon you and your story. But will they be your allies or your enemies in your journey?

Tools

In the game, you'll have access to a texting system which will allow the girls to send you some pictures and messages, if you manage to please them enough. There will also galleries for the characters and their biographies with bonus pictures you'll be able to unlock during your adventure, as well as a replay gallery that will allow you to replay all of the erotic and story point scenes of the game.
Glowing Stones : Heroes' Awakening
MoonLightDevCorpDeveloper
MoonLightDevCorpPublisher
2023-07-14Release
🎹🖱️ Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
Very Positive (212 reviews)
Public Linux Depots:
  • [0 B]
Progress report #18

Hey everyone,

Sorry, no sexy Christmas render this year. Its not because you havent been good (though Im in no position to judge that!), its simply because Im spending all my available time directly working on the game.

Actually, its even more than that. Even if I had the time to set up a special scene, I wouldnt have the time to render it. Ive started working on the lewd animations and, as of now, there are already more than 5,000 frames set up At around 2 minutes per frame, Ill let you do the math on how many hours of pure render time that represents (Okay fine, Ill tell you: thats about 166 hours of straight rendering.) And of course, there are also still images that need to be rendered, which take anywhere from 15 minutes to 1 hour each depending on the setup. On top of that, Im also trying to spare the second PC as much as possible, since its more of a backup machine in case the main one dies. So yeah theres a lot of work going on. But thats a good thing!

On a more personal note, I havent really talked about it much, but the last couple of weeks have been pretty rough for me. Ive had some health issues, including a gout flare-up. I need to go back to the doctor so we can work through that again. On top of that, my wife had a whole series of heart-related exams and, while theres nothing immediately serious, she now has to be monitored and take medication every day. Heart problems are a real weak spot in her family (its what killed her father, among other things), so its still worrying and, as you can imagine, stressful for me as well. (Yes, Celestes story in the game is not entirely made up either, as you may have guessed.) So there you go: nothing catastrophic, but a lot of small things that dragged down morale, motivation, and often managed to break my focus.

On the positive side, Ive found a very good approach for one of the central plots of books 2 and 3. Up until now, I had the general idea and I knew where it was going, but I hadnt yet figured out how to explain it in detail or how to properly weave it into the plots already in place. Thats now done, and its going to significantly deepen a whole section of the story that youve only been able to catch glimpses of so far (depending on your choices in the game). Im talking, of course, about those I currently call the Celestials for lack of a better name (and no, theyre not there, as some people think, to speak for me or talk directly to the player. They are part of the story, speaking to the main character).

As for the game itself, following several player requests, I tried to look into a Brazilian and Portuguese translation, and honestly I barely dare tell you how that went I ended up dealing with someone who managed to gain my trust but who, to be blunt, just delivered a bad translation (almost certainly machine-translated) and lied to me pretty much the whole time. And after talking with other devs, it seems Im definitely not the first person this \"translator\" has tried to scam or even threaten (yes, it went that far in my case). I hope you can understand why Im so reluctant to offer translations, especially before the game is finished. Imagine I ship a bad translation or worse, I cant deliver any translation at all because the translator decides to drop everything? No way. If you buy the game with a translation included, I believe you deserve good-quality content thats guaranteed through to the end of Early Access. That said, just know that I did try again, and I may now have another lead for this translation. However, its possible I wont make it publicly available at first, and instead keep it on the side to be sure I can deliver it properly when I decide the time is right. ;)

One last point: the winter sales are starting soon, so if you dont have the game yet, feel free to check it out, as well as the current bundles.

Enough talk; here are the numbers for this report:

  • Script: 2,700 lines finished (Im not listing writing stats again since the chapters writing is basically done)

    [/*]
  • Animations: 9 animations (~80 seconds total, 5,000 frames)

    [/*]
  • Renders: 635 renders

    [/*]

[ 2025-12-21 19:17:46 CET ] [Original Post]

Minimum Setup

  • Processor: Dual Core or betterMemory: 2 GB RAM
  • Memory: 2 GB RAM
  • Graphics: Nvidia GT 750 or better. AMD equivalent
  • Storage: 2 GB available spaceAdditional Notes: OpenGL 2. DirectX 9 or OpenGL ES 2 required
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