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[BETA] v0.5 - Heroes of Empyria

This update adds the 4th level to the game and 3 new characters with completely unique playstyles!

New Features


  • Empyria- the 4th level of the game with a new teleporters mechanic, 8 unique enemies and a new boss.
  • 3 New characters
    • True Seraph
    • Batsey
    • Shopkeeper
  • 16New items
    • Batsey's Staff
    • Star Trinket
    • True Spear (exclusive to True Seraph)
    • Scream in a Bottle (exclusive to Batsey)
    • Song of Knives (exclusive to Batsey)
    • Snake Tooth (exclusive to Shopkeeper)
    • Lockpick (exclusive to Shopkeeper)
    • 9 Locks (exclusive to Shopkeeper)
  • 7 New achievements

Item changes


  • Chaos Trinket was removed
  • Necromancer Cloak was reworked
    • It now spawns minions only from enemies that got killed by your bombs. The amount of minions was heavily reduced too.
    • It no longer gives minion attack and defense.
    • However, skull minions will no longer die from hitting enemies and will stay active for the rest of the level.
    • Mythical variant got changed as well
  • Base damage of ballistas from Ballista Crafting Manual was reduced from 1 to 0.5
  • Added mythical Ancient Fragment
  • Vampire Crown no longer heals from revived enemies.
  • Serpent Knife can no longer poison enemies through shields.

Controller improvements


  • Added "Controller" settings category whereyou can rebind controller buttons
  • You can now pause with a controller
  • You can now navigate through menus and interact with buttons in menus with a controller
  • You can now move a character with thumbsticks. Holding a thumbstick will make the character keep moving. Holding the right thumbstick will make them move even faster which should be useful for backtracking.
  • The game now accepts inputs from ALL controllers instead of using the first connected controller. This fixes the game not working with Steam Input when using a Nintendo Switch Pro Controller.

Other changes


  • There is now a small chance of spawning twice as many enemies in a room.
  • [Tab] is now the 2nd default key for toggling minimap.
  • Minions are now rendered behind bullets.
  • The game no longer removes unknown data from save files. Previously, if you loaded a new save file in an older version of the game it would delete the save data about all the new features it didn't know about. Starting with v0.5 it is now safe to load any save files in the game.
  • Passive items are now displayed in the reverse order (newer items will appear on top).
  • Added "Move without attacking" action to controls screen.
  • Hovering over the character icon (in the top left corner) will now show a tooltip with the description of the character.
  • Obelisks now have a chance to offer only 1 item.
  • Reduced chance to spawn an obelisk from 20% to 16%.
  • Slightly reduced quality of items in Ruins.
  • Enemy quirks now have weights. Giant and illusionary enemies are now slightly more common while tiny, warping and venomous enemies are slightly rarer.
  • Healing enemies will now heal twice as fast starting with loop 2.
  • Added main menu where you can select a character to play or continue saved run.
  • Added custom splash screen for Godot Engine.
  • Hitting phantoms with crossbow now works just like any other bow and doesn't apply knockback
  • Moving onto exit tile using movement weapons such as Assassin's Dagger or Spectral Spear will make you move to the next level.
  • Moving super quickly will now make bullets quickly snap to their positions instead of animating their movement slowly. This matches the animation behavior of enemies and makes them feel more responsive.

Bugfixes


  • Fixed Ancient Fragment not reviving you after dying from self-damage (by Shrine of Balance or Blood Chests).
  • Fixed stopwatch not stopping when player dies from self-damage.
  • Fixed a super rare softlock where a door could get stuck in a corner tile surrounded by walls.
  • Fixed crashes when loading a save filewith magical equipment.
  • Fixed some softlocks caused by obelisks blocking doors.
  • Fixed a bug where enemies that bumped in your stunning shield would immediately cancel their animation resulting in a glitchy looking interaction.
  • Fixed bomb description saying it deals 3 damage instead of an actual 4.
  • Fixed giant/tiny cocoons' spawning animation having 1 glitched frame.
  • Fixed hermit mages still shaking after getting stunned by stunning shield.
  • Fixed various enemies not removing their warning tiles when killed by thornsarmor.
  • Fixed a bug where you could move to the next level after dying to a bullet on the exit tile.


[ 2023-01-11 05:59:57 CET ] [ Original post ]



Babel of Ystilia
sundalik
  • Developer

  • sundalik
  • Publisher

  • 2024
  • Release

  • Action Indie Strategy Casual RPG Adventure Simulation F2P Sports MMO Racing Singleplayer Multiplayer Coop EA
  • Tags

  • Game News Posts 8  
    🎹🖱️Keyboard + Mouse
    🕹️ Partial Controller Support
    🎮 Full Controller Support
  • Controls

  • No user reviews

    (0 reviews)


  • Review Score

  • https://store.steampowered.com/app/2056180 
  • Steam Store

  • Babel of Ystilia combines tactical, turn-based gameplay of traditional roguelikes with fast-paced, minimalistic and intuitive combat where your movement and turn timings are the key to getting out of fights unscathed. Learn enemy patterns to outsmart them, loot equipment to create powerful synergies and slay the gods to save the world of Ystilia from divine lunacy.

    Every enemy is a micro puzzle

    Every enemy has a predictable behavior that feels like a micro puzzle. Learn their patterns and you will always be able to beat them with any weapon and without taking any damage.


    Play at your own pace

    This game is completely turn-based, but it can feel quite fast due to the minimalistic nature of the combat system and the absence of turn delays. Speed up in simple rooms and slow down when you are surrounded by a crowd of enemies to carefully think about your plan.


    Create your own item combinations

    Your inventory is limited so make the most of it because every item matters. Become a thunder warlock, chicken summoner, ballista engineer or a poisonous assassin. Play however you want and try out new item combinations every run!


    MINIMAL SETUP
    • Storage: 500 MB available space
    GAMEBILLET

    [ 5952 ]

    10.73$ (17%)
    6.59$ (40%)
    4.39$ (12%)
    16.52$ (17%)
    26.09$ (13%)
    16.99$ (15%)
    3.19$ (60%)
    24.59$ (18%)
    1.66$ (17%)
    12.59$ (16%)
    4.98$ (83%)
    11.30$ (13%)
    4.59$ (8%)
    22.99$ (8%)
    31.89$ (20%)
    5.03$ (16%)
    22.99$ (8%)
    8.49$ (15%)
    8.49$ (15%)
    21.22$ (15%)
    2.20$ (85%)
    16.79$ (16%)
    4.23$ (92%)
    2.47$ (17%)
    10.48$ (74%)
    12.50$ (50%)
    6.79$ (83%)
    1.81$ (93%)
    12.29$ (18%)
    23.66$ (66%)
    GAMERSGATE

    [ 3223 ]

    9.4$ (53%)
    0.38$ (92%)
    1.25$ (75%)
    7.49$ (63%)
    1.69$ (89%)
    10.0$ (75%)
    5.0$ (80%)
    0.9$ (92%)
    6.6$ (78%)
    0.75$ (92%)
    1.7$ (91%)
    10.91$ (22%)
    2.25$ (77%)
    8.24$ (59%)
    7.2$ (64%)
    9.0$ (77%)
    1.35$ (89%)
    11.99$ (20%)
    9.38$ (81%)
    4.95$ (67%)
    1.2$ (90%)
    8.0$ (60%)
    19.99$ (20%)
    5.78$ (66%)
    2.81$ (81%)
    1.0$ (90%)
    21.59$ (28%)
    2.7$ (85%)
    4.5$ (70%)
    40.49$ (10%)

    FANATICAL BUNDLES

    Time left:

    22 days, 4 hours, 23 minutes


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    HUMBLE BUNDLES

    Time left:

    1 days, 22 hours, 23 minutes


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    10 days, 22 hours, 23 minutes


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    17 days, 22 hours, 23 minutes

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