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🌈 $5 Tier: [Benedikt][David Martínez Martí]
Today is the first day of November. Glad to see there's no snow yet in Canada. Though this period of the year is always kinda sad due to not much outside activities being possible. (Or at least not as much as in Summer or Winter) Anyway! That's not important. It's not like gamers actually go outside anyway. Today I'm here to talk to you about the first real patch for SinaRun! Since release I've been trying my best to read all news and threads on the forums about SinaRun to see the overall reaction to game or to see if there's any problems, feedbacks, issues etc. The feedback and complaints are all pretty similar and pretty much all about smaller details (Controller Support is a small detail to me compared to like 'hey the whole game sucks') so it's kinda nice! Hopefully once these issues are fixed I'll be able to start working on bigger things (Multiplayer overhaul, Unity 5 port, Level Editor etc.) without having to worry too much about the core game having too much problems! I won't show the full patch notes just yet (It's not 100% finished anyway) but here's a few things that are confirmed that I know you guys wanted :
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