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Today is the 30th of December 2018. It has been 880 days since the last SinaRun update. 2 years, 4 months and 28 days. 685 days since the last news here about what I've been working on. 1 year, 10 months and 17 days. I've not been completely silent since then (see Twitter and Discord) but: Needless to say, that's a long time. Many of you probably moved on/forgot, some of you are probably disappointed or perhaps even angry (at me or the situation). The game must have been called "abandoned trash" or other names many times at that point. And I guess, that's probably fair... Though to be honest I don't expect much of you to be in the latter categories, after all SinaRun is just a game, a random indie one at that. (I don't even know if many people will be reading this post) However... It means a lot to me. Not necessarily because I LOVE the game that much (don't get me wrong though, I wouldn't have made this game if I didn't love and believe in it) but because it's my first real game, my first real project, the first real thing I poured a lot of time in. I've learned a lot about making games but also about myself while making this game. Even when it will be finished (because it will) it probably won't be a big game a lot of people remember like the big indie titles, but still that's probably okay to me because I'll forever remember it and it will forever be one of my favorite game because again, it means so much to me. I... don't want it to be in an unfinished state for the rest of my life. Everyone involved in this deserves better, you, me and hell, even the game does in some ways. The last two years have been pretty rough for me. Definitely not as rough as some of the people out there but still a lot of struggle with being depress, not having any motivation to work on the game for various reasons, who am I as a person etc. You know, the usual stuff. Stuff happens, I guess. Things have been going better these days, actually the last month or so was probably more productive than the last two years. I wish I could write my signature "haha" at the end of this sentence, but I think at this point, it wouldn't be too respectful. I want to finish this game and I want to make new ones too! I want to show you people that I'm not just "running away with the money" or "giving up". And finally: I hope there is still some people out there who just want to do the same levels hundreds of times in a row (only to get a slightly better time) because I'm making and finishing this game for you. Thank you.
It's been quite some time since the last SinaRun update (August) now! What's new? Well, after spending September-October realizing (a second time) that I didn't really like school I started working on the next SinaRun update (and also updating my website, if you haven't seen it yet it's pretty cool!). For this new update, my focus has been on improving the current content and overall polishing (I feel like I've said that before?). Of course, that doesn't mean there's no new content! But I must admit it wasn't the focus of this update. Alright, let's start!
It's been quite some time since the last SinaRun update (August) now! What's new? Well, after spending September-October realizing (a second time) that I didn't really like school I started working on the next SinaRun update (and also updating my website, if you haven't seen it yet it's pretty cool!). For this new update, my focus has been on improving the current content and overall polishing (I feel like I've said that before?). Of course, that doesn't mean there's no new content! But I must admit it wasn't the focus of this update. Alright, let's start!
Hey! As some of you might have noticed yesterday, my personal website princesseuh.eu domain expired and thus was not available. The situation is not fixed yet because of multiple reasons but for the moment I've setup a new domain : https://princesseuh.net Once princesseuh.eu come back I will make it redirect to this new address and everything should be cool again! (and in case some of you are wondering, yes this kill the SEO) Anyway! Today's patch fix a few minor issues you guys noticed and sometime appropriately reported in the last few days. Enjoy! Hopefully this is the last hotfix before the next content update
Hey! As some of you might have noticed yesterday, my personal website princesseuh.eu domain expired and thus was not available. The situation is not fixed yet because of multiple reasons but for the moment I've setup a new domain : https://princesseuh.net Once princesseuh.eu come back I will make it redirect to this new address and everything should be cool again! (and in case some of you are wondering, yes this kill the SEO) Anyway! Today's patch fix a few minor issues you guys noticed and sometime appropriately reported in the last few days. Enjoy! Hopefully this is the last hotfix before the next content update
Hi! Yesterday I released an update, 1.5.1. Pretty much everything was smooth! However for a few users camera suddenly didn't work anymore. What happened? The issue was caused by an invalid configuration regarding controller sensibility. The game tried to load the specified sensibility but the variable was unexpectedly empty! Since the sensibility is partly calculated in the script that manage the camera, the camera completely stopped working for users affected by the issue. The issue was simply fixed by making sure the variable that contained the sensibility shouldn't be empty. In the future I hope to make the configuration system more robust to avoid this kind of issue and at the same time allowing Steam Cloud support!
Hi! Yesterday I released an update, 1.5.1. Pretty much everything was smooth! However for a few users camera suddenly didn't work anymore. What happened? The issue was caused by an invalid configuration regarding controller sensibility. The game tried to load the specified sensibility but the variable was unexpectedly empty! Since the sensibility is partly calculated in the script that manage the camera, the camera completely stopped working for users affected by the issue. The issue was simply fixed by making sure the variable that contained the sensibility shouldn't be empty. In the future I hope to make the configuration system more robust to avoid this kind of issue and at the same time allowing Steam Cloud support!
Today I watched the French movie 'Comment c'est loin' which is about the rap/hip-hop duo Casseur Flowters.
Basically the story is that they need to make a song in a day to please their producers who've been waiting for a few years for the duo first song, however under this basic almost comedy-like story the movie is actually about how the duo need to faces their issues, the fear of failure etc
The end song which is both the song they make for their producer in the movie and the last song you hear before the credits theme is about how they or what they make will never be unaccomplished no matter what happen. How is that relevant to SinaRun you might ask? I don't know. I just though it was interesting and fairly inspiring
Anyway, enough of this sad introduction!
Today update include changes to Elastic Light and others maps, many bugfixes and polishing there and there. There's not many changes that need to be detailed so the changelog should cover everything!
Today I watched the French movie 'Comment c'est loin' which is about the rap/hip-hop duo Casseur Flowters.
Basically the story is that they need to make a song in a day to please their producers who've been waiting for a few years for the duo first song, however under this basic almost comedy-like story the movie is actually about how the duo need to faces their issues, the fear of failure etc
The end song which is both the song they make for their producer in the movie and the last song you hear before the credits theme is about how they or what they make will never be unaccomplished no matter what happen. How is that relevant to SinaRun you might ask? I don't know. I just though it was interesting and fairly inspiring
Anyway, enough of this sad introduction!
Today update include changes to Elastic Light and others maps, many bugfixes and polishing there and there. There's not many changes that need to be detailed so the changelog should cover everything!
Hellooooo everyone.
As said earlier this year : I was pretty busy with personal things and I couldn't work much on SinaRun. Well. The great news is I'm still somewhat busy but managed to get some work done on SinaRun!
So that's nice. However the new update (1.5) still need some debugging, polishing and other things. Of course, I have testers but I figured it would be cooler if everyone could test and give feedback on the next update!
So there we go. Leaderboards and multiplayer are disabled in the beta
To use the beta branch simply go in the game Steam settings, 'Beta' tabs and in the drop down choose 'Beta Branch'. To go back to the normal version click the other button.
Now what's in this update you may ask? Lot of things! Maybe less than some of you expected, maybe more. Some of you will be happy, some will be crying! Actually it's a pretty bad update considering the amount of time since the last one..
Hellooooo everyone.
As said earlier this year : I was pretty busy with personal things and I couldn't work much on SinaRun. Well. The great news is I'm still somewhat busy but managed to get some work done on SinaRun!
So that's nice. However the new update (1.5) still need some debugging, polishing and other things. Of course, I have testers but I figured it would be cooler if everyone could test and give feedback on the next update!
So there we go. Leaderboards and multiplayer are disabled in the beta
To use the beta branch simply go in the game Steam settings, 'Beta' tabs and in the drop down choose 'Beta Branch'. To go back to the normal version click the other button.
Now what's in this update you may ask? Lot of things! Maybe less than some of you expected, maybe more. Some of you will be happy, some will be crying! Actually it's a pretty bad update considering the amount of time since the last one..
Hi! In light of the update coming soon-ish I want to bring the community a bit back together Since the game itself doesn't have like a global chat of some kind (which would be quite a good idea actually. Maybe?) I thought about making a Discord server for the game! If you don't know Discord is a text/voice service like Mumble, Teamspeak or Skype which become pretty popular recently. You can read more about it on its website : https://discordapp.com/ Here's the invite link : https://discord.gg/0sxTlVBVZkMwFYYr Hopefully -unlike the subreddit- we will be able to build some kind of community there! Hope some of you will come and talk or at least lurk!
Hi! In light of the update coming soon-ish I want to bring the community a bit back together Since the game itself doesn't have like a global chat of some kind (which would be quite a good idea actually. Maybe?) I thought about making a Discord server for the game! If you don't know Discord is a text/voice service like Mumble, Teamspeak or Skype which become pretty popular recently. You can read more about it on its website : https://discordapp.com/ Here's the invite link : https://discord.gg/0sxTlVBVZkMwFYYr Hopefully -unlike the subreddit- we will be able to build some kind of community there! Hope some of you will come and talk or at least lurk!
Hi! It's been a few months now since the last update. I'm terribly sorry about that. Recently I've been busy with a professional project and many others (I promise interesting! At least for me) things. And as expected when I'm not busy with these things I prefer relaxing doing random things than working on this (also laziness! Another problem that affect us all.) I'm still working on the update and I still plan on releasing it as soon as possible! I've recently taken a few steps to prepare the beta part of it (Since it's a breaking update I would like to beta-test it before using the leaderboards and stuff on it) As a way to show that I'm not just going away with the money and never coming back I'll be reducing the price of the game to 2.49$ USD until further notice. Effectively reducing the profit I'll make until I pick myself up and start working on this again. Again, I'm very very very sorry. I hope you don't hate me too much for this! I promise I won't let you guys down As always if you have any questions, feedbacks, ideas, problems etc don't hesitate to post in the forums, send me a mail, mention me on Twitter, post on the subreddit etc and I'll answer as fast as possible! A big thanks to the users that send me messages with their feedbacks or questions. It really help getting motivated to work on this and I'm glad some people are able to enjoy the game even with the lack of updates! Sorry. Princesseuh
Hi! It's been a few months now since the last update. I'm terribly sorry about that. Recently I've been busy with a professional project and many others (I promise interesting! At least for me) things. And as expected when I'm not busy with these things I prefer relaxing doing random things than working on this (also laziness! Another problem that affect us all.) I'm still working on the update and I still plan on releasing it as soon as possible! I've recently taken a few steps to prepare the beta part of it (Since it's a breaking update I would like to beta-test it before using the leaderboards and stuff on it) As a way to show that I'm not just going away with the money and never coming back I'll be reducing the price of the game to 2.49$ USD until further notice. Effectively reducing the profit I'll make until I pick myself up and start working on this again. Again, I'm very very very sorry. I hope you don't hate me too much for this! I promise I won't let you guys down As always if you have any questions, feedbacks, ideas, problems etc don't hesitate to post in the forums, send me a mail, mention me on Twitter, post on the subreddit etc and I'll answer as fast as possible! A big thanks to the users that send me messages with their feedbacks or questions. It really help getting motivated to work on this and I'm glad some people are able to enjoy the game even with the lack of updates! Sorry. Princesseuh
Hi! Since the last update I've been hard working on [strike]my Path of Exile build[/strike] the 1.5 update! I've talked a bit about the new features on Twitter and various other places already but here's a better preview of what's currently in and confirmed :
Hi! Since the last update I've been hard working on [strike]my Path of Exile build[/strike] the 1.5 update! I've talked a bit about the new features on Twitter and various other places already but here's a better preview of what's currently in and confirmed :
Like pretty much every games on Steam at the moment SinaRun is discounted during the Exploration Sale! -15% might not seems like the biggest of deals but considering the low price of the game it's still pretty cool! Obviously this is the biggest deal the game had so far considering it's not even one month since release. Don't forget to share it with your friends that could be interested!
Like pretty much every games on Steam at the moment SinaRun is discounted during the Exploration Sale! -15% might not seems like the biggest of deals but considering the low price of the game it's still pretty cool! Obviously this is the biggest deal the game had so far considering it's not even one month since release. Don't forget to share it with your friends that could be interested!
Second 'major' patch for SinaRun. This update add Steam Achievements, various things requested by the community (lower minimum sensibility, spawn height changes, more info when selecting levels etc) and obviously fixes bugs. Hope you like it!
Second 'major' patch for SinaRun. This update add Steam Achievements, various things requested by the community (lower minimum sensibility, spawn height changes, more info when selecting levels etc) and obviously fixes bugs. Hope you like it!
A week after release here's the first patch for SinaRun. It should address most complaints since release! Hope you like it!
Today is the first day of November. Glad to see there's no snow yet in Canada. Though this period of the year is always kinda sad due to not much outside activities being possible. (Or at least not as much as in Summer or Winter) Anyway! That's not important. It's not like gamers actually go outside anyway. Today I'm here to talk to you about the first real patch for SinaRun! Since release I've been trying my best to read all news and threads on the forums about SinaRun to see the overall reaction to game or to see if there's any problems, feedbacks, issues etc. The feedback and complaints are all pretty similar and pretty much all about smaller details (Controller Support is a small detail to me compared to like 'hey the whole game sucks') so it's kinda nice! Hopefully once these issues are fixed I'll be able to start working on bigger things (Multiplayer overhaul, Unity 5 port, Level Editor etc.) without having to worry too much about the core game having too much problems! I won't show the full patch notes just yet (It's not 100% finished anyway) but here's a few things that are confirmed that I know you guys wanted :
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