Hello, fellow detourists!
Thank you so much for playing Robot Detour in the first days, streaming and reporting bugs! The release went almost smoothly... at least without any major bugs.
But still, there is always something to fix and to make better!
Here is our first patchnote:
- fixed stunlock if you complete a level and touch enemy at the same time
- added missing strings for localizations (they were displayed in English before)
- navigating through map now always correctly moves the screen to desired page
- patched unintended solutions on levels 30, 69 and 84
- added third hint on level 21
- fixed battery behaviour on secret level in Arcade world
- fixed opening latter levels after using "skip Arcade world" button
- fixed rare bug when after breaking the game it starts operating in slow-mo
That's, of course, not all! We are still working on a couple of bugs and will fix them in the next update (specifically a bug where "undo" after death triggers twice for some people). Also expect some minor visual polish (with antialiasing) and being able to open pause menu on death screen.
We are also thinking through some of the suggestions and will address them in the nearest future (like cloud saves or an option to drive faster by default).
Thank you again for your enormous support during launch!
You are the best.
Robot Detour is a wire-bending and mind-bending arcade puzzle. Deliver batteries, avoid enemies and gain a deeper understanding of the intricate rules and mechanisms of this world!
Features
10+ different puzzle mechanics
100+ levels to wrap your head and wire around
non-linear world progression: get acquainted with the basics of the game and choose levels you like
5+ cute robots that are waiting for you to deliver them batteries