
The city of Pherae is in decline. It was once rich, but has been overshadowed by the Labyrinth Kingdoms and their Minotaur king.
Every year, brave adventurers venture forth to solve the mysteries of the labyrinths in order to return with treasure to save their dying city, but none ever return. This loss of healthy, skilled people only serves to accelerate the decline.
Can you succeed where others have failed? Test your mettle against the mazes and discover the secrets and riches that lie within!
Navigating the Labyrinth is a classic first-person party-based dungeon crawler RPG with grid-based movement and turn-based combat. It is a standalone sequel to Into The Labyrinth and Crossing The Sands and you do not need to play the previous games to enjoy this one completely.
https://store.steampowered.com/app/2462840/Into_The_Inferno/ https://store.steampowered.com/app/2505100/Crossing_The_Sands/
Every year, brave adventurers venture forth to solve the mysteries of the labyrinths in order to return with treasure to save their dying city, but none ever return. This loss of healthy, skilled people only serves to accelerate the decline.
Can you succeed where others have failed? Test your mettle against the mazes and discover the secrets and riches that lie within!
Navigating the Labyrinth is a classic first-person party-based dungeon crawler RPG with grid-based movement and turn-based combat. It is a standalone sequel to Into The Labyrinth and Crossing The Sands and you do not need to play the previous games to enjoy this one completely.
https://store.steampowered.com/app/2462840/Into_The_Inferno/ https://store.steampowered.com/app/2505100/Crossing_The_Sands/
Navigating The Labyrinth Updated
- \n
- Added some content to a remote area of the First Labyrinth map that changes depending on whether you freed or enslaved the goblins.\n
- Fixed an issue that would cause the combat message delay to be reset to the default value after exiting and restarting the game.\n
- Fixed an issue that would cause fleeing from a special encounter to give the rewards from that battle after winning the next random encounter.\n
- The map position indicator for the group is now shown when the overview map is moved, and moves with it. Keep in mind that you can also move the overview map with the arrow keys in addition to the clickable arrow buttons.\n
- Made some minor formatting improvements to the UI that should make Japanese-language text fit better.\n
- Adjusted the catacombs map tiles to have a bit more contrast and clarity.\n
[ 2025-08-13 17:17:33 CET ] [Original Post]
Minimum Setup
- Processor: First-generation Intel i3 or equivalentMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: GeForce GTX 950M
- Storage: 2500 MB available space
Recommended Setup
- Processor: Recent Intel i5 or equivalentMemory: 8 GB RAM
- Graphics: GeForce GTX 1650 or better
- Storage: 2500 MB available space
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