
The city of Pherae is in decline. It was once rich, but has been overshadowed by the Labyrinth Kingdoms and their Minotaur king.
Every year, brave adventurers venture forth to solve the mysteries of the labyrinths in order to return with treasure to save their dying city, but none ever return. This loss of healthy, skilled people only serves to accelerate the decline.
Can you succeed where others have failed? Test your mettle against the mazes and discover the secrets and riches that lie within!
Navigating the Labyrinth is a classic first-person party-based dungeon crawler RPG with grid-based movement and turn-based combat. It is a standalone sequel to Into The Labyrinth and Crossing The Sands and you do not need to play the previous games to enjoy this one completely.
https://store.steampowered.com/app/2462840/Into_The_Inferno/ https://store.steampowered.com/app/2505100/Crossing_The_Sands/
Every year, brave adventurers venture forth to solve the mysteries of the labyrinths in order to return with treasure to save their dying city, but none ever return. This loss of healthy, skilled people only serves to accelerate the decline.
Can you succeed where others have failed? Test your mettle against the mazes and discover the secrets and riches that lie within!
Navigating the Labyrinth is a classic first-person party-based dungeon crawler RPG with grid-based movement and turn-based combat. It is a standalone sequel to Into The Labyrinth and Crossing The Sands and you do not need to play the previous games to enjoy this one completely.
https://store.steampowered.com/app/2462840/Into_The_Inferno/ https://store.steampowered.com/app/2505100/Crossing_The_Sands/
Minor Update
- \n
- Changed the default key mapping for movement. Q and E are now strafe left and right. The quest log can now be opened with the TAB key. If you have already played the game before, you can reset your key mapping to the new one by clicking \"Restore Defaults\" on the controls screen accessible via the escape key menu. Depending on what you\'re used to, you may want to swap the A-D and Q-E mappings if those feel more normal to you. I didn\'t go with that because I didn\'t want to disrupt existing players by changing the A-D mapping they may already be used to.\n
- Changed the new combat spellcasting window so that the previously-cast spell\'s description will no longer show up by default when the window first opens.\n
- Fixed an issue that caused the portraits of pregenerated characters not to save. When the game cannot load a character\'s portrait (either a missing file, or no portrait specified), it picks one at random.\n
[ 2026-01-13 16:05:06 CET ] [Original Post]
Minimum Setup
- Processor: First-generation Intel i3 or equivalentMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: GeForce GTX 950M
- Storage: 2500 MB available space
Recommended Setup
- Processor: Recent Intel i5 or equivalentMemory: 8 GB RAM
- Graphics: GeForce GTX 1650 or better
- Storage: 2500 MB available space
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