Finally the next update is available! As promised it introduces blueprints* and custom images are now synchronized in multiplayer, in other words, all players can see the images you place in the world.
Unfortunately there is a limitation: blueprints do not fully work yet. You can create blueprints (i.e. save your buildings) without problems, but placement is currently restricted to construction elements (so no blocks or furniture). Also you don't need any resources to reconstruct a blueprint at the moment.
But you can bet on it that we will fix this very soon! ;)
Serverowners can disable the blueprint feature on their servers by the way.
Apart from that, we fixed several annoying bugs. Find the full changelog attached.
Changelog:
- [New] Blueprints*, which allow you to save your buildings (see journal)
- [New] Custom images are now fully synchronized in multiplayer (i.e. every player can see your placed pictures)
- [New] Infotext showing total blockcount when placing multiple blocks in a row
- [New] New Lua world functions: 'placeVegetation(position, rotationy, type)' and 'placeObject(position, rotationx, rotationy, rotationz, type, variation)'
- [New] Added RCON PlayerKill event
- [Change] Slightly increased visibility of placement previews (objects, constructions)
- [Bugfix] Fixed issue with LOD chunks being always visible (blurred texture)
- [Bugfix] Fixed connection issues when several players are connected (> 10)
- [Bugfix] Fixed "neverending connecting" when connecting to an invalid IP
- [Bugfix] Fixed issue with disappearing menus
- [Bugfix] Fixed random crash related to GUI issues
- [Bugfix] Removed some unnecessary message dialogues when closing a multiplayer game
Rising World
JIW-Games
KISS ltd
2014-12-03
Action Indie RPG Adventure Singleplayer Multiplayer Coop EA
Game News Posts 67
🎹🖱️Keyboard + Mouse
Very Positive
(4399 reviews)
https://www.rising-world.net/
https://store.steampowered.com/app/324080 
The Game includes VR Support
Linux_x64 [185.91 M]
Rising World is an open-world sandbox game with randomly generated, fully destructible environments.
Starting with the most basic of tools, collect resources to survive in the wildness. Evolve your world to create one of the biggest cities of all time or a gigantic castle, or simply let your imagination run riot! If being creative is all too much, just connect with your friends and get them to help.
Anything is possible!
Features
- Randomly generated worlds
- Completely modifiable environment
- Both single and multi-player modes
- 200 different building materials
- Place customised images in your world
- Complex and deep network of underground caves
- Environmental physics - trees and items
- Interact with just about everything, right down to playing the piano!
- Day-night-cycle
- Serverside script support (LUA)
Your purchase entitles you to receive all future updates free of charge!
- OS: Ubuntu Linux 18.04 (64 bit) or higher
- Processor: 2+ Cores. e.g. Intel Core i3Memory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: 4 GB VRAM. Vulkan compatibleNetwork: Broadband Internet connection
- Storage: 20 GB available spaceAdditional Notes: Java 8 compatible operating system. Proprietary graphics drivers have to be installed to ensure full OpenGL support. this may only apply in some cases. Important: For future versions of the game. a Vulkan compatible graphics adapter is required
- OS: Ubuntu Linux 18.04 (64 bit) or higher
- Processor: 4+ Cores. e.g. Intel Core i7Memory: 16 GB RAM
- Memory: 16 GB RAM
- Graphics: 6+ GB VRAM. e.g. NVIDIA GeForce GTX 1080Network: Broadband Internet connection
- Storage: 25 GB available spaceAdditional Notes: Java 8 compatible operating system. Proprietary graphics drivers have to be installed to ensure full OpenGL support. this may only apply in some cases. Important: For future versions of the game. a Vulkan compatible graphics adapter is required
[ 5946 ]
[ 3178 ]