Hi folks!
A new update is finally available! It took longer than expected, but introduces some interesting features.
Most important feature of this update is a map. This should help you to navigate through the world. The map provides a detailed representation of the world, has several levels of zoom and also allows you to place markers.
In order to create a map, you will get in touch with more new content: This update introduces a paper press, which can be used to turn cloths to rags, and rags to paper. To use it, first put some cloths on the press, push the press down to turn it into rags, then add some water to the rags (by using a bucket) and push the press down again.
Of course this update also introduces more things: new dungeons (a desert pyramid as well as a underground maze [if a maze spawns, it will be connected to pyramids]), several new plants (corn, sugarbeet, chili etc), new options for server admins, lots of changes to the plugin/modding API (we will release a separate changelog for this) and much more. And - as usual - we also fixed a lot of bugs, especially some Mac related issues. Find the full changelog attached.
The next update will introduce the new playermodels, expect a preview in the near future. Stay tuned :)
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Changelog:
- [New] Ingame map, including several levels of zoom and allows you to place markers
- [New] New dungeons: desert pyramids, desert underground mazes
- [New] New items: paper, rags, corncob, sugarbeet, chili pepper
- [New] New cultivable plants: corn, sugarbeet, chili
- [New] New plants: hogweed, nettles
- [New] New crafting station: paper press, which turns cloths to rags and rags to paper
- [New] New object: stone chest
- [New] Buiding preview of other players is now synced in multiplayer (only objects, construction elements and plants)
- [New] Command "undoblueprint" to remove the last placed blueprint (only works within the first 5 minutes)
- [New] Added command "rotation" to change rotation type for construction elements (world, local, legacy)
- [New] Added new ingame music
- [New] Custom journal ("server notes") now also supports images
- [New] Multiplayer servers can now put their logo on the loading screen (server_custom_logo)
- [New] Weather can be enabled/disabled in the game settings now (Singleplayer only)
- [New] Weather preset (sunny, default, unsettled) can be selected in the game settings (Singleplayer only), MP setting also available
- [New] Added options to disable dungeons and water when creating a new world
- [New] Game runs in offline mode now if Steam authentication fails
- [New] Account creation can now be skipped optionally
- [Change] Grass no longer gets occluded by elements placed beneath the surface
- [Change] Improved biome arrangement
- [Change] Improved animal pathfinding in caves and dungeons (still WIP)
- [Change] Further adjustment of construction element textures, should be much more appropriate in most situations now
- [Change] Changed rotation behavior of construction elements (world/local rotations)
- [Change] Further reduced gaps/cracks between construction elements (only affects newly placed elements)
- [Change] Improved several sound effects
- [Change] Increased visible distance of images (depending on their size), can be adjusted in config file
- [Change] Chat no longer opens when playing piano
- [Change] Adjusted spawn chance of some plants
- [Change] Adjusted "aggro range" of animals
- [Change] Improved performance of rain effect
- [Change] Adjusted SSAO effect for dense fog
- [Change] Wireframe mode is only available for admins in multiplayer
- [Change] Increased visibility of shallow waters when "refractions" are disabled
- [Change] Changed some recipes
- [Bugfix] Fixed water being visible through walls on integrated Intel HD graphics adapters
- [Bugfix] Fixed grass occlusion issues on MacOS
- [Bugfix] Animals should no longer fall through the ground
- [Bugfix] Fixed issue of duplicate objects/constructions in blueprints (did not affect placement)
- [Bugfix] Torch light of other players is now visible in multiplayer
- [Bugfix] Rain is no longer visible in buildings on MacOS (need feedback)
- [Bugfix] Saplings can no longer be duplicated when cutting them with a sickle
- [Bugfix] Fixed issue when loading plugin assets in certain cases
- [Bugfix] Custom journal pages will be reset correctly when leaving a server now
- [Bugfix] Chatcolors in permissions are recognized correctly now
Rising World
JIW-Games
KISS ltd
2014-12-03
Action Indie RPG Adventure Singleplayer Multiplayer Coop EA
Game News Posts 67
🎹🖱️Keyboard + Mouse
Very Positive
(4399 reviews)
https://www.rising-world.net/
https://store.steampowered.com/app/324080 
The Game includes VR Support
Linux_x64 [185.91 M]
Rising World is an open-world sandbox game with randomly generated, fully destructible environments.
Starting with the most basic of tools, collect resources to survive in the wildness. Evolve your world to create one of the biggest cities of all time or a gigantic castle, or simply let your imagination run riot! If being creative is all too much, just connect with your friends and get them to help.
Anything is possible!
Features
- Randomly generated worlds
- Completely modifiable environment
- Both single and multi-player modes
- 200 different building materials
- Place customised images in your world
- Complex and deep network of underground caves
- Environmental physics - trees and items
- Interact with just about everything, right down to playing the piano!
- Day-night-cycle
- Serverside script support (LUA)
Your purchase entitles you to receive all future updates free of charge!
- OS: Ubuntu Linux 18.04 (64 bit) or higher
- Processor: 2+ Cores. e.g. Intel Core i3Memory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: 4 GB VRAM. Vulkan compatibleNetwork: Broadband Internet connection
- Storage: 20 GB available spaceAdditional Notes: Java 8 compatible operating system. Proprietary graphics drivers have to be installed to ensure full OpenGL support. this may only apply in some cases. Important: For future versions of the game. a Vulkan compatible graphics adapter is required
- OS: Ubuntu Linux 18.04 (64 bit) or higher
- Processor: 4+ Cores. e.g. Intel Core i7Memory: 16 GB RAM
- Memory: 16 GB RAM
- Graphics: 6+ GB VRAM. e.g. NVIDIA GeForce GTX 1080Network: Broadband Internet connection
- Storage: 25 GB available spaceAdditional Notes: Java 8 compatible operating system. Proprietary graphics drivers have to be installed to ensure full OpenGL support. this may only apply in some cases. Important: For future versions of the game. a Vulkan compatible graphics adapter is required
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