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Hi folks! Finally the building update is available for the new version! It introduces almost 200 different materials and 27 different construction shapes.
Unlike the Java version, there is no longer a distinction between blocks and construction elements. Instead every block can now be freely rotated and resized, which gives a lot more freedom compared to the old version.
We've also created new building tools from scratch, introducing various new features. For example, the modular snapping is now very powerful and enables you to easily create rounded structures in no time. There is also a visual radial menu now which allows you to change various building settings without having to use console commands.
Compared to the Java version, you will now experience much smoother texture transitions between different materials and also significantly less flickering on overlapping elements.
Unfortunately the crafting part is not fully implemented yet, so we've set up a temporary material selection at the workbench. The same material selection also shows up if you use the "item" command: Typing "item block" into console brings up the texture selection. Alternatively you can also just type "item construction" to bring up a shape selection as well.
We appreciate any feedback regarding the new building tools. We've implemented them in a modular way, so we can modify them quite easily if necessary. If you find any issues with the building tools or if you have any suggestions about them, please don't hesitate to let us know!
Apart from the building part, this update also introduces a few other changes and additions. Rain now produces proper puddles on terrain, and we've also added reflections for puddles and smooth construction materials (like metal or marble). We've also improved lots of sounds, implemented the "misc" settings menu (giving you access to various game options), changed the way how grass is generated, and if you prefer using a high FOV or if you play on an ultra-wide screen, you can now enable "panini projection" to reduce screen distortions. Find the full changelog below!
It's now our intention to add multiplayer and blueprints. We've already implemented large parts of the multiplayer, so the next update will be available a lot faster. Stay tuned!
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