Caffeine - Episode One - v104 Patch
- Small tutorial system in the first area, familiarizes player with gameplay concepts. -Renamed the Steam store package to Caffeine - Season One to avoid confusion as to what you are buying.
- Texture streaming (All notes and terminals are now readable on any graphical setting) - Various collision glitches (No more loosing the first keycard inside the monitor) - Game now remembers graphics options and applies them at startup. - The two checkpoint saves in the game are now working. - Physics (Objects are now much less likely to break the space time continuum) - Small performance increase from complete obliteration of static lighting. - BSOD after 10 mins of playing.
[ 2015-10-07 13:36:26 CET ] [ Original post ]
Today a patch has been released to address most of the launch bugs / day one issues. This is just the start of many updates to come to improve both the game experience and to fix current issues players are having with the game.
Added
- Small tutorial system in the first area, familiarizes player with gameplay concepts. -Renamed the Steam store package to Caffeine - Season One to avoid confusion as to what you are buying.
Fixed
- Texture streaming (All notes and terminals are now readable on any graphical setting) - Various collision glitches (No more loosing the first keycard inside the monitor) - Game now remembers graphics options and applies them at startup. - The two checkpoint saves in the game are now working. - Physics (Objects are now much less likely to break the space time continuum) - Small performance increase from complete obliteration of static lighting. - BSOD after 10 mins of playing.
Caffeine
Incandescent Imaging
Incandescent Imaging
2015-10-12
Indie Singleplayer
Game News Posts 32
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
5 user reviews
(5 reviews)
http://www.incandescentimaging.net/about-caffeine/
https://store.steampowered.com/app/323680 
The Game includes VR Support
Keyboard & mouse
 1 
Gamepad support
 1 
Seated
 1 
Caffeine Linux [4.63 G]
Caffeine - Episode One
Synopsis
Caffeine is a quirky first person adventure game with environmental puzzles and a touch of psychological horror.
Set in the near future, the entire population of Earth is vigorously addicted to coffee. Massive space stations built by the biggest corporations roam the stars mining minerals to create a synthetic caffeine.
You awaken aboard one of these caffeine mining stations alone. Before long you realize that you are a young boy with no memory of what has transpired on this seemingly empty space station.
Naturally you set out to explore the depths of the huge structure to figure out what exactly is going on.
Caffeine is a collection of three episodes, the first of which will be released on October 5th 2015.
Episode One is a 1 hour adventure which sets the story and tone of what is to come and be expanded upon in Episode Two and Three.
Episode Two and Three will be released as free updates to the Season Pass version of the Game in the first half of 2016 and will feature longer play times and challenging puzzles.
Graphics
Caffeine utilises various technologies like DirectX 12, Ray traced distance field shadowing and dynamic lighting to give players a visually stunning game which looks great on low and ultra settings.
Audio
Caffeine features stunning sound design from Jonathan Wachoru (Outlast) and a serene music score by Adam Klingman of Bay Drive Sound.
Oculus Rift Support
On release Caffeine will have full in-game Oculus Rift support by hitting alt+tab while in-game. The main menu and settings menus are currently displaying incorrectly while in stereo mode, this will be patched into the game later on in release week so we can iron out gameplay related issues first.MINIMAL SETUP
- Processor: 2Ghz Dual Core ProcessorMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: 1GB Dedicated Graphics Card
- Storage: 5 GB available space
- Processor: 2.8Ghz Quad Core or HigherMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: AMD R9 270 or Nvidia GeForce 760 or Higher (2GB+ Recommended)
- Storage: 5 GB available space
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