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0.3.0 version announcement
[ 2024-10-24 10:45:44 CET ] [ Original post ]
Hi everyone! I'm working hard on the new build and I'll finish really soon. Let me tell you about what you will get in the next update:
Coding
- Drafts - allows you to save your code even if you won't have enough SSD, but you can't use this code in game.
- Repository - allows you to create and test code templates so you don't have to rewrite it each run.
Quality of Life
- No parentheses mode - now you can write all the code without the parentheses just like in bash if you want to. You can set the in the config menu.
- Config and repositories files - all your repositories and the config files will be stored in your Documents/hackerpg/ folder. So you're able to edit it via your text editor of choice and to share it with the community as well!
- IDE from the pause menu - finally :)
- New keys supported - now you can use Del key to delete the character just under the caret and Ctrl+arrows to jump by word.
- Current skill name - you're able to see you skill name on your HUD, e.g. if you have the shield you will see "skill(shield): ready" when you start the run.
- Bugfixes - minor fixes as well as fix of the bugs that not allowing you to play from MacOS and some Linux devices.
Gameplay
- Ping levels - now you can set the level for your ping with ping_level variable. Thus you can generate ids for projectiles, coins, etc.
- More specific commands - with the ping updates described above that also will be useful to get the type of the entity by id. So you will be able to understand if that's enemy of collectable or even get the enemy's type! Now you're finally able to actually beat the game automatically!
- Balance fixes
[ 2024-10-24 10:45:44 CET ] [ Original post ]
HackeRPG
Fellow Pablo
Developer
Fellow Pablo
Publisher
2024
Release
Game News Posts:
9
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
🕹️ Partial Controller Support
🎮 Full Controller Support
3 user reviews
(3 reviews)
Public Linux Depots:
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HackeRPG is a unique and innovative arena roguelike that combines the excitement of hacking and coding with the thrill of battling virtual enemies. In this game, players navigate through a digital landscape filled with bugs, viruses, trojans, and other malicious entities. The player's mission is to stay on the arena full of enemies for 15 minutes using their coding skills.
Players engage in strategic coding combat, where they write commands to control their character's actions.
Each enemy type has unique behaviors and vulnerabilities, requiring players to adapt their coding strategies for different challenges.
Automate your character's actions through coding scripts, allowing for efficient and precise execution of commands. Gain the ability to control enemies by coding, turning the tables on the digital battlefield.
Permanent character progression through talent unlocks, encouraging players to learn from each defeat and come back stronger.
The game caters to both coding novices and experienced programmers.
Immerse yourself in a visually striking digital world, with futuristic and cyberpunk aesthetics. Coding interfaces, virtual landscapes, and dynamic enemy designs contribute to the game's captivating visual experience.
Coding Combat:
Players engage in strategic coding combat, where they write commands to control their character's actions.
Enemy Variety:
Each enemy type has unique behaviors and vulnerabilities, requiring players to adapt their coding strategies for different challenges.
Automation and Control:
Automate your character's actions through coding scripts, allowing for efficient and precise execution of commands. Gain the ability to control enemies by coding, turning the tables on the digital battlefield.
Roguelike Elements:
Permanent character progression through talent unlocks, encouraging players to learn from each defeat and come back stronger.
Learning Curve:
The game caters to both coding novices and experienced programmers.
Visual Style:
Immerse yourself in a visually striking digital world, with futuristic and cyberpunk aesthetics. Coding interfaces, virtual landscapes, and dynamic enemy designs contribute to the game's captivating visual experience.
MINIMAL SETUP
- Processor: x64Memory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: Metal capable Intel and AMD GPUs
- Storage: 80 MB available space
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