Hello Settlers! We had a lot of constructive feedback about the spaceship-building part of the game, and we will perfect it in the early access release. Spaceship-building gameplay in the demo is locked as mentioned in the previous posts and our twitter. You can still try out the demo and request access to the closed beta on our store page, as we take in new players as batches. We worked on channeling a lot of content that we had the systems ready, since this update will only be on the closed beta and actual game we put all those systems and new events experimentally. We appreciate your feedback about these changes. (only bugfixes will be in the demo version) Let's get into the full list of patch notes for this week:
Stellar Settlers Patch Notes
New Features
- Added automatic demo/beta/early access version updater.
- Introduced alternate build checkers for Beta and Demo versions.
- Implemented missions and event tabs.
- Added various events including eclipse, mutiny, heat wave, solar flare, AI uprising, sandstorm, and radiation leak.
- Introduced a mechanic to lock certain research options and spaceship landing pad in the demo version.
- Updated the cost for the launch pad to 700-700-700-700.
- Adjusted the production speed display in tooltips.
- Improved the settler quest list and fixed related issues.
- Enhanced the structure listing by saving the position on toggle.
- Balanced the cost for 3rd level pods.
- Restricted building in front of the gate of a structure.
- Updated the resource generation logic for directly connected structures.
- Added production bonuses for directly connected structures with assigned pods.
- Implemented logic to allow structures to work without settlers if they are directly connected.
- Fixed camera rotation bugs.
- Resolved a bug with the miner-hauler gate.
- Fixed an issue where ore structures wouldn't show in the info panel.
- Addressed a problem with haulers not returning to storage.
- Corrected a typo in the game.
- Reworked the design of the launch info panel.
- Updated the panels for the robotics lab, trade satellite, and miner factory on assignment.
- Added a "Select for me" button for easier selection.
- Improved notification positioning for better clarity.
- Added snap colliders to all spaceship parts.
- Updated the logic for spaceship parts to joint with collided structures.
- Enhanced the snap mode input with the F key.
- Protected assigned structures from negative events.
- Added checks for spaceship part ghosts and joints.
- Implemented logic to prevent building spaceships if the player can't afford it.
- Made various minor optimizations and cleanup.
[ 2024-02-18 13:12:57 CET ] [ Original post ]
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In every new planet with procedurally generated environment, ores and events, use the local ores and resources, gain enough Universal Credit (Money) to purchase spaceship parts to build a better starship to escape and go to the next planet, and gain even more Universal Credit to colonize uncharted planets.
But be brave, explore the unknown, mine valuable resources, and manage your colony with strategic choices like picking talented Settlers. With the stunning colorful atmosphere of alien planets, immerse yourself in a stylized sci-fi world that will leave you breathless.
https://store.steampowered.com/app/2628570/Stellar_Settlers/
With original vertical space base building mechanics, strategize your base with horizontal and vertical connections to the Base Pods with different functionality, durability, and cost. Mine more, build a bigger, safer space base for your Settlers.
Take on the adventure and challenge of overcoming 5 different carefully designed hostile planets (will be 10 after full release), that want to ruin your plans and colony in every step. Every planet's environment and disaster mechanics require a different mindset and strategy to overcome.
Your Settlers are your most important tool for success. With progressively unlocking new settlers with different talents and perks, pick the Settlers to come with you, based on your own play style and strategy.
When you start earning profits and collect enough Universal Credit, start building your Starship to exploit even better & richer planets, gain more Universal Credit and REPEAT!
- OS: Ubuntu 12.04. SteamOS
- Processor: 1.7 GHz ProcessorMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: NVIDIA GeForce 8 or higher. ATI X1600 or higher. or Intel HD 3000 or higher
- Storage: 1 GB available space
- OS: Ubuntu 12.04+ Desktop only. SteamOS
- Processor: Dual-core 2Ghz CPUMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: NVIDIA GeForce 8 or higher. ATI X1600 or higher. or Intel HD 3000 or higher
- Storage: 2 GB available space
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