Hey Settlers!
We have been watching streamers and YouTubers building crazy big settlements that we didn't anticipate. We noticed the lag and FPS drop during the pod placement for very large settlements. In this patch, we fixed these fps drop issues, and overall increased the stable FPS value.
Another big issue was that when you launch a spaceship successfully the EXP gain was linear. We changed this EXP curve to make it so that when you successfully finish a planet, you gain enough EXP to unlock the next one. So you have to play every planet once to unlock the next now.
We did other enhancements and bugfixes, here is a full list of them;
Bug Fixes
- Fixed start treatment on load.
- Fixed issue where treatment would not stop on unassignment.
- Fixed double production not working.
- Fixed tunnel collider issues.
- Fixed null ore on load.
- Fixed FPS drop when tab hold & flickering.
- Fixed main menu rendering issues for late SteamAPI response.
- Fixed connection issues on rotate over time.
- Fixed issue with saving and loading ore.
- Fixed spaceship part controls.
- Fixed issue with late-game FPS drop (octagons on slot layer).
- Fixed issue where finished ores were not removed on load.
- Fixed issue where all miners were not destroyed when all ores were finished.
Improvements
- Synchronized balance changes for first level pods.
- Added timer for ongoing events.
- Added "artifact collected" notification.
- Improved event timer display.
- Improved performance.
- Active event timer on notification panel (Like Sandstorm and Flood).
- Use PlanetController's GetSuccessfulLiftoffExp method.
- Calculate launch percentages before updating them.
- Updated launch info panel every second.
- Demolish now has an SFX.
Changes
- Don't infect the same settler for sickness events
- Don't let player rotate thrusters on the side.
[ 2024-03-13 12:45:39 CET ] [ Original post ]
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In every new planet with procedurally generated environment, ores and events, use the local ores and resources, gain enough Universal Credit (Money) to purchase spaceship parts to build a better starship to escape and go to the next planet, and gain even more Universal Credit to colonize uncharted planets.
But be brave, explore the unknown, mine valuable resources, and manage your colony with strategic choices like picking talented Settlers. With the stunning colorful atmosphere of alien planets, immerse yourself in a stylized sci-fi world that will leave you breathless.
https://store.steampowered.com/app/2628570/Stellar_Settlers/
With original vertical space base building mechanics, strategize your base with horizontal and vertical connections to the Base Pods with different functionality, durability, and cost. Mine more, build a bigger, safer space base for your Settlers.
Take on the adventure and challenge of overcoming 5 different carefully designed hostile planets (will be 10 after full release), that want to ruin your plans and colony in every step. Every planet's environment and disaster mechanics require a different mindset and strategy to overcome.
Your Settlers are your most important tool for success. With progressively unlocking new settlers with different talents and perks, pick the Settlers to come with you, based on your own play style and strategy.
When you start earning profits and collect enough Universal Credit, start building your Starship to exploit even better & richer planets, gain more Universal Credit and REPEAT!
- OS: Ubuntu 12.04. SteamOS
- Processor: 1.7 GHz ProcessorMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: NVIDIA GeForce 8 or higher. ATI X1600 or higher. or Intel HD 3000 or higher
- Storage: 1 GB available space
- OS: Ubuntu 12.04+ Desktop only. SteamOS
- Processor: Dual-core 2Ghz CPUMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: NVIDIA GeForce 8 or higher. ATI X1600 or higher. or Intel HD 3000 or higher
- Storage: 2 GB available space
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