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Patch 0.1.30

New patch (0.1.30) is out with some new cards and QoL changes :) Balance: - Stealth now does not allow targeting of the backline if all your front row characters have Stealth. - Fixed incorrect weight of some characters: Cat Box, Demon Harbinger, Armored Egg, Chameleon, Detective Apprentice, Funny Cat - Black Sheep: 2/3 -> 2/4 - Bored Farmboy: 1/1 -> 0/1 and Dying Breath: +1/1 -> +2/1 - Upgraded Sleeping Cat now summons 2 Cats - Golden Goose: 2/2 -> 2/1 - Happy Retriever: 1/1 -> 0/1 and Aura +1/1 -> +2/1 - Upgraded Cat Box now summons 4 Cats - Demon Harbinger: 5/5 -> 4/4 - Determined Plowman: +2/1 -> +2/2 - Guardian Angel: Aura +4/4 -> +4/3 - Romeo, Juliet, Romeo's Dog, Juliet's Cat: Buff 150% -> 125% - Snow White now also procs on item buy - Young Yellowbark: 0/3 -> 0/5 - Adventuring Husky: 3/4 -> 1/2 - Alpha Tanuki: +1 -> +2 attack - Horse Thief: 3/2 -> 2/3. Steal 3/2 -> 2/3 - Upgraded Sinbad now buffs 200% on the 1 leftmost unit in hand - Catnip: 12/10 -> 10/8 - Frankenstein's Monster: 40% -> 50% - Galahad: Entrance +6/3 -> +7/4 - Fixed Lady of the Lake boosting another Lady of the Lake adding too many Boost multipliers - Sea Witch: changed to "Aura: Your front row has +2 attack and triggers Slay an additional time." - Archangel back to 3 revives (was accidentally at 1 revive) - Celery Tea: 10/10 -> 14/12 and added Unyielding. Also now removes Auras/Boosts (removes the buff from e.g. Hansel/Gretel/Hecate) - Frankenstein: Cannot summon Frankenstein's Monster anymore - Multi: Unyielding -> Ranged - Nero: Entrance +5/4 -> 4/3 - Supply Cabinet: Summon 2 -> 1 Catnips. Upgraded Supply Cabinet summons 2 Catnips - Shooting Star: Level 4 -> 5 - Golden King: changed to upgrade units at the start of the fight (doesn't work on summons anymore) - Jeanne d'Arc: 0x2 -> 1x2 and -2 -> +0 hp - Legendary Pouch: 10 -> 8 gold - Will Charm: 12 -> 10 gold - Lose the fight: In shop from Level 4 -> 3 - Unstable Growth: In shop from Level 4 -> 3 New: - New Hero: Dame Gothel with 1x2 atack: Your characters attack in inverse order. Your front row has +1/0. - New Character: Klek Norris. Level 5 15/10 Neutral Animal. Slay: +3/3 permanently. Quest: I Slay 3 times. - New Character: Dark Twig. Level 6 1/1 Neutral Treant Shadow. Entrance: Give your characters with Stealth +1/1 for the fight for each time any of your characters had Stealth during combat. - New Treasure: Crescent Blade. Level 5. Your Slays trigger an __additional time__. - Chaos mmr is now split from normal mmr - **Treasures can now be drag&dropped to swap** - Added visual **list of combat spells** - Added customizable **keyboard shortcuts** - Added some smoothing of mmr decrease >5k - Made async board selection harder - Dead boards use the last position for all dogs - Added visual indicators for Star Child, Mana Ascetism, Future Vision - When you start an async game it takes the MAX(sync mmr, async mmr) for matchmaking so players mainly playing sync can check out async without being bored - Added board and treasure space numbers - Added announcement possibility in-game (for e.g. patch-notes, maintenance) - Reduced cost of chaos queue and custom rules - Improved French translation thanks to @cixidetroy and @convivialite :heart: Fixes: - Fixed multiple hero selection bugs - Fixed history not working - Fixed Mismatch: Wish for Life with type selections buffing units of the fitting type twice (e.g. Nero buffing Dogs twice) in Unity - Fixed upgraded Mycroft + hero attack spells not buffing correctly - Fixed shop reload if you locked/unlocked fast - Fixed Slay hp minimum not enforced in Unity - Fixed Hero Helix being affected by heroes - Fixed Fates Scissors - Clarified Aladdin, Sinbad only working on underlined effects - Fixed Jeanne d'Arc counter - Fixed 64+ wolves inside wolves breaking the game - Fixed Uther dying shutting off back boosters even if another Uther was still alive - Fixed +hero atk spell repeated not repeating the buff on mycroft - Fixed Guin having no effect on Lady of the Lake - Added mobile scalling for the guided tutorial


[ 2024-01-05 14:17:33 CET ] [ Original post ]

Fairytale Fables
Leonardo Wang Developer
None Publisher
2023-12-23 Release
Game News Posts: 25
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
Very Positive (298 reviews)
Public Linux Depots:
  • [0 B]
Dive into a fantastical autobattler where fairytales and legends collide! Choose your hero and assemble your team of characters, items and treasures to outwit opponents in strategic battles where positioning matters. Will you be the last one standing in this enchanted PvP arena?

Strategic Gameplay

Choose your Hero carefully at the start of each game, as each Hero plays differently. Earn gold to buy characters and items, cast spells and find treasures in the Shop Phase, then watch your choices come to life in automatic fights. Level up to find even more powerful characters and spells in your shops.

Match 3

Find three copies of a character to forge a stronger version and gain a potent treasure of their level. Master this core mechanic to dominate in this strategic turn-based autobattler set in a mythical realm. The right treasure can tip the scales in your favor!

Replayability

Spice up the game with the Chaos Queue, featuring random rule-changes like dual heroes or expanded boards for massive replayability. Set your own rules in Custom Games and battle it out with up to 100 players!


MINIMAL SETUP
  • Memory: 3000 MB RAMStorage: 800 MB available space
  • Storage: 800 MB available space
GAMEBILLET

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6.95$ (77%)
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2.25$ (77%)
22.74$ (35%)
6.75$ (73%)
2.25$ (85%)
15.99$ (20%)
9.0$ (70%)
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5.1$ (66%)
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1.6$ (80%)
13.49$ (46%)
9.9$ (67%)
5.0$ (80%)
4.69$ (81%)
1.0$ (90%)
2.5$ (90%)
3.0$ (85%)
1.5$ (81%)
11.99$ (25%)
2.48$ (77%)
7.5$ (75%)
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3.0$ (85%)
5.0$ (90%)
7.5$ (75%)
10.0$ (75%)

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