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Patch 0.1.32

New patch (0.1.32) is out buffing Slay and Mages :) Balance: - Food retain & Milkwoman now round to the nearest integer instead of always rounding down *Heroes* - Fortuna: +3 -> +1 hp - Little Match Girl: 1 -> 2 free rolls *Characters* - Bluebell: Removed <7 stars restriction. - Freed Prince: 4/4 -> 4/3 - Armored Egg: 15/12 -> 14/11 - Crewmember: 3/2 -> 2/1 and gives +1/1 to summoned unit. - Magical Fox: +1/1 -> +2/1 - Pirate Cook: +5/5 -> +6/6 - Dandelion: Moved to Chaos and level 4 -> 5, 3/4 -> 5/6, Boost: +2/1 -> +3/2 - New character: Moth. 3/4 Level 4 Good Fairy. Ranged. Boost: +2/1 and for each charged Star add +100% damage. - Detective Apprentice: +1 -> +2 attack - Duelist: 4/2 -> 3/1 and gives +1/1 to summoned unit. - Hardworking Milkwoman: Now changes her Boost buff if given Food stats during combat - Havi: +5/6 -> 6/7 - Muddy Oceancrab: 14/5 -> 12/5 - Mycroft Holmes: Level 4 -> 3, buff +2/1 -> +1/0 - Sinbad: 6/4 -> 7/5 - Rapunzel: +4/3 -> +6/5 - Radiant Fairy: 3/4 -> 4/5 - Tomorrow's Tailor: 8/8 -> 9/8 - Young Tengu: +1/1 -> +2/2 - Crystal Sage: Give your mages +1 -> +2 attack permanently. - Hermes: +1/1 -> +2/1 - Sea Witch: 3/6 -> 6/6 - Star Child: 100% -> 150% of my attack, 2 -> 1 star, Removed <7 stars restriction. - Pirate Monkey: 7/6 -> 8/9 - Cat Queen: Doesn't buff herself anymore (Two Cat Queens will buff each other). - Captain Hook: Give +100% to rightmost -> +80% to leftmost. - Dark Twig: Changed text. +100 -> +80% - Oberon: 100% -> 80% of my attack - Shadowlord: +100% attack -> +70% attack - Woman in the Moon: Fixed interaction with Miniature Moon (item) and now works additively with Slay multipliers. So a global +2 slay multiplier (e.g. Baby Mimic + Crescent Blade) with Hermes slaying (slays 1+2 times) will trigger her 1+2+2 and not 9 times *Treasures* - Immutable Idol: Level 4 -> 3 and set to 14/14 -> 7/7 - Elemental Swords: +6/2 -> +9/4 - Merlin's Staff: Level 5 -> 6 - Battle Song Sword: +15/2 -> +25/4 - Celestial Harp: Level 6 -> 5 - Piece of Infinity: +3/3 -> +4/4 - The Once Ugly Duckling: +14/7 -> +25/15 - Wish for Brilliance: Now only works on targetable spells. - Wish for Future: +60/40 -> 80/50 - Wish for Infinity: +10/10 -> +15/15 - Wish for Strength: +30/30 -> +40/40 *Spells* - Removed Heavy (can't repeat) from: Blizzard, Sandstorm, Lightning Strike, God Rays, Ride of the Valkyries, Fireball, Poisoned Apple. Combat spells that are still Heavy: Circe's Cup, Starlight Strike - Sandstorm: 4 -> 3 damage - Lose the fight, win the war: 2 -> 3 gold - Mana Ascetism: 1 -> 2 mana - Worthy Sacrifice: 3 -> 4 gold *Items* - Crystal Sword: 9/0 -> 12/0 - Magic Sword: 11/0 -> 18/0 - Metal Tower Shield: 0/9 -> 0/14 - Holy Shield: 0/15 -> 0/20 - Monster Charm (Slay +1/1): 5 -> 4 gold - Strong Monster Charm: +2/1 -> +3/2 - Legendary Monster Charm: +3/2 -> +4/4 - Miniature Moon: +1 -> +2 slays New: - Added Emotes! Currently only 3 free emotes exist, will add unlockable emotes later - Added toggle in settings to always show character names - Added min to max for mmr gain >4k - Added difficulty slider for async. Relax with lower mmr boards or amp up difficulty (mainly for @swiftwolfgaming ). - Added setting to change your in-game name (costs 1k crystals as anti-spam). - Changed level 8 treasures to level infinity treasures to make it clearer that they are exclusive to lamp - Removed non-interactive time after choosing a treasure - Added icon to heavy spells - New Russian translation thanks to @sir_hasserfuellt :heart: Fixed: - Fisherman now doesn't get food stats when bought anymore - Fixed Fisherman text 140% -> 100% - King Midas doesn't show a treasure select anymore - Fixed Fire mage visual in wrong direction when attacking own board - Fixed Fire mage killing summoning unit in the back that fills to the front slot -> front unit would die - Fixed Fire mage attacking chair still damaging units behind chair - Fixed Succubus hitting Fire Mage then damaging wrong board (backend did calculate this correctly) - Fixed Mimic/Wish for Nothing being multiplicative with other x2 treasure effects - Fixed Hero Helix + Aladdin working on the last 2 treasure slots - Fixed "blinking" treasure select screen where no actions were possible except skip - Fixed "double treasure" visual when Daedalus has 4 treasures then loses 1 treasure - Broonie, Leprechaun added Aura keyword (they worked with double aura already) - Fixed 7k mmr sometimes getting real bots - Fixed Sinbad replace treasure locking up the game - Broken Spell Reflector + Ascendance cannot target upgraded characters anymore - Tripled unit now cannot have lower than base stats - Fixed Hero attack treasures not working - Fixed Klek quest complete destroying Magic Bean at start of fight (-> destroy after his Slay) - Fixed Hercules doubling Food stats - Fixed Battle Pass display not using local time - Transforming permanently into a quest unit removes it from the pool (New You, Chameleon) - Fixed Symbol of Unity working with Archdemon, Frank counter - Slay School now works on characters with a Slay item - Fixed Sea Witch not keeping her buff when you had Uther - Fixed Daedalus + Hero Helix resulting in game freeze - Fixed Hero Mask showing heroes you already were in the game - Fixed Wish for Life + Fisherman not working - Fixed layering with hero counters - (Chaos) Fixed: Being Amateur + Fisher King would not give the Amateur treasure until the Fisher King treasure was given


[ 2024-02-01 13:32:50 CET ] [ Original post ]

Fairytale Fables
Leonardo Wang Developer
None Publisher
2023-12-23 Release
Game News Posts: 25
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
Very Positive (298 reviews)
Public Linux Depots:
  • [0 B]
Dive into a fantastical autobattler where fairytales and legends collide! Choose your hero and assemble your team of characters, items and treasures to outwit opponents in strategic battles where positioning matters. Will you be the last one standing in this enchanted PvP arena?

Strategic Gameplay

Choose your Hero carefully at the start of each game, as each Hero plays differently. Earn gold to buy characters and items, cast spells and find treasures in the Shop Phase, then watch your choices come to life in automatic fights. Level up to find even more powerful characters and spells in your shops.

Match 3

Find three copies of a character to forge a stronger version and gain a potent treasure of their level. Master this core mechanic to dominate in this strategic turn-based autobattler set in a mythical realm. The right treasure can tip the scales in your favor!

Replayability

Spice up the game with the Chaos Queue, featuring random rule-changes like dual heroes or expanded boards for massive replayability. Set your own rules in Custom Games and battle it out with up to 100 players!


MINIMAL SETUP
  • Memory: 3000 MB RAMStorage: 800 MB available space
  • Storage: 800 MB available space
GAMEBILLET

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