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Patch 0.1.37

New patch (0.1.37) is out with a lot of balance changes! :) Patch Goals: - Move cards closer to desired power level to smooth out power levels - more gradual power-level of cards, with less powerful tempo cards and shorter durations - making cards broader and more playable more often New: - New keyword: Lingering: If I die, other characters keep the buff they have from my Aura or Boost for the fight. - New keyword: **Target:Low**: I try to attack a character with less hp than my attack. - New item: Weak Magnet. 4/0 Level 4: 3 gold. My Wearer has Target:Low. - You can target shop characters with targetable spells. - New setting for hover delay. Balance: *General* - Removed free roll. This will be tested to make decisions in shop matter more and increase player agency by reducing high-roll potential of everyone in the lobby. - Increased hand size to 6 *Heroes* - Bearskin: 1x2 -> 0x2 - Fafnir: Aura +2/1 -> +2/0 (could also do +1/1 but that feels very low for me rn - could do 0x2 -> 1x2 then) - Fisher King: The first time you reach level 5 __choose a__ level 5 treasure from 4 choices. - Fortuna: moved to Chaos - Merlin: Every 3 -> 4 spells. - Odin: 0x3 -> 0x2 and added "When you cast a spell on a character give them +1/1 permanently." - Sphinx: When you have exactly 1 mana and 0 gold, your spells are free. (0 mana - could do infinite spells :D ) *Characters* - Baby Monkey: removed - Bored Farmboy: Changed to "Dying Breath: Give characters behind me +2/2 Food stats." - Cat Angel: 3/4 -> 2/3 and new ability: "When you sell me, if you have at least 1 mana, get +1 mana." - Freed Prince: 4/3 -> 3/3 - Happy Retriever: 0/1 -> 1/1, Aura +2/1 -> +1/1 and buffs all animals - Shield Page and Sword Squire: 0/3 -> 0/2 - Tracking Dog: 1/1 -> 2/1 - Armored Egg: Dies permanently after 3 -> 2 deaths - Demon Harbinger: 4/4 -> 3/3 - Demon Sprite: removes stats from non-demon -> non-evil units. - Guardian Angel: 4/4 -> 3/3 - Impatient Farmer: 4/4 -> 1/1, get 8/8 -> 10/10 Food stats on buy, Preserve 40% -> 25% - Pirate Cook: Entrance food +6/6 -> +5/5 - Pirate Gunner: Give +3/2 -> +2/2 to character in hand - Ploughman: 1/8 -> 1/7 and now triggers off spells. - Puck: 2/3 -> 1/2 - Snow White: 3/5 -> 2/4 - The Fool: 2/2 -> 7/2 - Young Kappa: 4/4 -> 2/6 - Young Yellowbark: 0/5 -> 0/6 - Adventuring Husky: +3/3 -> +2/2 for each position. - Back Protector: 0/25 -> 0/15 - Havi: Aura +6/7 -> +5/5 - Horse Thief: 2/3 -> 4/4 - Little Mermaid: Added Monster tag, 3/9 -> 5/9 - Milkwoman: Preserve 50% -> 20%. - Moth: Boost: +2/1 -> +4/2 - Muddy Oceancrab: 12/5 -> 8/5 - Rapunzel's Prince: Level 4 -> 3, 5/2 -> 4/2 and Boost: +2/4 -> +2/2 - Sinbad changed to buff all units in hand and 7/5 -> 4/4 - Yuk the Yak: 1/1 -> 3/3 - Crystal Sage: +2 -> +1 attack. - Dr. Watson: Boost +2/2 -> +3/2 - Frankenstein's Monster: added Unyielding - Galahad: +10/6 -> +8/4 - Haymaker: Entrance +5/3 -> +3/3 - Hermes: 14/5 -> 15/5 - Pirate Monkey: buffs other pirate monkeys again (but no cascading stats when summoning 2 at once) - Star Child: removed gold restriction. Stars trigger after 7 -> 5 attacks. - Tempi: Entrance -> Aura - Angelic Commander: Removed Mage tag. - Archangel changed to: I cannot be revived. Dying Breath: Revive your dead Angels with 50% stats. - Captain Hook: affects the whole hand, buffs based on current stats (additive with other hooks). - Celery Tea: Reduces stats of the Pig by 33% - Herding Dog: Added Farmer tag - Fisherman: Preserve 70% -> 30%. Now gives buff based on current Food stats (~~starting~~) - Titania: +4 -> +3 delay - Shadowlord: removed Unyielding - Supply Cabinet: 5/5 -> 1/1 - The Wise Merlin changed to: Boost: +1/1. Aura: Your Booster's have Boost: +4/4 one time. - Van Helsing: 33% of your hero attack to enemies 4 times. *Treasures*: - Mana Stone: 1 -> 2 mana - Ares Helmet: +0/14 -> +0/11 - Seer's Sphere: first 6 -> 7 targetable spells. - Life Essence: Aura +1/2 -> +1/1 - Power Bag: +4/2 -> +4/1 - Elemental Swords: +9/4 -> +8/3 *Spells*: - Dramatic Reveal: 4 -> 5 gold. - Fishing Rod: 2 -> 4 gold. *Items*: - Both Pouches added: My Wearer gains item stats as Food Stats. - Clarified Uther using Lingering keyword. - Clarified Corgi to "stats" and removed "in fight" Fixes: - Broken Spell Reflector does not cast the same character again - Fixed Broken Spell Reflector with Core Fusion showing too many destroyed characters. - Fixed Consti not lowering stats - Surrendering now also presses "Ready" for the other players. - Fixed Merlin (worked on all units) - Fixed Archangel reviving angels that got hit by tailor - Fixed Archangel not changing numbers when being upgraded - Fixed Fate's Scissors double triggering off Fire mage - Fixed Fate's Scissors visual - (Chaos) Fixed Familiars buying to units being buggy. - (Chaos) Fixed being able to place Familiars on Familiars.


[ 2024-04-08 11:49:45 CET ] [ Original post ]

Fairytale Fables
Leonardo Wang Developer
None Publisher
2023-12-23 Release
Game News Posts: 25
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
Very Positive (298 reviews)
Public Linux Depots:
  • [0 B]
Dive into a fantastical autobattler where fairytales and legends collide! Choose your hero and assemble your team of characters, items and treasures to outwit opponents in strategic battles where positioning matters. Will you be the last one standing in this enchanted PvP arena?

Strategic Gameplay

Choose your Hero carefully at the start of each game, as each Hero plays differently. Earn gold to buy characters and items, cast spells and find treasures in the Shop Phase, then watch your choices come to life in automatic fights. Level up to find even more powerful characters and spells in your shops.

Match 3

Find three copies of a character to forge a stronger version and gain a potent treasure of their level. Master this core mechanic to dominate in this strategic turn-based autobattler set in a mythical realm. The right treasure can tip the scales in your favor!

Replayability

Spice up the game with the Chaos Queue, featuring random rule-changes like dual heroes or expanded boards for massive replayability. Set your own rules in Custom Games and battle it out with up to 100 players!


MINIMAL SETUP
  • Memory: 3000 MB RAMStorage: 800 MB available space
  • Storage: 800 MB available space
GAMEBILLET

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